fish-station/Content.Server/AI/Utility/Considerations
DrSmugleaf 4b4e83d2bf
Add changing the amount of hands on the GUI depending on your body parts (#1406)
* Multiple hands in gui first pass

* Remove IHandsComponent interface

* Create hand class and more hand textures

* Refactor ServerHandsComponent to use a single list of hands

* Seal SharedHand

* Fix picked up items not showing on top of the hand buttons

* Remove HandsGui buttons and panels dictionaries

* Fix items in hands rendering

* Fix wrong hand container comparison

* Fix not updating the location of duplicate hands

* Change ClientHandsComponent to use a SortedList instead of a dictionary

* More merge conflict fixes

* Change SortedList to List

* Fix hand button order

* Add item tooltip for more than 2 hands and updating when removing hands

* Add add hand and remove hand command

* Merge conflict fixes

* Remove nullable reference type from ContainerSlot

* Fix texture errors

* Fix error when reaching 0 hands

* Fix error when swapping hands with no hands

* Merged remove hand methods

* Fix item panel texture errors

* Merge conflict fixes

* Fix addhand and removehand command descriptions

* Add properly displaying tooltips for 2 hands

* Make hand indexes and locations consistent across the client and server

* Add dropping held entity if a hand is removed

* Change hand location to be calculated by index

* Made different hand gui updates more consistent

* Remove human body yml testing changes

* Sanitize addhand and removehand commands

* Merge conflict fixes

* Remove testing changes

* Revert body system changes

* Add missing imports

* Remove obsolete hands parameter in yml files

* Fix broken import

* Fix startup error and adding and removing hands on the same tick

* Make hand container id use an uint

In case someone gets more than 2 billion hands

* Rename hand component files

* Make hands state use an array
2020-07-25 15:11:16 +02:00
..
ActionBlocker Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
Clothing Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00
Combat Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00
Containers AI Reachable system (#1342) 2020-07-11 15:09:37 +02:00
Hands Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
Inventory Merge branch 'master' into buckle-locker-fix-1262 2020-07-08 15:35:20 +02:00
Movement Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00
Nutrition Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00
State Fix AI shutting storage crash (#1344) 2020-07-10 17:27:36 +02:00
Consideration.cs Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00
ConsiderationsManager.cs Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00
DummyCon.cs Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00