fish-station/Content.Shared/Roles
Errant 72141abf8a
Admin playerlist antag presentation rework (#35538)
* refactor(src): Minor refactor of Draw in "AdminNameOverlay. And new info about playtime player

* fix(src): Add configure classic admin owerlay

* fix

* antag status indication rework

* the cvars are free, you can just take them

* update playerlist on cvar change

* more overlay options

* tweak(src): Use _antagLabelClassic and tweak style

* tweak(src): Add config display overlay for startingJob and playTime

* tweak(src): Vector2 is replaced by var

* tweak(src): return to the end of the list

* add new option checkboxes

* passing ConfigurationManager through constructor, some format changes

* made sorting values more futureproof

* comments

* labels

* no point commenting this out when the overlay stack PR will uncomment it again anyway

* sorting prototype

* localize symbols because why not

* symmetry

* Revert "localize symbols because why not"

This reverts commit 922d4030300285a45777d62fcfd9c74b25fe7a60.

* layout and formatting stuff

* fix errant space

---------

Co-authored-by: Schrödinger <132720404+Schrodinger71@users.noreply.github.com>
2025-03-25 17:03:59 +01:00
..
JobRequirement Fix RoleTimeRequirement localization (#34735) 2025-01-29 14:23:34 +01:00
Jobs Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
RoleCodeword Add codeword highlighting (#30092) 2024-08-23 11:14:38 +02:00
AntagPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
DepartmentPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
JobPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
JobRequirementOverridePrototype.cs Add JobRequirementOverride prototypes (#28607) 2024-06-07 09:43:02 -07:00
JobRequirements.cs JobRequirement refactor (#30347) 2024-08-05 14:25:49 +10:00
JobSpecial.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MindGetAllRoleInfoEvent.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
MindIsAntagonistEvent.cs Role Types (#33420) 2025-01-11 22:17:26 +01:00
MindRoleComponent.cs Admin playerlist antag presentation rework (#35538) 2025-03-25 17:03:59 +01:00
RoleAddedEvent.cs Role Types (#33420) 2025-01-11 22:17:26 +01:00
RoleEvent.cs Role Types (#33420) 2025-01-11 22:17:26 +01:00
RoleRemovedEvent.cs Role Types (#33420) 2025-01-11 22:17:26 +01:00
SharedRoleSystem.cs Admin playerlist antag presentation rework (#35538) 2025-03-25 17:03:59 +01:00
SiliconBrainRoleComponent.cs Role Types (#33420) 2025-01-11 22:17:26 +01:00
StartingGearEquippedEvent.cs Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-03 11:24:21 +10:00
StartingGearPrototype.cs Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
StartingMindRoleComponent.cs Role Types (#33420) 2025-01-11 22:17:26 +01:00