fish-station/Content.Server/Objectives/Components
Connor Huffine ecc0aaaa9f
Ninja Bomb Blacklisting (#40726)
* Ninja Bombing moved to blacklist

* Added blocker to "Solars"

Solars is too generic for a named bombing target.

* Change to AllEntityQuery

More clear intent

* Update migration.yml

Add migration to 'null' for removed WarpPointBombing entity

* Update NinjaConditionsSystem.cs

Undo some tidying

* Changed to tag

Ninja blocking component is now a tag instead of a new component

* Update NinjaConditionsSystem.cs

detidying

* Update NinjaConditionsSystem.cs

Change to efficient enumerator

* Move blacklist to component

Moved blacklist to spidercharge component

* Update migration.yml

fixed component reference

* Update migration.yml

Fixes Saltern. Exo is more complicated.

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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-10-10 21:16:50 +00:00
..
CarpRiftsConditionComponent.cs
CodeConditionSystem.cs
DieConditionComponent.cs
DoorjackConditionComponent.cs
EscapeShuttleConditionComponent.cs
FreeObjectiveComponent.cs THE WIZARD (#35406) 2025-02-25 22:34:07 -07:00
HelpProgressConditionComponent.cs
HijackShuttleConditionComponent.cs
KeepAliveConditionComponent.cs
KillPersonConditionComponent.cs Require traitors to maroon their objective no matter what (#35825) 2025-04-20 17:34:19 -04:00
MultipleTraitorsRequirementComponent.cs
NotCommandRequirementComponent.cs
NotJobRequirementComponent.cs
NumberObjectiveComponent.cs
ObjectiveBlacklistRequirementComponent.cs
ObjectiveLimitComponent.cs
PickRandomPersonComponent.cs make objectives use yml defined mind filters (#36030) 2025-08-08 17:58:46 +02:00
PickSpecificPersonComponent.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-13 01:41:50 +01:00
RoleRequirementComponent.cs remove mind roles from EntityWhitelist (#36089) 2025-04-10 20:45:12 +10:00
SocialObjectiveComponent.cs
SpeciesRequirmentComponent.cs
SpiderChargeConditionComponent.cs Ninja Bomb Blacklisting (#40726) 2025-10-10 21:16:50 +00:00
StealAreaComponent.cs Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
StealConditionComponent.cs Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
StealResearchConditionComponent.cs
SurviveConditionComponent.cs
TargetObjectiveComponent.cs
TargetOverrideComponent.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-13 01:41:50 +01:00