..
AccessLevels
Adds Brig Access and more access specific windoors + airlocks ( #6394 )
2022-01-30 14:34:35 -07:00
Actions
Adds new pAI sprites ( #6205 )
2022-01-17 12:21:40 -07:00
Alerts
Revert "epic Respiration Rework" ( #6524 )
2022-02-07 18:13:14 +11:00
Atmospherics
Revert "epic Respiration Rework" ( #6524 )
2022-02-07 18:13:14 +11:00
Body
Revert "epic Respiration Rework" ( #6524 )
2022-02-07 18:13:14 +11:00
Catalog
Uplink price rebalance ( #6515 )
2022-02-06 16:46:06 -07:00
Chemistry
Revert "epic Respiration Rework" ( #6524 )
2022-02-07 18:13:14 +11:00
Damage
Slimepeople adjustments ( #6513 )
2022-02-06 21:48:20 -07:00
Datasets
Dataset names purge ( #6037 )
2022-01-17 12:24:58 -07:00
Decals
decal system & crayons ( #5183 )
2021-12-03 15:35:57 +01:00
Entities
Revert "epic Respiration Rework" ( #6524 )
2022-02-07 18:13:14 +11:00
EntityLists /Tools
Adds some more toollists and debug entities ( #3807 )
2021-04-10 07:25:12 +00:00
HairStyles
SKREEEEEE ( #3706 )
2021-03-28 17:26:32 +11:00
Hydroponics
Added Poppies and Aloe ( #6456 )
2022-02-04 16:17:05 -07:00
InventoryTemplates
get that crap outta here (completely rewrites inventorysystem) ( #5807 )
2021-12-30 22:56:10 +01:00
Maps
Bagel Station ( #6522 )
2022-02-07 10:07:23 -06:00
NPCs
Data-driven NPC behaviors ( #3271 )
2021-02-19 22:37:17 -08:00
Objectives
Disabled 'stay alive' objective, reduced probabilities of steal and die ( #6247 )
2022-01-31 01:19:27 +11:00
Reagents
Revert "epic Respiration Rework" ( #6524 )
2022-02-07 18:13:14 +11:00
Recipes
Nerf airlock deconstruction ( #6343 )
2022-02-07 14:06:11 +11:00
Roles
Makes brig access not an exact copy of armory and gives it to lawyers ( #6487 )
2022-02-06 00:08:15 +01:00
Shaders
Events/RadiationStorm: Fancy radiation shader & SFX ( #5612 )
2021-12-01 13:21:17 -07:00
SoundCollections
Adds "Singuloose" by Janis Schiedková a.k.a Schiene as a lobby song ( #5867 )
2021-12-24 13:21:37 +01:00
Stacks
Fixes some YAML linter errors.
2021-11-12 11:22:46 +01:00
Tiles
Fixed inconsistent tiles, rebalanced explosives ( #6339 )
2022-01-31 01:34:11 +11:00
accents.yml
Muzzle ( #6194 )
2022-01-18 15:18:22 -07:00
ai_factions.yml
Data-driven NPC factions ( #3249 )
2021-02-21 00:27:17 +01:00
bar_signs.yml
Removed more copyright materials (bar signs) ( #5984 )
2022-01-05 00:56:40 +11:00
game_presets.yml
Refactor Game Modes ( #5857 )
2021-12-21 21:23:29 +01:00
game_rules.yml
Refactor Game Modes ( #5857 )
2021-12-21 21:23:29 +01:00
holidays.yml
Adds Travis Scott day to list of holidays. ( #3236 )
2021-02-16 09:41:36 +01:00
hud.yml
HUD Themes ( #3774 )
2021-04-12 00:43:53 +02:00
melee_weapon_animations.yml
Re-organizing the prototypes folder ( #1384 )
2020-07-20 12:26:16 +02:00
species.yml
Upstream species ( #6066 )
2022-01-08 19:53:14 -06:00
status_effects.yml
Adds metabolism effects to pretty much every chem already in the game ( #5349 )
2021-11-20 16:47:53 -07:00
tags.yml
Adds digital audio workstation. ( #6342 )
2022-02-04 14:17:09 -07:00
tool_qualities.yml
Add "Slicing" tool quality to knives. ( #5473 )
2021-11-23 12:24:40 +01:00