fish-station/Content.Shared/Light/EntitySystems
metalgearsloth fd52f698c7
Predict PoweredLights (#36541)
* Move PoweredLight to shared

* Predict the rest of the owl

* reacher

* compinit & anim

* Fix names

* Revert this?

* Fix these

* chicken drummies

* deita

* Fix

* review

* fix

* fixes

* fix PVS weirdness

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-11 23:06:28 +02:00
..
ItemTogglePointLightSystem.cs Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
LightCollideSystem.cs LightOnCollide entityquery (#33886) 2024-12-16 13:24:00 +01:00
SharedLightBulbSystem.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
SharedLightCycleSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
SharedLightReplacerSystem.cs Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
SharedPoweredLightSystem.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
SharedRoofSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
SharedSunShadowSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
SlimPoweredLightSystem.cs Station AI (#30944) 2024-08-28 10:57:12 +10:00
UnpoweredFlashlightSystem.cs Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00