fish-station/Content.Server
Pieter-Jan Briers 1bebb3390c
Borg type switching. (#32586)
* Borg type switching.

This allows borgs (new spawn or constructed) to select their chassis type on creation, like in SS13. This removes the need for the many different chassis types, and means round-start borgs can actually play the game immediately instead of waiting for science to unlock everything.

New borgs have an additional action that allows them to select their type. This opens a nice window with basic information about the borgs and a select button. Once a type has been selected it is permanent for that borg chassis.

These borg types also immediately start the borg with specific modules, so they do not need to be printed. Additional modules can still be inserted for upgrades, though this is now less critical. The built-in modules cannot be removed, but are shown in the UI.

The modules that each borg type starts with:

* Generic: tools
* Engineering: advanced tools, construction, RCD, cable
* Salvage: Grappling gun, appraisal, mining
* Janitor: cleaning, light replacer
* Medical: treatment
* Service: music, service, clowning

Specialized borgs have 3 additional module slots available on top of the ones listed above, generic borgs have 5.

Borg types are specified in a new BorgTypePrototype. These prototypes specify all information about the borg type. It is assigned to the borg entity through a mix of client side, server, and shared code. Some of the involved components were made networked, others are just ensured they're set on both sides of the wire.

The most gnarly change is the inventory template prototype, which needs to change purely to modify the borg hat offset. I managed to bodge this in with an API that *probably* won't explode for specifically for this use case, but it's still not the most clean of API designs.

Parts for specific borg chassis have been removed (so much deleted YAML) and specialized borg modules that are in the base set of a type have been removed from the exosuit fab as there's no point to printing those.

The ability to "downgrade" a borg so it can select a new chassis, like in SS13, is something that would be nice, but was not high enough priority for me to block the feature on. I did keep it in mind with some of the code, so it may be possible in the future.

There is no fancy animation when selecting borg types like in SS13, because I didn't think it was high priority, and it would add a lot of complex code.

* Fix sandbox failure due to collection expression.

* Module tweak

Fix salvage borg modules still having research/lathe recipes

Engie borg has regular tool module, not advanced.

* Fix inventory system breakage

* Fix migrations

Some things were missing

* Guidebook rewordings & review

* MinWidth on confirm selection button
2024-11-14 11:08:35 -06:00
..
Abilities/Mime Fix mime broken vow alert (#33303) 2024-11-14 19:56:21 +03:00
Access Job title localization (#32338) 2024-10-09 17:05:36 +02:00
Actions Action stuff (#31305) 2024-08-25 22:43:31 +10:00
Acz
Administration tag:with toolshed command (#31751) 2024-11-14 06:27:31 +07:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-05-30 12:08:42 -04:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Add a Walking alert (#32954) 2024-11-08 18:28:24 -06:00
AlertLevel Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Ame Adds a new AME sound effect! (#33097) 2024-11-02 14:19:33 +01:00
Animals Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
Announcements Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Anomaly Fix tech anomaly nexttimer (#32805) 2024-10-14 18:06:18 +11:00
Antag Stable Merge (#33218) 2024-11-08 03:46:22 -08:00
Arcade Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Visualized regions for NavMapControl (#31910) 2024-10-23 14:49:58 +02:00
Audio Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Beam Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939) 2024-05-12 10:31:54 -04:00
Bed Fix cryo locale again (#32654) 2024-10-08 11:50:54 +02:00
Bible Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-07-21 20:32:25 +10:00
Body Fix for low zombie blood (#32532) 2024-10-19 17:31:45 +02:00
Botany Added Popup for the Ligneous plant mutation when using hands. (#33136) 2024-11-04 01:56:41 +01:00
Buckle/Systems Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Camera
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Cargo Fix bounties(and potentially other things) running out of ids (#32700) 2024-10-10 16:35:35 +02:00
CartridgeLoader pass Actor to cartridge messages (#33210) 2024-11-08 10:38:41 +01:00
CharacterInfo Localization of the title of the job (#30353) 2024-07-26 14:47:07 -04:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Chat Fix Emote Chat Sanitizer (#32940) 2024-10-24 16:10:13 +11:00
Chemistry Make Droppers Respect Closed/Sealed Containers (#33011) 2024-11-12 19:06:43 +07:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Clothing Fix cursed mask bug (#33014) 2024-11-07 20:59:05 -06:00
Cluwne Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
CombatMode
Commands Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Communications feat: now when research is unlocked in console, approver of reasearch is radio-ed too (#31170) 2024-09-03 23:01:38 +10:00
Configurable Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Connection Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
Construction Station AI ability to electricute doors (#32012) 2024-09-27 17:22:17 +10:00
Containers Remove unused variable from ThownInsertContainerSystem (#30611) 2024-08-04 15:36:25 +10:00
Coordinates
CPUJob/JobQueues/Queues
Crayon Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CrewManifest Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CriminalRecords/Systems Wanted list cartridge (#31223) 2024-09-19 12:22:02 +02:00
Cuffs
Damage ExaminableDamage now puts its message at the bottom and in color (#32820) 2024-11-01 01:21:05 +01:00
Database Fix unban/editing role bans placed in groups. (#30659) 2024-11-12 22:03:13 +01:00
Decals Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible Change minibomb to be explosion resistant and start timer on damage (#32429) 2024-10-08 00:42:42 +02:00
DetailExaminable Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
DeviceLinking Power stuff (#31314) 2024-08-25 22:18:42 +10:00
DeviceNetwork Devmap crew monitor fix (#31677) 2024-09-01 22:37:17 -06:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 15:49:42 +10:00
Dice
Discord Add webhook for votekicks (#32513) 2024-09-29 15:23:53 +02:00
Disposal Fix disposal units flushing too soon after power-on (#32314) 2024-09-20 21:58:26 +10:00
DoAfter
Doors Fixes bolt lights of previously unpowered bolted doors (#33063) 2024-10-31 22:04:08 -04:00
Dragon fix dragon spawn location and round end summary (#31890) 2024-09-09 13:22:41 -06:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Drunk
Effects
Electrocution Station AI ability to electricute doors (#32012) 2024-09-27 17:22:17 +10:00
Emoting
Emp Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939) 2024-05-12 10:31:54 -04:00
Engineering Use TurfSystem.IsTileBlocked instead of TurfHelpers (#32174) 2024-09-18 11:49:37 +10:00
Ensnaring Predict stripping (#32478) 2024-09-27 17:12:10 +10:00
EntityEffects Add flash reaction effect (#32377) 2024-10-26 00:47:11 +02:00
EntityList fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
Entry AstroNav GPS Cartridge (#32194) 2024-09-24 19:02:51 +02:00
EUI
Examine
Explosion Change the syndicate charge to start a timer on signal (#32423) 2024-10-04 11:34:48 +02:00
Fax Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Flash let FlashArea be called from shared (#30343) 2024-09-19 09:58:10 +10:00
Fluids Added Firebots - Real (#32482) 2024-09-30 20:13:16 -07:00
Forensics Change forensic pad to use label isntead of name changing (#31842) 2024-09-12 02:52:19 +02:00
GameTicking Stable Merge (#33218) 2024-11-08 03:46:22 -08:00
Gateway Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Gatherable fix Gatherable magic number (#31327) 2024-08-22 22:03:05 -04:00
Ghost add StartDelay bool to actions (#33026) 2024-10-28 23:21:14 +01:00
GhostKick Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Glue Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
Gravity Use Transform instead of TryComp<TransformComponent> (#32170) 2024-09-14 23:34:44 +02:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
Guardian prevent using holo inside containers (#32068) 2024-09-15 21:04:31 +02:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-12 13:31:56 +03:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Hands/Systems Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Holiday Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082) 2024-07-17 00:29:31 +10:00
Holosign Fix holosignsystem popup (#32808) 2024-10-16 22:21:04 -05:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Humanoid Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement Job title localization (#32338) 2024-10-09 17:05:36 +02:00
IgnitionSource Move IgnitionEvent to shared (#30985) 2024-09-02 02:27:13 +02:00
ImmovableRod Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
Implants Fix currency duplication bug (#32524) 2024-09-29 22:13:22 +10:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2024-06-15 00:41:25 -04:00
Instruments Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Interaction Remove obsolete functions from tile commands. (#31112) 2024-08-23 03:10:13 +02:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-20 16:23:45 +10:00
IoC Add webhook for votekicks (#32513) 2024-09-29 15:23:53 +02:00
IP Fixed IP bans preventing non-banned players from connecting to SQLite-backed servers (#31154) 2024-08-18 13:53:09 +02:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Jittering
Jobs improve job special (#30753) 2024-08-09 17:43:57 +10:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-03 09:36:07 -04:00
Kitchen Plushies can now have pAIs stuffed into them (v2)! (#30805) 2024-10-09 20:01:32 +02:00
Labels/Label Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
LandMines Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Lathe Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Light Move IgnitionEvent to shared (#30985) 2024-09-02 02:27:13 +02:00
Lightning Log enrichment: Explosion damage to players (#29762) 2024-08-09 16:24:05 +10:00
Lube Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-11 19:06:49 -04:00
MagicMirror Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Mapping fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
Maps Change Resave Permission Requirement to Host (#31397) 2024-08-25 11:55:31 +10:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
MassMedia Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
Materials Fix error log when recycling something with small material counts. (#32723) 2024-10-10 03:29:26 +02:00
Mech Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Medical Add health analyzer unrevivability warning (#32636) 2024-10-26 19:22:08 +02:00
Mind Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Mindshield
Mining Mineral Scanner (#31390) 2024-09-07 00:05:53 +10:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
MoMMI
Morgue Morgue system refactor remove unused VVs and into Entity (#31835) 2024-09-04 17:30:21 +02:00
Motd Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
MouseRotator
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Fully Revert Clown Waddling (#32652) 2024-10-06 15:33:02 +02:00
NameIdentifier Fix bounties(and potentially other things) running out of ids (#32700) 2024-10-10 16:35:35 +02:00
Ninja Several Ninja Suit power cell upgrade fixes. (#32902) 2024-10-23 10:36:51 +11:00
NodeContainer Prevent stacking pipes (#28308) 2024-05-27 16:37:27 -06:00
NPC Added Firebots - Real (#32482) 2024-09-30 20:13:16 -07:00
Nuke Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565) 2024-09-09 13:30:26 -06:00
NukeOps Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Nutrition Fix vape use without check if doafter cancelled (#33245) 2024-11-10 21:17:03 -06:00
Objectives Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-18 11:43:05 +02:00
PAI Use non-generic TryComp() for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Paper Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Parallax Add CanLoad for biomes (#33050) 2024-10-31 23:18:06 -04:00
ParticleAccelerator Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
Payload/EntitySystems Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
PDA Job title localization (#32338) 2024-10-09 17:05:36 +02:00
Physics Fix RA0032 (#32514) 2024-09-29 02:25:21 +02:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 15:24:49 +10:00
Placement
Players Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
PneumaticCannon Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Pointing Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
Points Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Polymorph Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201) 2024-11-14 00:36:37 +01:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-04-22 13:57:13 +10:00
Power Make APC UI work correctly with multiple users (#32465) 2024-10-12 19:21:43 +11:00
PowerCell decouple ItemToggle from PowerCellDraw (#31392) 2024-08-25 22:17:03 +10:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-06-08 14:50:20 -04:00
Preferences/Managers Vanquish inaccurate docs (#30449) 2024-07-30 12:14:34 +10:00
Procedural improve BiomeDunGen (#33113) 2024-11-11 23:19:54 -06:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-05-31 12:28:11 +10:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Radio Intercoms and Radios both pick up proximate speech (#32737) 2024-11-02 16:04:22 +01:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-06 02:37:49 -04:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Remotes Station AI ability to electricute doors (#32012) 2024-09-27 17:22:17 +10:00
Repairable Recycler Overhaul (#30802) 2024-08-18 21:39:00 -06:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Fix research disk crash (#33205) 2024-11-07 18:29:03 -06:00
Resist Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Respawn Use TurfSystem.IsTileBlocked instead of TurfHelpers (#32174) 2024-09-18 11:49:37 +10:00
Revenant fix: Check revenant ability costs correctly (#32050) 2024-09-10 19:07:07 -04:00
Revolutionary Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-18 11:43:05 +02:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-08 23:36:07 -07:00
Roles Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Rotatable Add keybinds for rotating and flipping objects (#30540) 2024-08-13 23:36:41 +10:00
Rotation
RoundEnd Localization of the shuttle call sender (#32286) 2024-09-18 21:16:47 +02:00
Salvage Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Sandbox Fix colornetwork desc and help (#29856) 2024-07-10 09:24:38 +10:00
Screens cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
SensorMonitoring Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Sericulture
ServerInfo
ServerUpdates System to automatically restart server after certain uptime. (#32814) 2024-10-20 16:46:22 +02:00
Shuttles FTL coordinate disk command for admins: ftldisk (#28075) 2024-10-17 00:33:08 +02:00
Silicons Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
Singularity BUGFIX: Fix APEs being able to be turned on without power (#32493) 2024-11-11 23:58:31 +01:00
Solar Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Sound Station AI (#30944) 2024-08-28 10:57:12 +10:00
Spawners Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Species/Systems Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Speech Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00
Spider
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Spreader metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Stack Fix currency duplication bug (#32524) 2024-09-29 22:13:22 +10:00
Standing Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Station Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
StationEvents Moved hardcoded string "PEOPLE" to Loc.GetString() (#32164) 2024-09-14 22:37:41 +03:00
StationRecords Rename fix (#31654) 2024-09-15 11:55:03 +10:00
Stealth
Storage Log enrichment: Explosion damage to players (#29762) 2024-08-09 16:24:05 +10:00
Store Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
StoreDiscount/Systems feat: #26107 uplink discounts for traitors (no nukies for now) (#26297) 2024-09-05 22:12:39 +10:00
Strip Predict stripping (#32478) 2024-09-27 17:12:10 +10:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
SubFloor Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
SurveillanceCamera Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-06-27 16:57:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-04 12:34:07 -04:00
Temperature Don't error on missing component in ChangeHeat (#32451) 2024-10-12 11:52:05 -07:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Thief Stable Merge (#33218) 2024-11-08 03:46:22 -08:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Tips Localize tips (#28285) 2024-05-30 07:39:07 -04:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Traitor Traitor activation fix for missing PDA (#30359) 2024-10-18 14:55:43 +02:00
Traits don't apply traits for borg and ai (#31990) 2024-09-12 13:36:41 +03:00
UserInterface Predict IntrinsicUI (#31310) 2024-08-22 13:03:05 -04:00
VendingMachines Fix contraband never getting added to vend inventory (#32431) 2024-09-25 15:21:24 +10:00
Verbs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
VoiceMask Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00
Voting Fix DisplayVotes doing nothing for a vote (#33170) 2024-11-05 01:12:29 +01:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps
Weapons Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292) 2024-11-06 15:39:16 +01:00
Weather tweak: weather command tooltip (#33130) 2024-11-09 22:26:51 -06:00
Whitelist Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
Wires Remove always false checks (#31708) 2024-09-01 12:45:01 +02:00
Worldgen Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
Xenoarchaeology Fixed portal artifacts targeting the Ai (#32677) 2024-10-14 16:55:46 +11:00
Zombies Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
AssemblyInfo.cs
Content.Server.csproj Remove some wayward folder includes in the csproj (#31244) 2024-08-22 13:19:29 -04:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs