* Fix crash when eating bread due to a missing prototype * Fix crash when finishing a food. It tried to get the transform component of a deleted entity. |
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|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ContainerSlot.cs | ||
* Fix crash when eating bread due to a missing prototype * Fix crash when finishing a food. It tried to get the transform component of a deleted entity. |
||
|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| ContainerSlot.cs | ||