fish-station/Content.Shared/Inventory
VigersRay b56ec54925 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Resources/Maps/box.yml
#	Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml
#	Resources/Prototypes/game_presets.yml
2024-06-16 23:31:26 +03:00
..
Events Add clothing equipped/unequipped events (#27155) 2024-04-21 11:00:50 -04:00
VirtualItem Make wielding automatically drop the item on your other hand (#27975) 2024-05-18 18:35:46 -07:00
InventoryComponent.cs Displacement maps now works on any layers (#27405) 2024-04-28 12:35:40 +10:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
InventorySystem.Helpers.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
InventorySystem.Relay.cs Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
InventorySystem.Slots.cs Fix whatever the fuck is going on in storage system slightly (#28236) 2024-05-23 18:23:55 -07:00
InventoryTemplatePrototype.cs Make suit storage only available for hardsuits, softsuits, and armor (#27546) 2024-05-09 20:19:07 -06:00
SlotFlags.cs Нижнее белье (#42) 2024-06-07 20:12:45 +03:00