* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule |
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| .. | ||
| AI | ||
| CameraRecoilSystem.cs | ||
| CharacterInterfaceSystem.cs | ||
| ClientInventorySystem.cs | ||
| ClientNotifySystem.cs | ||
| CombatModeSystem.cs | ||
| ConstructionSystem.cs | ||
| DragDropSystem.cs | ||
| ExamineSystem.cs | ||
| IconSmoothSystem.cs | ||
| InstrumentSystem.cs | ||
| MarkerSystem.cs | ||
| MeleeLungeSystem.cs | ||
| MeleeWeaponSystem.cs | ||
| MoverSystem.cs | ||
| RangedWeaponSystem.cs | ||
| StatusEffectsSystem.cs | ||
| SubFloorHideSystem.cs | ||
| VerbSystem.cs | ||
| WindowSystem.cs | ||