fish-station/Content.IntegrationTests/Tests
Vera Aguilera Puerto f5b8bb3731 More manual fixes.
2021-12-03 17:35:20 +01:00
..
Access Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Administration/Logs Fixes admin logs and tests to not depend on IEntity caching (#5657) 2021-12-03 10:25:07 +01:00
AI Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Atmos Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Body More manual fixes. 2021-12-03 17:35:20 +01:00
Buckle Inline UID 2021-12-03 15:53:09 +01:00
Chemistry Inline UID 2021-12-03 15:53:09 +01:00
Commands Inline UID 2021-12-03 15:53:09 +01:00
Construction Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Damageable Inline UID 2021-12-03 15:53:09 +01:00
Destructible More manual fixes. 2021-12-03 17:35:20 +01:00
DeviceNetwork Inline UID 2021-12-03 15:53:09 +01:00
Disposal Inline UID 2021-12-03 15:53:09 +01:00
DoAfter Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Doors More manual fixes. 2021-12-03 17:35:20 +01:00
Fluids More manual fixes. 2021-12-03 17:35:20 +01:00
GameObjects/Components Inline UID 2021-12-03 15:53:09 +01:00
GameRules Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
Gravity Inline UID 2021-12-03 15:53:09 +01:00
Interaction Inline UID 2021-12-03 15:53:09 +01:00
Lobby Fixes admin logs and tests to not depend on IEntity caching (#5657) 2021-12-03 10:25:07 +01:00
Networking Inline UID 2021-12-03 15:53:09 +01:00
Pathfinding Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
PDA Inline UID 2021-12-03 15:53:09 +01:00
Power Inline UID 2021-12-03 15:53:09 +01:00
StationEvents Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Tag Inline UID 2021-12-03 15:53:09 +01:00
Utility Inline UID 2021-12-03 15:53:09 +01:00
ClickableTest.cs Inline UID 2021-12-03 15:53:09 +01:00
ContainerOcclusionTest.cs Inline UID 2021-12-03 15:53:09 +01:00
DeleteInventoryTest.cs Inline UID 2021-12-03 15:53:09 +01:00
DummyIconTest.cs Don't pool DummyIconTest 2021-11-08 12:43:06 +01:00
EntityTest.cs More manual fixes. 2021-12-03 17:35:20 +01:00
GravityGridTest.cs Inline UID 2021-12-03 15:53:09 +01:00
GridTileLookupTest.cs Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
HumanInventoryUniformSlotsTest.cs Inline UID 2021-12-03 15:53:09 +01:00
InventoryHelpersTest.cs Inline UID 2021-12-03 15:53:09 +01:00
MindEntityDeletionTest.cs Inline UID 2021-12-03 15:53:09 +01:00
PostMapInitTest.cs Add "Syndicate Puddle-Jumper" blueprint for admins to spawn in (#5273) 2021-11-11 19:42:27 -07:00
ResettingEntitySystemTests.cs Replace IResettingEntitySystem with RoundRestartCleanupEvent. (#4245) 2021-06-29 23:56:07 +10:00
RestartRoundTest.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
SaveLoadMapTest.cs Inline UID 2021-12-03 15:53:09 +01:00
SaveLoadSaveTest.cs Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
ShuttleTest.cs Inline UID 2021-12-03 15:53:09 +01:00
StartTest.cs Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
StorageFillTest.cs Remove reagent test (#5593) 2021-11-28 23:05:13 +11:00
VendingMachineTest.cs Add test pooling (#4961) 2021-11-06 11:49:59 +01:00