fish-station/Content.Server/Objectives/Components
Vigers Ray 10888fd269 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/GameTicking/Managers/ClientGameTicker.cs
#	Content.Server/Administration/Systems/BwoinkSystem.cs
#	Content.Server/Cargo/Systems/CargoSystem.Orders.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Power/EntitySystems/PowerNetSystem.cs
#	Content.Server/Shuttles/Systems/ArrivalsSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Server/StationEvents/Components/PowerGridCheckRuleComponent.cs
#	Content.Server/StationEvents/Events/PowerGridCheckRule.cs
#	Content.Server/Zombies/ZombieSystem.Transform.cs
#	Content.Shared/CCVar/CCVars.Game.cs
#	Content.Shared/GameTicking/SharedGameTicker.cs
#	Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-wizard.ftl
#	Resources/Locale/en-US/_strings/guidebook/cooking.ftl
#	Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
#	Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/GameRules/midround.yml
#	Resources/Prototypes/GameRules/roundstart.yml
#	Resources/Prototypes/Guidebook/antagonist.yml
#	Resources/ServerInfo/Guidebook/Jobs.xml
#	Resources/ServerInfo/Guidebook/Service/FoodRecipes.xml
#	Resources/migration.yml
2025-02-26 22:01:48 +03:00
..
AbsorbConditionComponent.cs Говнокрад (#268) 2024-08-08 09:28:44 +03:00
BloodDrainCondition.cs Новый антагонист: Вампиры (#560) 2024-10-31 19:06:01 +03:00
CarpRiftsConditionComponent.cs
CodeConditionSystem.cs
DieConditionComponent.cs
DoorjackConditionComponent.cs
EscapeShuttleConditionComponent.cs
FreeObjectiveComponent.cs THE WIZARD (#35406) 2025-02-25 22:34:07 -07:00
HelpProgressConditionComponent.cs
HijackShuttleConditionComponent.cs
ImpersonateConditionComponent.cs Говнокрад (#268) 2024-08-08 09:28:44 +03:00
KeepAliveConditionComponent.cs
KillPersonConditionComponent.cs
MultipleTraitorsRequirementComponent.cs
NotCommandRequirementComponent.cs
NotJobRequirementComponent.cs
NumberObjectiveComponent.cs
ObjectiveBlacklistRequirementComponent.cs
ObjectiveLimitComponent.cs
PickRandomAntagComponent.cs Новая цель на убийство других антагонистов 2025-01-04 02:11:42 +03:00
PickRandomHeadComponent.cs
PickRandomPersonComponent.cs
RandomTraitorAliveComponent.cs
RandomTraitorProgressComponent.cs
RoleRequirementComponent.cs
SocialObjectiveComponent.cs
SpeciesRequirmentComponent.cs
SpiderChargeConditionComponent.cs
StealAreaComponent.cs Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
StealConditionComponent.cs Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
StealDNAConditionComponent.cs Говнокрад (#268) 2024-08-08 09:28:44 +03:00
StealResearchConditionComponent.cs
StealTargetComponent.cs
SurviveConditionComponent.cs
TargetObjectiveComponent.cs
TerminatorTargetOverrideComponent.cs Терминатор (#333) 2024-08-29 16:07:25 +03:00