fish-station/Content.Server/Objectives/Systems
Vigers Ray 10888fd269 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/GameTicking/Managers/ClientGameTicker.cs
#	Content.Server/Administration/Systems/BwoinkSystem.cs
#	Content.Server/Cargo/Systems/CargoSystem.Orders.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Power/EntitySystems/PowerNetSystem.cs
#	Content.Server/Shuttles/Systems/ArrivalsSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Server/StationEvents/Components/PowerGridCheckRuleComponent.cs
#	Content.Server/StationEvents/Events/PowerGridCheckRule.cs
#	Content.Server/Zombies/ZombieSystem.Transform.cs
#	Content.Shared/CCVar/CCVars.Game.cs
#	Content.Shared/GameTicking/SharedGameTicker.cs
#	Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-wizard.ftl
#	Resources/Locale/en-US/_strings/guidebook/cooking.ftl
#	Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
#	Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/GameRules/midround.yml
#	Resources/Prototypes/GameRules/roundstart.yml
#	Resources/Prototypes/Guidebook/antagonist.yml
#	Resources/ServerInfo/Guidebook/Jobs.xml
#	Resources/ServerInfo/Guidebook/Service/FoodRecipes.xml
#	Resources/migration.yml
2025-02-26 22:01:48 +03:00
..
CarpRiftsConditionSystem.cs
ChangelingObjectiveSystem.cs Говнокрад (#268) 2024-08-08 09:28:44 +03:00
CodeConditionSystem.cs item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
DieConditionSystem.cs
EscapeShuttleConditionSystem.cs
FreeObjectiveSystem.cs THE WIZARD (#35406) 2025-02-25 22:34:07 -07:00
HelpProgressConditionSystem.cs Traitor can no longer get multiple objectives to save/help/kill the same person (#33704) 2024-12-28 15:49:03 +01:00
HijackShuttleConditionSystem.cs Fix hijack objective (#21241) 2023-10-27 22:33:18 -04:00
ImpersonateConditionSystem.cs Говнокрад (#268) 2024-08-08 09:28:44 +03:00
KeepAliveCondition.cs Traitor can no longer get multiple objectives to save/help/kill the same person (#33704) 2024-12-28 15:49:03 +01:00
KillPersonConditionSystem.cs Много говна 2025-01-04 06:03:21 +03:00
MultipleTraitorsRequirementSystem.cs
NinjaConditionsSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
NotCommandRequirementSystem.cs Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-18 11:43:05 +02:00
NotJobRequirementSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
NumberObjectiveSystem.cs
ObjectiveBlacklistRequirementSystem.cs Remove uses of AllObjectives (#30077) 2024-07-16 10:17:18 +03:00
ObjectiveLimitSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RoleRequirementSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
SpeciesRequirementSystem.cs New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
StealConditionSystem.cs FIX: Thief beacon doubled steal targets (#33750) 2025-01-01 17:25:48 +01:00
SurviveConditionSystem.cs
TargetObjectiveSystem.cs Много говна 2025-01-04 06:03:21 +03:00
TerminatorTargetOverrideSystem.cs Терминатор (#333) 2024-08-29 16:07:25 +03:00