fish-station/Content.Shared/Movement/Systems
Vigers Ray ed0a30bb64 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Weapons/Ranged/Systems/GunSystem.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/Ghost/GhostSystem.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/Shuttles/Systems/ArrivalsSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs
#	Content.Server/Voting/Managers/VoteManager.DefaultVotes.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.Battery.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.Cartridges.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/Follower/FollowerSystem.cs
#	Resources/Locale/en-US/_strings/actions/actions/dna-scrambler.ftl
#	Resources/Locale/en-US/_strings/administration/commands/change-cvar-command.ftl
#	Resources/Locale/en-US/discord/vote-notifications.ftl
#	Resources/Prototypes/Catalog/Fills/Crates/armory.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
2025-02-19 13:16:37 +03:00
..
AutoOrientSystem.cs Add delay to AutoOrient (#33479) 2024-11-23 17:52:58 +01:00
FrictionContactsSystem.cs SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110) 2024-03-17 13:27:22 +11:00
MovementIgnoreGravitySystem.cs Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
MovementSoundSystem.cs Add MovementSound (#31313) 2024-12-20 14:51:17 +03:00
MovementSpeedModifierSystem.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SharedContentEyeSystem.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
SharedFloorOcclusionSystem.cs Fix water postshader (#28130) 2024-05-25 16:23:34 -04:00
SharedJetpackSystem.cs Включил джетпаки на станциях без гравитации. (#722) 2024-11-27 19:39:56 +03:00
SharedMoverController.cs Revert "требует баланса (#938)" 2024-12-28 06:35:36 +03:00
SharedMoverController.Input.cs фикс движения в вентиляции 2025-02-10 10:07:46 +03:00
SharedMoverController.Relay.cs Update MoverController.cs to not use Component.Owner (#29965) 2024-08-02 11:32:32 +10:00
SharedSpriteMovementSystem.cs Sprite Movement working with AI movement (#33494) 2024-12-18 17:15:34 +01:00
SpeedModifierContactsSystem.cs Add Galoshes slowdown over slippery surfaces (#30967) 2024-08-23 19:59:51 +10:00