fish-station/Content.Shared/Movement/RelayMovementEntityEvent.cs
2021-12-04 12:59:44 +01:00

14 lines
300 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Movement
{
public sealed class RelayMovementEntityEvent : EntityEventArgs
{
public EntityUid Entity { get; }
public RelayMovementEntityEvent(EntityUid entity)
{
Entity = entity;
}
}
}