fish-station/Content.Server/GameObjects/Components/Items/Storage
metalgearsloth 0b5759abe6 Port Discordia gloves (#419)
Still need descriptions on the items to be done but the groundwork is there.
Could also do with layers for stuff that should light up in the darkness but I wasn't entirely sure what should and shouldn't.
2019-11-06 17:23:35 +01:00
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Fill Port Discordia gloves (#419) 2019-11-06 17:23:35 +01:00
EntityStorageComponent.cs Keeps the items inside a storage container spread out with a small local offset. Previously, all of the items were set to the container's position, resulting in a single pile. 2019-09-15 15:29:16 -07:00
IStorageComponent.cs Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
ItemComponent.cs Remove PickUpVerb completely from held items. 2019-10-10 11:53:37 +02:00
ServerStorageComponent.cs Removed extra dependencies 2019-08-06 01:09:44 -07:00
StoreableComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00