fish-station/Content.Server/Chemistry
Brandon Li 98b2a79e77
Reagent dispenser UI (#27831)
* reagent dispenser: fancy window

* reagent dispenser: dispense button grid

* reagent dispenser: rearrange containers & info

* reagent dispenser: remove `reagent-dispenser-window-container-label`

* reagent dispenser: add `Scrollcontainer` on right side

* reagent dispenser: get rid of pointless actions

* reagent dispenser: cleanup actions and `inventory` field on bound ui state

* reagent dispenser: cool reagent cards & finishing touches

* reagent dispenser: final cleanup and formatting

* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor

* reagent dispenser: cleanup code & address minor concerns

* reagent dispenser: text in reagent cards no longer clips

* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably

* reagent dispenser mayybe this

* reagent dispenser: remove `using FastAccessors;`
2024-05-09 19:37:03 -07:00
..
Commands Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Components add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
Containers/EntitySystems Moved Serverside solution container code to shared (yes that includes ensureSolution!) (#27478) 2024-05-06 17:27:36 -07:00
EntitySystems Reagent dispenser UI (#27831) 2024-05-09 19:37:03 -07:00
ReactionEffects Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
ReagentEffectConditions Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
ReagentEffects Rename ChemCleanBoodstream.cs (#27691) 2024-05-05 09:37:10 -04:00
TileReactions SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110) 2024-03-17 13:27:22 +11:00