fish-station/Content.Server/Power/EntitySystems
Vigers Ray 0c1e15e516 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Info/LinkBanner.cs
#	Resources/Locale/en-US/_strings/atmos/gas-pipe-sensor.ftl
#	Resources/Locale/en-US/_strings/station-events/events/greytide-virus.ftl
#	Resources/Prototypes/Datasets/Names/diona.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
2024-11-26 17:50:59 +03:00
..
ActivatableUIRequiresPowerSystem.cs Fix powered machines working unpowered if the panel is open. (#32135) 2024-09-14 01:58:54 +02:00
ApcSystem.cs Make APC UI work correctly with multiple users (#32465) 2024-10-12 19:21:43 +11:00
BatterySystem.cs fix(BatterySelfRecharger): Fully charge BatterySelfRechargers (#30627) 2024-09-24 23:37:45 +02:00
CableMultitoolSystem.cs Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
CableSystem.cs baby proof the terminal (#33281) 2024-11-22 23:50:41 +01:00
CableSystem.Placer.cs Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
CableVisSystem.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ChargerSystem.cs Station AI (#30944) 2024-08-28 10:57:12 +10:00
ExtensionCableSystem.cs Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
PowerChargeSystem.cs Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
PowerMonitoringConsoleSystem.cs Fix replayghost spawning location (#30252) 2024-07-22 20:32:30 +01:00
PowerNetConnectorSystem.cs Replace Component.OnRemove with ComponentRemove event subscriptions (#21072) 2023-10-17 19:35:36 -07:00
PowerNetSystem.cs tweaks. (#465) 2024-10-07 08:45:23 +03:00
PowerReceiverSystem.cs Power stuff (#31314) 2024-08-25 22:18:42 +10:00
RiggableSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
StaticPowerSystem.cs LatheSystem independently of energy (#30148) 2024-07-18 22:29:20 +03:00