fish-station/Content.Server/GameObjects/Components/Projectiles
2020-08-29 12:50:43 +02:00
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ExplosiveProjectileComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
FlashProjectileComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
HitscanComponent.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
ProjectileComponent.cs Bullet only damage the first entity it collided with (#1912) 2020-08-29 12:50:43 +02:00
StunnableProjectileComponent.cs Add test for adding each component individually to an entity (#1870) 2020-08-24 13:39:00 +02:00
ThrownItemComponent.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00