fish-station/Content.Shared/Storage
Hannah Giovanna Dawson cdbe92d37d
Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-27 19:53:04 +00:00
..
Components Unpredict MagnetPickupSystem.cs (#39988) 2025-10-07 16:09:20 +00:00
EntitySystems Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Events Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00
EntitySpawnEntry.cs DungeonData rework (#37172) 2025-05-18 03:10:30 +10:00
Events.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
ItemStorageLocation.cs biggest gridinv update OF ALL TIME (#25834) 2024-03-28 17:31:47 +11:00
StorageComponent.cs Optimise storage a quadrillion times (#37638) 2025-05-21 02:16:26 -04:00
StorageHelpers.cs Grid Inventory (#21931) 2023-12-04 16:04:39 -07:00