fish-station/Content.Shared/Inventory
Vigers Ray d853b875eb Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Lobby/LobbyUIController.cs
#	Content.Client/Lobby/UI/CharacterSetupGui.xaml
#	Content.Client/Lobby/UI/CharacterSetupGui.xaml.cs
#	Content.Server/Antag/AntagSelectionSystem.cs
#	Content.Server/GameTicking/GameTicker.Lobby.cs
#	Content.Server/Objectives/Systems/KillPersonConditionSystem.cs
#	Content.Server/Store/Systems/StoreSystem.Ui.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Resources/Maps/_Sunrise/Shuttles/abandoned_outpost.yml
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm0.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm1.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm2.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm_b1.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm_b2.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm_bitem.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarmp.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarmx.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/meta.json
2024-11-19 18:34:32 +03:00
..
Events Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
VirtualItem Allow a specific hand to be passed into TrySpawnVirtualItemInHand (#31124) 2024-08-18 20:42:22 -06:00
InventoryComponent.cs Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs [#28722 fix] Add notification for dependent wearables being dropped (#33078) 2024-10-31 15:12:26 +01:00
InventorySystem.Helpers.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
InventorySystem.Relay.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-11-19 18:34:32 +03:00
InventorySystem.Slots.cs Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
InventoryTemplatePrototype.cs Make suit storage only available for hardsuits, softsuits, and armor (#27546) 2024-05-09 20:19:07 -06:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SelfEquipOnlySystem.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SlotFlags.cs Нижнее белье (#42) 2024-06-07 20:12:45 +03:00