fish-station/Content.Server/Objectives/Systems
Vigers Ray bcb9508552
Говнокрад (#268)
* real?

* ok

* real 2

* one more thing that i forgot to port part 2

* i am dumb

* mofo og

* waaaagh

* some rework placeholders

* porting part 2

* bruh.

* bruh 2

* bruh 3.

* Update ChangelingRuleSystem.cs

* Update AdminVerbSystem.Antags.cs

* говнокрад это SubGamemode

* тяжело...

* пу-пу-пу

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Co-authored-by: whateverusername0 <whateveremail>
Co-authored-by: username <113782077+whateverusername0@users.noreply.github.com>
2024-08-08 09:28:44 +03:00
..
CarpRiftsConditionSystem.cs dragon refactor, objectives and use GenericAntag (#20201) 2023-09-30 13:18:01 -07:00
ChangelingObjectiveSystem.cs Говнокрад (#268) 2024-08-08 09:28:44 +03:00
CodeConditionSystem.cs item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
DieConditionSystem.cs
EscapeShuttleConditionSystem.cs
HelpProgressConditionSystem.cs Remove uses of AllObjectives (#30077) 2024-07-16 10:17:18 +03:00
HijackShuttleConditionSystem.cs Fix hijack objective (#21241) 2023-10-27 22:33:18 -04:00
ImpersonateConditionSystem.cs Говнокрад (#268) 2024-08-08 09:28:44 +03:00
KeepAliveCondition.cs
KillPersonConditionSystem.cs Исправил отсутсвие целей на убийства у агентов. 2024-07-25 00:48:02 +03:00
MultipleTraitorsRequirementSystem.cs
NinjaConditionsSystem.cs ninja criminal records hacking (#24982) 2024-05-08 23:35:11 -07:00
NotCommandRequirementSystem.cs
NotJobRequirementSystem.cs Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-07 14:44:53 -08:00
NumberObjectiveSystem.cs
ObjectiveBlacklistRequirementSystem.cs Remove uses of AllObjectives (#30077) 2024-07-16 10:17:18 +03:00
ObjectiveLimitSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RoleRequirementSystem.cs Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
SpeciesRequirementSystem.cs New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
StealConditionSystem.cs Steal Objective Condition now support stacks (#29843) 2024-07-10 15:24:25 +10:00
SurviveConditionSystem.cs
TargetObjectiveSystem.cs