fish-station/Content.Server/Explosion/EntitySystems
Vigers Ray ed0a30bb64 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Weapons/Ranged/Systems/GunSystem.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/Ghost/GhostSystem.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/Shuttles/Systems/ArrivalsSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs
#	Content.Server/Voting/Managers/VoteManager.DefaultVotes.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.Battery.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.Cartridges.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/Follower/FollowerSystem.cs
#	Resources/Locale/en-US/_strings/actions/actions/dna-scrambler.ftl
#	Resources/Locale/en-US/_strings/administration/commands/change-cvar-command.ftl
#	Resources/Locale/en-US/discord/vote-notifications.ftl
#	Resources/Prototypes/Catalog/Fills/Crates/armory.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
2025-02-19 13:16:37 +03:00
..
ExplosionGridTileFlood.cs Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs move TriggerExplosion to shared (#30227) 2024-09-19 10:01:40 +10:00
ExplosionSystem.cs Fix 38 non-obsolete warnings (#33794) 2025-02-11 20:59:50 +11:00
ExplosionSystem.CVars.cs move TriggerExplosion to shared (#30227) 2024-09-19 10:01:40 +10:00
ExplosionSystem.GridMap.cs Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
ExplosionSystem.Processing.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
ExplosionSystem.TileFill.cs Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
ExplosionSystem.Visuals.cs move TriggerExplosion to shared (#30227) 2024-09-19 10:01:40 +10:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs Cluster grenade refactor and contra markings (#31108) 2024-12-16 13:08:07 +01:00
ScatteringGrenadeSystem.cs Cluster grenade refactor and contra markings (#31108) 2024-12-16 13:08:07 +01:00
SmokeOnTriggerSystem.cs metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
TriggerSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-02-11 10:15:41 +03:00
TriggerSystem.Mobstate.cs Melee Executions (#30104) 2024-08-11 13:05:54 +10:00
TriggerSystem.OnUse.cs full sticky prediction (#30230) 2024-08-09 09:36:15 +10:00
TriggerSystem.Proximity.cs remove usages of obsolete EntityUid method variants (#35106) 2025-02-16 03:06:23 +01:00
TriggerSystem.Signal.cs Change the syndicate charge to start a timer on signal (#32423) 2024-10-04 11:34:48 +02:00
TriggerSystem.TimedCollide.cs Update TriggerSystem.TimedCollide.cs to not use Component.Owner (#29970) 2024-07-12 20:12:46 -07:00
TriggerSystem.Voice.cs Voice trigger fixes, death acidifier typos (#24941) 2024-02-20 23:57:23 -07:00
TwoStageTriggerSystem.cs Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00