* Add More Holy Books * Remove reference of original fork in meta.json * Removed "rich" reagent description for Blessed Bolognese, and replaced with "holy". * Updated Holy Liquids to each have their own minor effects. * Tuned down Nar'sie Blood * Create playtime requirements, and relocate holy water to it's own category. All holy waters created through a bible are now located under the "Sacred" section of the guidebook, as to help maintain clutter. * Replace 'curse' mixing verb with 'bless'. * Update and fix guidebook to have section for 'Sacred' liquids. * Add back in Tanakh and Satanic Bibles so they can be removed in other PR. * Forgot to re-add the prototypes. * Add back the time requirements I mistakenly removed. * Remove Italian Bible * Fix errors. * Remove Carps & Crypts * Relocate .ftl designations to their own sacred.ftl * Forgot to update single_reagent.yml. Updated it now. * Ended the communist dream. (Removed Communist Manifesto option for Chaplain) * Give lamp book a little more pizzazz. * Single line indent applied * test * untest * Update sacred.yml * Remove Unused Bibles, rename druids, moth bibles. * Remove custom reagents. * Error fixes. * Reorder Bibles to Save my OCD. * Flip that pentagram. Bro must of rolled a nat 20 in convincing people this should be flipped. I know its more "accurate", but the layman will probably look at this and say its wrong. Just a personal thought that escaped my brain and will never be read. * Rename Druid Tablet, Delete Lantern Path * Delete icon.png * Delete inhand-left.png * Delete inhand-right.png * Delete meta.json * Update chaplain.yml * Update loadout_groups.yml * Reorder for OCD |
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|---|---|---|
| .github | ||
| .run | ||
| .vscode | ||
| BuildChecker | ||
| BuildFiles/Mac/Space Station 14.app/Contents | ||
| Content.Benchmarks | ||
| Content.Client | ||
| Content.Docfx | ||
| Content.IntegrationTests | ||
| Content.MapRenderer | ||
| Content.Packaging | ||
| Content.PatreonParser | ||
| Content.Replay | ||
| Content.Server | ||
| Content.Server.Database | ||
| Content.Shared | ||
| Content.Shared.Database | ||
| Content.Tests | ||
| Content.Tools | ||
| Content.YAMLLinter | ||
| Pow3r | ||
| Resources | ||
| RobustToolbox@9e8f7092ea | ||
| Tools | ||
| .editorconfig | ||
| .envrc | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| bors.toml | ||
| CODE_OF_CONDUCT.md | ||
| Directory.Packages.props | ||
| flake.lock | ||
| flake.nix | ||
| global.json | ||
| LICENSE.TXT | ||
| nuget.config | ||
| omnisharp.json | ||
| README.md | ||
| RUN_THIS.py | ||
| runclient-Tools.bat | ||
| runclient-Tools.sh | ||
| runclient.bat | ||
| runclient.sh | ||
| runserver-Tools.bat | ||
| runserver-Tools.sh | ||
| runserver.bat | ||
| runserver.sh | ||
| SECURITY.md | ||
| shell.nix | ||
| SpaceStation14.sln | ||
| SpaceStation14.sln.DotSettings | ||
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.
This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.
If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.
Links
Documentation/Wiki
Our docs site has documentation on SS14's content, engine, game design, and more.
Additionally, see these resources for license and attribution information:
We also have lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.
We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.
Building
- Clone this repo:
git clone https://github.com/space-wizards/space-station-14.git
- Go to the project folder and run
RUN_THIS.pyto initialize the submodules and load the engine:
cd space-station-14
python RUN_THIS.py
- Compile the solution:
Build the server using dotnet build.
More detailed instructions on building the project.
License
All code for the content repository is licensed under the MIT license.
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.
Note
Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.