fish-station/Content.Server/GameObjects/EntitySystems
Acruid ee6eec9c40 SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
Most methods on EntityEventBus now require callers to specify the source (Local or Network) of the events.
2020-02-19 17:08:59 -08:00
..
Click SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
ActionBlockerSystem.cs Adds InRangeUnobstructed method to InteractionSystem (#698) 2020-02-16 23:04:06 +01:00
ActSystem.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
AiSystem.cs Improve addai error handling and help message (#708) 2020-02-17 00:21:15 +01:00
CellChargerSystem.cs Add power cell and weapon chargers (#430) 2019-11-21 23:48:56 +01:00
CombatModeSystem.cs SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
DoorSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
HandHeldLightSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
HandsSystem.cs SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
HungerSystem.cs Make nutrition less harsh (#439) 2019-11-17 02:26:31 +01:00
LatheSystem.cs Lathes (#207) 2019-04-26 15:51:05 +02:00
MedicalScannerSystem.cs Added medical scanner (#338) 2019-09-18 20:24:55 +02:00
MeleeWeaponSystem.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
MoverSystem.cs SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
PortalSystem.cs Add basic teleportation and portals (#269) 2019-07-19 10:09:33 +02:00
PowerApcSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PowerSmesSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PowerSystem.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
ProjectileSystem.cs Don't let bullets fly forever. Give them 10 seconds until deleted. 2019-08-13 23:43:44 +02:00
ResearchSystem.cs Adds Research, unlockable technologies, Protolathes... (#264) 2019-09-03 22:51:19 +02:00
StomachSystem.cs Make nutrition less harsh (#439) 2019-11-17 02:26:31 +01:00
StorageSystem.cs SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
TemperatureSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
ThirstSystem.cs Make nutrition less harsh (#439) 2019-11-17 02:26:31 +01:00
TriggerSystem.cs Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247) 2019-06-07 13:15:20 +02:00
VerbSystem.cs SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00
WeaponCapacitorChargerSystem.cs Add power cell and weapon chargers (#430) 2019-11-21 23:48:56 +01:00
WelderSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00