fish-station/Resources/Prototypes/Entities
PrPleGoo eed663e8b4
Add health bar overlays for eye equipment (#21980)
* PR 1

* fix an error with health bar overlay (#1292)

* Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)

* [1612] change ShowHealthBarsComponent's DamageContainer field to a list (#1662)

* fix build

* no crit entities from not updating

* cleanup

* namespace

* undu irrelevant changes

* undo icon change

* make health bar 1 px taller and icon 1 px shorter

* fix medibot

* fix comment

* don't show health bar ratio when in crit

* fix build

* put the crit bar back

* don't render healthbars for mobs that are in containers

* draw more boxes without the background sprite

* fine status icon for all bio mobs

* add wacky mandatory things

* attempt 2

* whoops wrong file

* cool, this works too

* move null check to top

* only 1 init

* security huds

* remove shader

* fix build after cleanup

* slight cleanup

* little more cleanup

* Remove clothing grant component system

* security HUD now shows a job icon on entities with a body

* remove sec stuff and do similar changes to split off PR + remove unused comp

* process comments

* don't return

* update to ComponentAddedOverlaySystemBase

* no cache

* colors and not rendering out of sight

* touch ups

* fix build & cleanup

* undo

* remove shader from icons

* process comments

* documentation

* fix licence

* validate prototype id

* just use args

* rename method and append in method

* type

* just fucken delete the command

* space

* undo

* remove

* don't use LocalPlayer

* re-add showhealthbars command, but working

* rename icon lists and conform health icon code to the others

* space

* undo

* update command

* oops

---------

Co-authored-by: Rane <60792108+Elijahrane@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-04 11:48:57 -05:00
..
Clothing Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
Debugging Grid Inventory (#21931) 2023-12-04 16:04:39 -07:00
Effects More artifact content (#22574) 2023-12-31 21:19:03 -05:00
Markers Adds Hellspawn (Nar'Sie demon mob) (#20291) 2024-01-04 05:53:15 -07:00
Mobs Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
Objects Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Stations Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Structures Human plushie (#23518) 2024-01-04 05:27:40 -07:00
Tiles Cleans up/condenses a bunch of RandomSpriteComponent yaml entries (#23496) 2024-01-04 13:23:27 +11:00
Virtual remove netsync false from sprite component in prototypes (#17207) 2023-06-10 21:51:26 +10:00
World Add coal distribution to progen (#22755) 2023-12-20 16:46:20 -07:00
foldable.yml Resolves FoldableVisualizer is Obsolete (#13913) 2023-02-06 15:53:07 -04:00