fish-station/Content.Client
Magnus Larsen 9cd6e4dccd
Fix clientside storage Whitelists (#24063)
* Fix outdated component name in assaultbelt whitelist

RangedMagazine was replaced with BallisticAmmoProvider in the Gun
refactor (#8301)

* Move FlashOnTrigger, SmokeOnTrigger, Flash components to Shared

* Move LightReplacerComponent to Shared

* Move Utensil, Mousetrap components to Shared

* Move SprayPainterComponent to Shared

The PaintableAirlock tag has also been removed, as it was unused &
unnecessary, likely a vestige of spray painter development when the
PaintableAirlock component wasn't in Content.Shared.

* Add trivial Produce and Seed components to Client

This allows the plant bag and botanical belt whitelists to correctly
match produce and seeds on the client, fixing the extraneous "Can't
insert" message that previously appeared.

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-02 00:33:57 +11:00
..
Access Visitor job (#23972) 2024-02-01 21:13:44 +11:00
Actions Action Upgrade System (#22277) 2023-12-15 02:41:44 -07:00
Administration make dialog window not evil (#24677) 2024-02-01 23:56:40 +11:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Ame/UI Display current load and maximum capacity (#20181) 2023-10-18 09:46:32 -08:00
Animations Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 10:28:06 -07:00
Anomaly Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
Antag Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-02 00:08:03 +11:00
Arcade Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Open some windows non-centered to avoid covering the player (#24767) 2024-02-01 23:49:48 +11:00
Audio Fix some test warnings (#24324) 2024-01-20 17:15:10 +11:00
BarSign Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Cryogenic Sleep Units (#24096) 2024-01-14 23:35:28 -07:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Cargo Cargo fixes (#24318) 2024-01-20 15:07:07 +11:00
CartridgeLoader Add access logs (IC ones) (#17810) 2023-12-26 18:24:53 -04:00
Changelog Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Chat Fixes speech bubbles now lacking names for the living (#22191) 2023-12-07 08:58:53 +11:00
Chemistry Add inhand fill visuals (#24495) 2024-01-28 20:38:06 -05:00
Clickable Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Clothing Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
CombatMode Improve visibility of gun bolts (#23711) 2024-01-07 23:23:41 -07:00
Commands Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
Communications Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Computer Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Configurable/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Construction Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
ContextMenu/UI Remove EntityUid from debug context menu (#24660) 2024-02-01 19:36:08 +11:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Open some windows non-centered to avoid covering the player (#24767) 2024-02-01 23:49:48 +11:00
Credits Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Fix component constraints (#20241) 2023-09-20 10:12:48 +10:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Fix admins unable to hide the coordinates debug monitor (#24084) 2024-01-14 17:37:29 +01:00
Decals Fix decal draw-order (#22953) 2023-12-31 03:12:39 +11:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
DoAfter Makes thieving gloves sneakier (#21398) 2023-11-02 22:10:58 -04:00
Doors Fix bolt lights on open airlock (#24414) 2024-01-22 14:51:39 -07:00
Dragon Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Drugs Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Drunk Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Effects NetSyncEnabled fixes (#23553) 2024-01-05 15:11:26 +11:00
Electrocution
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Explosion Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Blindness hotfix (content side) (#23465) 2024-01-04 11:17:06 +11:00
Fax Add a 'Copy' button to the fax UI (#22027) 2023-12-24 17:08:15 -08:00
Flash Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
FlavorText Improve flavor UI (#19600) 2023-08-28 20:01:45 +10:00
Fluids Use item status extension method (#23884) 2024-01-11 19:14:13 -05:00
Forensics Add more DNA interactions (#21989) 2023-12-15 02:52:55 -07:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Gameplay Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GameTicking/Managers Fixes round restart audio clipping (#24044) 2024-01-20 14:40:00 +11:00
Gateway/UI Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Fix ghost FOV bug (#21614) 2023-11-13 05:36:00 +11:00
GhostKick
GPS Use item status extension method (#23884) 2024-01-11 19:14:13 -05:00
Gravity Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Guidebook Add reagent sources to the guidebook (#22627) 2023-12-30 23:34:59 -08:00
Hands Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
HealthAnalyzer/UI Health analyzers now show if somebody is starving (#24789) 2024-02-01 17:28:17 +11:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Add hot potato (#14204) 2023-04-22 21:40:36 +10:00
Humanoid Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
IconSmoothing Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Use item status extension method (#23884) 2024-01-11 19:14:13 -05:00
Info More UI fixes (#22431) 2023-12-12 19:02:19 -07:00
Input keybinds for opening bag/belt & context logic for opening storage window (#22238) 2023-12-08 12:43:37 -06:00
Instruments Fix MIDI Loading Failing Whilst a MIDI is playing (#23339) 2024-01-04 13:19:22 +11:00
Interactable Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Interaction Fix DragDropHelper not respecting the control.drag_dead_zone cvar (#24166) 2024-01-16 14:35:48 -08:00
Inventory Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
IoC Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Items Use item status extension method (#23884) 2024-01-11 19:14:13 -05:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels/UI Localize hand labeler ui header (#23320) 2024-01-01 03:41:43 -08:00
LateJoin Make role timer tooltips pretty (#19605) 2023-09-11 15:44:21 +10:00
Lathe Open some windows non-centered to avoid covering the player (#24767) 2024-02-01 23:49:48 +11:00
Launcher Login tips (#22234) 2024-01-06 17:06:49 +11:00
Light Powered light sprite glows with color of their pointlight (#24612) 2024-01-27 09:43:45 -08:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Fixed client console flooding with warnings on RGB color slider changes (#21333) 2024-01-04 21:04:11 -08:00
MachineLinking/UI Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
MagicMirror Barber scissors fix (#22895) 2024-01-06 20:19:45 +11:00
MainMenu Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia Fix mass-media console (#23994) 2024-01-12 15:27:33 -07:00
Materials Flatpacks and the Flatpacker 1001 (#23338) 2024-01-03 17:16:02 +11:00
Mech Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Medical Navmap UI enhancements (#23777) 2024-01-14 16:08:43 +11:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message RichTextLabelExt update (#19269) 2023-08-18 14:41:48 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-24 17:22:44 -04:00
Movement/Systems Holding the walk button no longer activates sprite movement state (#24455) 2024-01-24 12:26:45 +11:00
NetworkConfigurator Use item status extension method (#23884) 2024-01-11 19:14:13 -05:00
Ninja/Systems ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
NodeContainer Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
NPC Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Nuke Nuke defuse qol (#18990) 2023-08-11 03:43:08 -07:00
NukeOps Add chat.max_announcement_length cvar (#23571) 2024-01-21 20:14:01 +11:00
Nutrition/EntitySystems Animal Husbandry (#17140) 2023-07-09 16:36:37 -06:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Options/UI Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212) 2024-01-03 01:07:02 -08:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 10:28:06 -07:00
Outline Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Overlays fix medhud bounds with 64x64 inhands (#24102) 2024-01-14 23:54:08 -07:00
PAI
Paper Fixed PaperSystem bugs (#22896) 2023-12-24 19:58:00 +11:00
Parallax Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
ParticleAccelerator Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
PDA Add ability to copy data from pda (#23533) 2024-01-08 11:06:44 +01:00
Physics Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Pinpointer Default navmap to show departments (#24613) 2024-01-27 04:08:50 -08:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players User accessible playtime (#21242) 2023-10-28 12:01:11 +00:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Points Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Popups Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Power Adds signal control to portable generators (#24157) 2024-01-29 15:56:29 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
Preferences Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-01 21:12:09 +11:00
Projectiles Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
Pulling
Radiation Use item status extension method (#23884) 2024-01-11 19:14:13 -05:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
Replay Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Research Avoid emptying and recreating all UI cards on every update (#21990) 2023-11-29 14:49:44 -05:00
Resources Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Revenant Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Revolutionary Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-02 00:08:03 +11:00
Roles Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-07 14:44:53 -08:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Open some windows non-centered to avoid covering the player (#24767) 2024-02-01 23:49:48 +11:00
Salvage Biome marker layer tweaks (#23663) 2024-01-09 22:44:38 +11:00
Sandbox Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Screenshot Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
Shuttles Fix dock highlighting (#24369) 2024-01-21 23:14:47 +11:00
Silicons Ion law visuals (#22908) 2023-12-23 23:58:02 -07:00
Singularity Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound EmitSound prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Sprite Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-01 19:30:07 +11:00
Stack Use item status extension method (#23884) 2024-01-11 19:14:13 -05:00
Station Fix objects tab not showing nents (#23837) 2024-01-10 01:30:20 -07:00
StationRecords fixed station records console item list selection (#20369) 2023-09-22 14:57:05 -05:00
StatusIcon Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
Stealth Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage artifact crusher (#22301) 2023-12-12 10:15:47 +11:00
Store/Ui Option to delay uplink item purchase (#20214) 2023-09-19 16:51:15 -07:00
Strip Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Implement basic emoji support (#24039) 2024-01-29 15:32:13 +11:00
SubFloor Make T-ray entity query use lookup flags (#21793) 2023-11-20 16:09:06 +11:00
SurveillanceCamera Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Tabletop Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Throwing Throwing item scaling animation + recoil (#24724) 2024-01-30 21:50:41 +11:00
Toggleable Candles (#21087) 2023-11-03 22:53:51 -07:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools Fix welder status always being "not lit" (#24705) 2024-01-29 16:04:52 -07:00
Traits Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Trigger Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
UserInterface make dialog window not evil (#24677) 2024-02-01 23:56:40 +11:00
VendingMachines Open some windows non-centered to avoid covering the player (#24767) 2024-02-01 23:49:48 +11:00
Verbs Add click sound to verb execution (#23162) 2023-12-29 16:17:55 +11:00
Viewport Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
VoiceMask Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Voting Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Weather Fix weather audio (#21949) 2023-11-28 23:35:38 +11:00
Wires Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Xenoarchaeology Artifact analyzer now pauses on power-loss (#22974) 2023-12-30 12:49:24 -05:00
Zombies Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-02 00:08:03 +11:00
AssemblyInfo.cs
Content.Client.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Client.csproj.DotSettings
GlobalUsings.cs
Program.cs