fish-station/Content.Shared/Trigger/Systems/TriggerOnLandSystem.cs
ArtisticRoomba 2e97ffcc93 Adjust various traitor explosives (#42477)
* adj explosions

* yuuup

* next release

* cleanup and EMP changes

* minibomb revert, wait until gib experiment

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-29 15:00:17 +00:00

19 lines
521 B
C#

using Content.Shared.Throwing;
using Content.Shared.Trigger.Components.Triggers;
namespace Content.Shared.Trigger.Systems;
public sealed partial class TriggerOnLandSystem : TriggerOnXSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TriggerOnLandComponent, LandEvent>(OnLand);
}
private void OnLand(Entity<TriggerOnLandComponent> ent, ref LandEvent args)
{
Trigger.Trigger(ent.Owner, args.User, ent.Comp.KeyOut, predicted: false);
}
}