fish-station/Content.Shared/GameObjects/Components/Power
Alex Evgrashin 0fa219365e
Ghosts do booo (spooky) (#3363)
* Light now use visualizer

* Added ghost actions

* Add hotkey input for ghosts

* no message

* Testing blinking animation

* Better animation

* Better customization

* No abuse

* Reversed sln

* No fun for ghosts

* No fun for ghosts x2

* Cooldown for lights

* Moved to component deps

* This tollist is unnecessary

* Enums to byte

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Some lights can ignore ghosts now

Co-authored-by: Alex Evgrashin <evgrashin.adl@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-02-26 12:31:06 +11:00
..
AME Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ApcNetComponents/PowerReceiverUsers Ghosts do booo (spooky) (#3363) 2021-02-26 12:31:06 +11:00
SharedApc.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
SharedLatheComponent.cs Fixes lathe stuff (#3383) 2021-02-23 18:53:14 +11:00
SharedPower.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
SharedPowerCell.cs Optimise flashlights (#2468) 2020-10-31 21:56:46 +01:00
SharedPowerDevice.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
SharedPowerItemCharger.cs Add power cell and weapon chargers (#430) 2019-11-21 23:48:56 +01:00
SharedSmesComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
SharedSolarControlConsoleComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00