fish-station/Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml.cs
Vigers Ray d6c0a011b7 Merge remote-tracking branch 'space-wizards/master'
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#	runclient-Tools.bat
#	runclient.bat
2025-05-27 03:41:41 +03:00

227 lines
6.6 KiB
C#

using Content.Client.UserInterface.Systems.Chat.Controls;
using Content.Shared.CCVar;
using Content.Shared.Chat;
using Content.Shared.Input;
using Robust.Client.Audio;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Audio;
using Robust.Shared.Configuration;
using Robust.Shared.Input;
using Robust.Shared.Player;
using Robust.Shared.Utility;
using System.Linq;
using static Robust.Client.UserInterface.Controls.LineEdit;
namespace Content.Client.UserInterface.Systems.Chat.Widgets;
[GenerateTypedNameReferences]
[Virtual]
public partial class ChatBox : UIWidget
{
private readonly ChatUIController _controller;
private readonly IEntityManager _entManager;
private readonly IConfigurationManager _configurationManager;
public bool Main { get; set; }
public ChatSelectChannel SelectedChannel => ChatInput.ChannelSelector.SelectedChannel;
public ChatBox()
{
RobustXamlLoader.Load(this);
_entManager = IoCManager.Resolve<IEntityManager>();
_configurationManager = IoCManager.Resolve<IConfigurationManager>();
ChatInput.Input.OnTextEntered += OnTextEntered;
ChatInput.Input.OnKeyBindDown += OnInputKeyBindDown;
ChatInput.Input.OnTextChanged += OnTextChanged;
ChatInput.Input.OnFocusEnter += OnFocusEnter;
ChatInput.Input.OnFocusExit += OnFocusExit;
ChatInput.ChannelSelector.OnChannelSelect += OnChannelSelect;
ChatInput.FilterButton.Popup.OnChannelFilter += OnChannelFilter;
_controller = UserInterfaceManager.GetUIController<ChatUIController>();
_controller.MessageAdded += OnMessageAdded;
_controller.RegisterChat(this);
}
public void SetChatOpacity()
{
_controller.SetChatWindowOpacity(_configurationManager.GetCVar(CCVars.ChatWindowOpacity));
}
private void OnTextEntered(LineEditEventArgs args)
{
_controller.SendMessage(this, SelectedChannel);
}
private void OnMessageAdded(ChatMessage msg)
{
Logger.DebugS("chat", $"{msg.Channel}: {msg.Message}");
if (!ChatInput.FilterButton.Popup.IsActive(msg.Channel))
{
return;
}
if (msg is { Read: false, AudioPath: { } })
_entManager.System<AudioSystem>().PlayGlobal(msg.AudioPath, Filter.Local(), false, AudioParams.Default.WithVolume(msg.AudioVolume));
msg.Read = true;
var color = msg.MessageColorOverride ?? msg.Channel.TextColor();
AddLine(msg.WrappedMessage, color);
}
private void OnChannelSelect(ChatSelectChannel channel)
{
_controller.UpdateSelectedChannel(this);
}
public void Repopulate()
{
ClearChatContents(); // Sunrise
foreach (var message in _controller.History)
{
OnMessageAdded(message.Item2);
}
}
private void OnChannelFilter(ChatChannel channel, bool active)
{
ClearChatContents(); // Sunrise
foreach (var message in _controller.History)
{
OnMessageAdded(message.Item2);
}
if (active)
{
_controller.ClearUnfilteredUnreads(channel);
}
}
// Sunrise start
private void ClearChatContents()
{
Contents.Clear();
foreach (var child in Contents.Children.ToArray())
{
if (child.Name != "_v_scroll")
{
Contents.RemoveChild(child);
}
}
}
// Sunrise end
public void AddLine(string message, Color color)
{
var formatted = new FormattedMessage(3);
formatted.PushColor(color);
formatted.AddMarkupOrThrow(message);
formatted.Pop();
Contents.AddMessage(formatted);
}
public void Focus(ChatSelectChannel? channel = null)
{
var input = ChatInput.Input;
var selectStart = Index.End;
if (channel != null)
ChatInput.ChannelSelector.Select(channel.Value);
input.IgnoreNext = true;
input.GrabKeyboardFocus();
input.CursorPosition = input.Text.Length;
input.SelectionStart = selectStart.GetOffset(input.Text.Length);
}
public void CycleChatChannel(bool forward)
{
var idx = Array.IndexOf(ChannelSelectorPopup.ChannelSelectorOrder, SelectedChannel);
do
{
// go over every channel until we find one we can actually select.
idx += forward ? 1 : -1;
idx = MathHelper.Mod(idx, ChannelSelectorPopup.ChannelSelectorOrder.Length);
} while ((_controller.SelectableChannels & ChannelSelectorPopup.ChannelSelectorOrder[idx]) == 0);
SafelySelectChannel(ChannelSelectorPopup.ChannelSelectorOrder[idx]);
}
public void SafelySelectChannel(ChatSelectChannel toSelect)
{
toSelect = _controller.MapLocalIfGhost(toSelect);
if ((_controller.SelectableChannels & toSelect) == 0)
return;
ChatInput.ChannelSelector.Select(toSelect);
}
private void OnInputKeyBindDown(GUIBoundKeyEventArgs args)
{
if (args.Function == EngineKeyFunctions.TextReleaseFocus)
{
ChatInput.Input.ReleaseKeyboardFocus();
ChatInput.Input.Clear();
args.Handle();
return;
}
if (args.Function == ContentKeyFunctions.CycleChatChannelForward)
{
CycleChatChannel(true);
args.Handle();
return;
}
if (args.Function == ContentKeyFunctions.CycleChatChannelBackward)
{
CycleChatChannel(false);
args.Handle();
}
}
private void OnTextChanged(LineEditEventArgs args)
{
// Update channel select button to correct channel if we have a prefix.
_controller.UpdateSelectedChannel(this);
// Warn typing indicator about change
_controller.NotifyChatTextChange();
}
private void OnFocusEnter(LineEditEventArgs args)
{
// Warn typing indicator about focus
_controller.NotifyChatFocus(true);
}
private void OnFocusExit(LineEditEventArgs args)
{
// Warn typing indicator about focus
_controller.NotifyChatFocus(false);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
_controller.UnregisterChat(this);
ChatInput.Input.OnTextEntered -= OnTextEntered;
ChatInput.Input.OnKeyBindDown -= OnInputKeyBindDown;
ChatInput.Input.OnTextChanged -= OnTextChanged;
ChatInput.ChannelSelector.OnChannelSelect -= OnChannelSelect;
}
}