fish-station/Content.Server/GameTicking/Rules/Components
Vigers Ray 84c607c84a Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTab.xaml.cs
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml.cs
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabHeader.xaml
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabHeader.xaml.cs
#	Content.Server/Administration/Systems/AdminSystem.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
#	Content.Server/Ghost/GhostSystem.cs
#	Resources/Locale/en-US/_strings/administration/antag.ftl
#	Resources/Locale/en-US/_strings/administration/commands/adminnotes.ftl
#	Resources/Locale/en-US/_strings/construction/components/block-anchor-component.ftl
#	Resources/Locale/en-US/_strings/power/commands.ftl
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/chili.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/corn.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/corn.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/eggplant.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/eggy.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/lemon.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/onion_red.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/potato.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/sugarcane.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/tomato.rsi/produce.png
2025-03-27 20:37:49 +03:00
..
AntagLoadProfileRuleCOmponent.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-07-05 00:59:16 -07:00
ChangelingRuleComponent.cs Говнокрад (#268) 2024-08-08 09:28:44 +03:00
DeathMatchRuleComponent.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
DragonRuleComponent.cs fix dragon spawn location and round end summary (#31890) 2024-09-09 13:22:41 -06:00
GenericAntagRuleComponent.cs Терминатор (#333) 2024-08-29 16:07:25 +03:00
InactivityRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
KillCalloutRuleComponent.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
LoadMapRuleComponent.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
MaxTimeRestartRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NukeOperativeSpawnerComponent.cs Content changes for entity categories PR (#27232) 2024-06-02 14:08:15 +10:00
NukeopsRuleComponent.cs Фикс числа антагов 2025-01-30 13:40:28 +03:00
ParadoxCloneRuleComponent.cs Add paradox clone to admin antag control (#36105) 2025-03-27 10:04:25 -07:00
RespawnDeadRuleComponent.cs RespawnRuleSystem tweaks. (#28528) 2024-06-02 23:28:38 -04:00
RespawnTrackerComponent.cs RespawnRuleSystem tweaks. (#28528) 2024-06-02 23:28:38 -04:00
RevolutionaryRuleComponent.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
RoundstartStationVariationRuleComponent.cs Roundstart variation game rules (#24397) 2024-01-30 21:52:35 -08:00
RuleGridsComponent.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SecretRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StationVariationPassRuleComponent.cs Roundstart variation game rules (#24397) 2024-01-30 21:52:35 -08:00
SubGamemodesComponent.cs make thief a subgamemode (#25740) 2024-03-02 11:33:24 -05:00
SurvivorRuleComponent.cs Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-02-23 12:24:36 -05:00
ThiefRuleComponent.cs Фиксы 2024-12-02 11:16:05 +03:00
TraitorRuleComponent.cs Localize traitor codeverbs datasets (#35737) 2025-03-09 22:20:05 -04:00
VampireRuleComponent.cs Вынес цели вампира с кода в прототипы 2025-01-04 02:12:10 +03:00
ZombieRuleComponent.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00