# Conflicts: # .github/workflows/publish.yml # Content.Client/Clothing/ClientClothingSystem.cs # Content.Client/Clothing/Systems/ChameleonClothingSystem.cs # Content.Client/Fax/UI/FaxWindow.xaml # Content.Client/Ghost/GhostSystem.cs # Content.Client/Holiday/HolidaySystem.cs # Content.Client/Humanoid/HumanoidAppearanceSystem.cs # Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/Mech/MechSystem.cs # Content.Client/Stealth/StealthSystem.cs # Content.Client/Weapons/Ranged/Systems/GunSystem.cs # Content.Server.Database/Migrations/Sqlite/SqliteServerDbContextModelSnapshot.cs # Content.Server/Bed/BedSystem.cs # Content.Server/Body/Systems/BodySystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Cargo/Systems/CargoSystem.Orders.cs # Content.Server/Communications/CommunicationsConsoleComponent.cs # Content.Server/EntityEffects/Effects/AreaReactionEffect.cs # Content.Server/EntityEffects/Effects/MakeSentient.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustPests.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustToxins.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustWeeds.cs # Content.Server/EntityEffects/Effects/PlantMutateGases.cs # Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs # Content.Server/IoC/ServerContentIoC.cs # Content.Server/Nutrition/EntitySystems/FoodSystem.cs # Content.Server/Power/EntitySystems/PowerNetSystem.cs # Content.Server/Preferences/Managers/ServerPreferencesManager.cs # Content.Server/RoundEnd/RoundEndSystem.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Server/VoiceMask/VoiceMaskSystem.cs # Content.Server/Weapons/Ranged/Systems/GunSystem.cs # Content.Shared/Bed/Components/HealOnBuckleComponent.cs # Content.Shared/Clothing/EntitySystems/ClothingSystem.cs # Content.Shared/EntityEffects/Effects/ExplosionReactionEffect.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Content.Shared/Item/ItemToggle/Components/ComponentTogglerComponent.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Preferences/Loadouts/RoleLoadout.cs # Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs # Content.Shared/Wieldable/SharedWieldableSystem.cs # Resources/Audio/Machines/attributions.yml # Resources/Locale/en-US/_strings/atmos/plaque-component.ftl # Resources/Locale/en-US/_strings/chat/chat-channel.ftl # Resources/Locale/en-US/_strings/components/screen-component.ftl # Resources/Locale/en-US/_strings/inventory/components/slot-block-component.ftl # Resources/Locale/en-US/_strings/mass-media/news-discord.ftl # Resources/Locale/en-US/_strings/objectives/commands/stripall.ftl # Resources/Locale/en-US/_strings/salvage/job-board.ftl # Resources/Locale/en-US/_strings/ui/spray-painter-window.ftl # Resources/Locale/en-US/_strings/ui/turret-controls.ftl # Resources/Maps/_Sunrise/Station/box.yml # Resources/Prototypes/Access/misc.yml # Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml # Resources/Prototypes/Catalog/Fills/Lockers/engineer.yml # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Catalog/Fills/Lockers/service.yml # Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml # Resources/Prototypes/Entities/Clothing/Head/helmets.yml # Resources/Prototypes/Entities/Clothing/Masks/masks.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Markers/Spawners/mobs.yml # Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml # Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml # Resources/Prototypes/Entities/Mobs/Player/dragon.yml # Resources/Prototypes/Entities/Mobs/Player/silicon.yml # Resources/Prototypes/Entities/Mobs/Species/arachnid.yml # Resources/Prototypes/Entities/Mobs/Species/moth.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml # Resources/Prototypes/LootTables/suspicion_loot_table.yml # Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml # Resources/Prototypes/Reagents/medicine.yml # Resources/Prototypes/Recipes/Lathes/Packs/science.yml # Resources/Prototypes/Recipes/Lathes/medical.yml # Resources/Prototypes/SoundCollections/NukeMusic.yml # Resources/ServerInfo/Guidebook/Cargo/Salvage.xml # Resources/Textures/Clothing/Hands/Gloves/KnuckleDusters/brassknuckleduster.rsi/equipped-OUTERCLOTHING-reptilian.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/basic.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva_emergency.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva_prisoner.rsi/meta.json # Resources/Textures/Effects/speech.rsi/alien3.png # Resources/Textures/Effects/speech.rsi/alienroyal3.png # Resources/Textures/Effects/speech.rsi/default3.png # Resources/Textures/Effects/speech.rsi/guardian3.png # Resources/Textures/Effects/speech.rsi/holo3.png # Resources/Textures/Effects/speech.rsi/lawyer3.png # Resources/Textures/Effects/speech.rsi/lizard3.png # Resources/Textures/Effects/speech.rsi/meta.json # Resources/Textures/Effects/speech.rsi/moth3.png # Resources/Textures/Effects/speech.rsi/robot3.png # Resources/Textures/Effects/speech.rsi/slime3.png # Resources/Textures/Effects/speech.rsi/spider3.png # Resources/Textures/Effects/speech.rsi/syndibot3.png # Resources/Textures/Interface/Misc/job_icons.rsi/meta.json # Resources/Textures/Mobs/Silicon/chassis.rsi/meta.json # Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_f.png # Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_m.png # Resources/Textures/Objects/Misc/id_cards.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Glass/external.rsi/emergency_unlit.png # Resources/Textures/Structures/Piping/disposal.rsi/meta.json # Resources/Textures/Tiles/attributions.yml # Resources/Textures/Tiles/steel_dirty.png # Resources/migration.yml # runclient-Tools.bat # runclient.bat
192 lines
7.6 KiB
C#
192 lines
7.6 KiB
C#
using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Database;
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using Content.Shared.DoAfter;
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using Content.Shared.Examine;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Content.Shared.Item.ItemToggle.Components;
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using Content.Shared.Popups;
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using Content.Shared.Tools.Components;
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namespace Content.Shared.Tools.Systems;
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public abstract partial class SharedToolSystem
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{
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public void InitializeWelder()
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{
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SubscribeLocalEvent<WelderComponent, ExaminedEvent>(OnWelderExamine);
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SubscribeLocalEvent<WelderComponent, AfterInteractEvent>(OnWelderAfterInteract);
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SubscribeLocalEvent<WelderComponent, ToolUseAttemptEvent>((uid, comp, ev) => {
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CanCancelWelderUse((uid, comp), ev.User, ev.Fuel, ev);
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});
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SubscribeLocalEvent<WelderComponent, DoAfterAttemptEvent<ToolDoAfterEvent>>((uid, comp, ev) => {
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CanCancelWelderUse((uid, comp), ev.Event.User, ev.Event.Fuel, ev);
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});
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SubscribeLocalEvent<WelderComponent, ToolDoAfterEvent>(OnWelderDoAfter);
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SubscribeLocalEvent<WelderComponent, ItemToggledEvent>(OnToggle);
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SubscribeLocalEvent<WelderComponent, ItemToggleActivateAttemptEvent>(OnActivateAttempt);
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}
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public void TurnOn(Entity<WelderComponent> entity, EntityUid? user)
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{
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if (!SolutionContainerSystem.TryGetSolution(entity.Owner, entity.Comp.FuelSolutionName, out var solutionComp, out _))
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return;
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SolutionContainerSystem.RemoveReagent(solutionComp.Value, entity.Comp.FuelReagent, entity.Comp.FuelLitCost);
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AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
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$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} on");
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entity.Comp.Enabled = true;
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Dirty(entity, entity.Comp);
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}
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public void TurnOff(Entity<WelderComponent> entity, EntityUid? user)
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{
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AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
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$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} off");
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entity.Comp.Enabled = false;
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Dirty(entity, entity.Comp);
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}
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public (FixedPoint2 fuel, FixedPoint2 capacity) GetWelderFuelAndCapacity(EntityUid uid, WelderComponent? welder = null, SolutionContainerManagerComponent? solutionContainer = null)
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{
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if (!Resolve(uid, ref welder, ref solutionContainer))
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return default;
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if (!SolutionContainerSystem.TryGetSolution(
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(uid, solutionContainer),
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welder.FuelSolutionName,
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out _,
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out var fuelSolution))
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{
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return default;
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}
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return (fuelSolution.GetTotalPrototypeQuantity(welder.FuelReagent), fuelSolution.MaxVolume);
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}
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private void OnWelderExamine(Entity<WelderComponent> entity, ref ExaminedEvent args)
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{
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using (args.PushGroup(nameof(WelderComponent)))
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{
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if (ItemToggle.IsActivated(entity.Owner))
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{
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args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-lit-message"));
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}
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else
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{
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args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-not-lit-message"));
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}
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if (args.IsInDetailsRange)
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{
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var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp);
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args.PushMarkup(Loc.GetString("welder-component-on-examine-detailed-message",
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("colorName", fuel < capacity / FixedPoint2.New(4f) ? "darkorange" : "orange"),
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("fuelLeft", fuel),
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("fuelCapacity", capacity),
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("status", string.Empty))); // Lit status is handled above
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}
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}
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}
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private void OnWelderAfterInteract(Entity<WelderComponent> entity, ref AfterInteractEvent args)
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{
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if (args.Handled)
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return;
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if (args.Target is not { Valid: true } target || !args.CanReach)
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return;
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if (TryComp(target, out ReagentTankComponent? tank)
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&& TryComp(entity, out ItemToggleComponent? itemToggleComponent) // Sunrise-Edit
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&& tank.TankType == ReagentTankType.Fuel
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&& SolutionContainerSystem.TryGetDrainableSolution(target, out var targetSoln, out var targetSolution)
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&& SolutionContainerSystem.TryGetSolution(entity.Owner, entity.Comp.FuelSolutionName, out var solutionComp, out var welderSolution))
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{
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// Sunrise-Start
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if (itemToggleComponent.Activated)
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{
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_popup.PopupCursor(Loc.GetString("welder-component-cant-refill-when-lit"),
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args.User, PopupType.MediumCaution);
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return;
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}
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// Sunrise-End
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var trans = FixedPoint2.Min(welderSolution.AvailableVolume, targetSolution.Volume);
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if (trans > 0)
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{
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var drained = SolutionContainerSystem.Drain(target, targetSoln.Value, trans);
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SolutionContainerSystem.TryAddSolution(solutionComp.Value, drained);
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_audioSystem.PlayPredicted(entity.Comp.WelderRefill, entity, user: args.User);
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_popup.PopupClient(Loc.GetString("welder-component-after-interact-refueled-message"), entity, args.User);
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}
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else if (welderSolution.AvailableVolume <= 0)
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{
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_popup.PopupClient(Loc.GetString("welder-component-already-full"), entity, args.User);
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}
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else
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{
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_popup.PopupClient(Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)), entity, args.User);
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}
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args.Handled = true;
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}
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}
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private void CanCancelWelderUse(Entity<WelderComponent> entity, EntityUid user, float requiredFuel, CancellableEntityEventArgs ev)
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{
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if (!ItemToggle.IsActivated(entity.Owner))
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{
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_popup.PopupClient(Loc.GetString("welder-component-welder-not-lit-message"), entity, user);
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ev.Cancel();
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}
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var (currentFuel, _) = GetWelderFuelAndCapacity(entity);
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if (requiredFuel > currentFuel)
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{
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_popup.PopupClient(Loc.GetString("welder-component-cannot-weld-message"), entity, user);
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ev.Cancel();
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}
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}
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private void OnWelderDoAfter(Entity<WelderComponent> ent, ref ToolDoAfterEvent args)
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{
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if (args.Cancelled)
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return;
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if (!SolutionContainerSystem.TryGetSolution(ent.Owner, ent.Comp.FuelSolutionName, out var solution))
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return;
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SolutionContainerSystem.RemoveReagent(solution.Value, ent.Comp.FuelReagent, FixedPoint2.New(args.Fuel));
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}
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private void OnToggle(Entity<WelderComponent> entity, ref ItemToggledEvent args)
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{
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if (args.Activated)
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TurnOn(entity, args.User);
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else
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TurnOff(entity, args.User);
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}
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private void OnActivateAttempt(Entity<WelderComponent> entity, ref ItemToggleActivateAttemptEvent args)
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{
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if (!SolutionContainerSystem.TryGetSolution(entity.Owner, entity.Comp.FuelSolutionName, out _, out var solution))
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{
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args.Cancelled = true;
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args.Popup = Loc.GetString("welder-component-no-fuel-message");
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return;
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}
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var fuel = solution.GetTotalPrototypeQuantity(entity.Comp.FuelReagent);
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if (fuel == FixedPoint2.Zero || fuel < entity.Comp.FuelLitCost)
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{
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args.Popup = Loc.GetString("welder-component-no-fuel-message");
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args.Cancelled = true;
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}
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}
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}
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