fish-station/Content.Server/GameObjects/Components
Vera Aguilera Puerto f8d4d4b8d7 Fix bug where ghosts weren't being spawned for players after their attached entity was deleted.
Turns out creating an entity timer for an entity that has been deleted is a bad idea! Who would have thought?
2021-01-01 15:25:09 +01:00
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Access Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
ActionBlocking Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Actor Traitor (#2566) 2020-12-01 17:05:19 +01:00
AI Nanotransen > Nanotrasen 2020-12-05 21:48:11 +01:00
Arcade Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Atmos Fix airblocked space tiles venting air 2020-12-20 23:05:23 +01:00
BarSign Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Body Remove wireless surgery (#2785) 2020-12-20 04:31:39 +01:00
Botany Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Buckle Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Cargo Fixes the audio and icon (#2854) 2020-12-28 04:32:48 +11:00
Chemistry Fix transformable containers. 2020-12-21 12:49:38 +01:00
Command Shuttle can be called even when comms console is off (#2763) 2020-12-18 12:42:02 +01:00
Construction Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
ContainerExt Objectives (#2459) 2020-11-22 18:38:07 +11:00
Conveyor Conveyor Belt appearance when power is off (#2762) 2020-12-18 18:31:58 +11:00
Damage Drinking glasses now break. 2020-12-21 13:22:16 +01:00
Destructible Separate destructible component threshold into behaviors (#2818) 2020-12-23 13:34:57 +01:00
Disposal Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Doors Canisters [ Continuation of clement-or #2544 ] (#2628) 2020-12-08 20:45:24 +01:00
Explosion Updated ContainerHelpers to use new extensions (#2530) 2020-11-13 18:25:04 +11:00
Fluids Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Gravity Damage rework (#2525) 2020-12-07 14:52:55 +01:00
GUI Add EffectBlockerExtensions 2020-12-20 04:31:04 +01:00
Headset Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Instruments Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Interactable Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Items Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Kitchen Rerun of "Add Reagent Grinder/Juicer" (#2570) 2020-11-26 23:53:42 +11:00
MachineLinking Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Markers Updated serializer data fields (#2702) 2020-12-04 11:06:53 +01:00
Medical Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Metabolism Add alert for low oxygen. 2020-12-23 23:46:01 +01:00
Mining Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
Mobs Fix bug where ghosts weren't being spawned for players after their attached entity was deleted. 2021-01-01 15:25:09 +01:00
Morgue Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Movement Clothing and pronoun fields (#2689) 2020-12-24 14:42:40 +01:00
NodeContainer You can now examine Node Containers to see their "connectors" (#2881) 2021-01-02 00:20:23 +11:00
Nutrition Async Interface IAfterInteract() (#2735) 2020-12-17 18:45:04 +11:00
Observer Fix issues with .NET 5. 2020-11-11 00:46:13 +01:00
PA Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Paper Mortician's Menagerie (#2391) 2020-10-28 23:51:43 +01:00
PDA Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Pointing Make ExplosionHelper methods extensions (#2373) 2020-10-25 12:11:23 +01:00
Portal Async Interface IAfterInteract() (#2735) 2020-12-17 18:45:04 +11:00
Power Fixes Emergency Lights not charging (#2873) 2021-01-01 14:26:42 +01:00
Projectiles Sound effect plays when an item is thrown (#2767) 2020-12-27 20:30:47 +11:00
Pulling Migrate pulling logic into SharedPullableComponent from PullController (#2627) 2020-11-27 00:48:10 +11:00
Radio Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Recycling Replace MaybeNullWhen(false) with NotNullWhen(true) 2020-12-20 04:14:41 +01:00
Research Tweaks volume of material per sheet in lathes. (#2852) 2020-12-27 19:22:50 +11:00
Rotatable Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Singularity Singularity testing map & "startsingularityengine" admin command (#2752) 2020-12-17 18:20:57 +11:00
Sound Adds a semitone shifting AudioHelper (#2608) 2020-11-25 21:23:03 +11:00
Stack Add UsedImplicitly to visualizers and entity systems (#2592) 2020-12-08 11:56:10 +01:00
StationEvents Refactors radiation (#2009) 2020-09-21 01:49:40 +02:00
Strap Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Suspicion Damage rework (#2525) 2020-12-07 14:52:55 +01:00
Temperature Alerts System and UI (#2529) 2020-11-10 15:22:19 +11:00
Timing Expose UseDelay to ViewVars (#2609) 2020-11-23 02:00:06 +11:00
TraitorDeathMatch Traitor Deathmatch (#2719) 2020-12-13 16:00:49 +01:00
Trigger/TimerTrigger Add UsedImplicitly to visualizers and entity systems (#2592) 2020-12-08 11:56:10 +01:00
Utensil Async Interface IAfterInteract() (#2735) 2020-12-17 18:45:04 +11:00
VendingMachines Adds popups and sounds to the vending machine deny (#2715) 2020-12-08 17:42:43 +11:00
Weapon Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
AnchorableComponent.cs Replace MaybeNullWhen(false) with NotNullWhen(true) 2020-12-20 04:14:41 +01:00
AtmosPlaqueComponent.cs Fix some build warnings (#2226) 2020-10-11 16:42:53 +02:00
CleanableComponent.cs Crayons (#2132) 2020-10-13 13:40:05 +02:00
ComputerComponent.cs Saltern now has computer boards serialized 2020-10-11 13:59:00 +02:00
ConfigurationComponent.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
CrayonComponent.cs Async Interface IAfterInteract() (#2735) 2020-12-17 18:45:04 +11:00
DoAfterComponent.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
ExtinguisherCabinetComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
ExtinguisherCabinetFilledComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
MagicMirrorComponent.cs Toggles for handheld interactables. (#2049) 2020-09-13 14:03:22 +02:00
PlaceableSurfaceComponent.cs (Smaller) Construction PR - (IC Construction) (#2575) 2020-11-20 15:58:06 +01:00
PottedPlantHideComponent.cs Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs Commit (#1541) 2020-07-30 03:22:26 +02:00
RandomSpriteStateComponent.cs Prettier window breaking (#2368) 2020-10-29 20:42:11 +01:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WindowComponent.cs Damage rework (#2525) 2020-12-07 14:52:55 +01:00
WiresComponent.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00