fish-station/Content.Server/GameTicking/Rules
2025-06-12 21:35:19 +03:00
..
Components 50тк>45тк на душу опера (#2333) 2025-06-12 21:35:19 +03:00
VariationPass Cherry Pick Round-start Solar Variation (#36825) 2025-04-22 15:46:38 -04:00
AntagLoadProfileRuleSystem.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-07-05 00:59:16 -07:00
ChangelingRuleSystem.cs Исправляет краш сервера при двойной выдаче генокрада. (#574) 2024-10-30 20:26:37 +03:00
DeathMatchRuleSystem.cs Fix imports 2024-11-19 21:16:49 -08:00
DragonRuleSystem.cs Dragon Direction Briefing Fixed (#37181) 2025-05-10 19:35:27 -04:00
GameRuleSystem.cs Диверсионный отряд (#985) 2025-01-01 07:53:31 +03:00
GameRuleSystem.Utility.cs Add support for antag-before-job selection (#35789) 2025-03-12 16:48:39 +01:00
GenericAntagRuleSystem.cs Терминатор (#333) 2024-08-29 16:07:25 +03:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
ParadoxCloneRuleSystem.cs Add paradox clone to admin antag control (#36105) 2025-03-27 10:04:25 -07:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SurvivorRuleSystem.cs Extracts magic strings from Tag calls (#36305) 2025-04-04 20:20:19 -04:00
ThiefRuleSystem.cs Фиксы 2024-12-02 11:16:05 +03:00
TraitorRuleSystem.cs Cleanup unused/redundant dependencies (#38099) 2025-06-06 18:11:52 +02:00
VampireRuleSystem.cs Вынес цели вампира с кода в прототипы 2025-01-04 02:12:10 +03:00
ZombieRuleSystem.cs remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00