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AccessLevels
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Adds Chemist Role (#5437)
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2021-11-24 23:07:07 -07:00 |
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Actions
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Add off icon for disarm, allow off/on icons for Target actions (#5360)
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2021-11-15 22:03:34 -07:00 |
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Alerts
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Severely nerf fires and severely buff fire protection (#5396)
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2021-11-18 23:08:30 -07:00 |
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Atmospherics
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Temporarily comments out water vapor gas reaction.
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2021-10-14 18:30:07 +02:00 |
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Body
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Remove LungBehavior and replace with LungComponent/System (#5630)
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2021-11-30 18:25:02 -07:00 |
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Catalog
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Created a crate for inflatable walls and added to cargo (#5627)
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2021-11-30 13:48:58 -07:00 |
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Chemistry
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Acid effects (#5466)
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2021-11-27 00:31:49 -07:00 |
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Damage
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Adds metabolism effects to pretty much every chem already in the game (#5349)
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2021-11-20 16:47:53 -07:00 |
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Datasets
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Remove probably offensive deathsquad names
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2021-11-18 16:33:51 -07:00 |
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Entities
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Content update for fixture changes (#5524)
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2021-12-01 13:05:08 +11:00 |
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EntityLists/Tools
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Adds some more toollists and debug entities (#3807)
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2021-04-10 07:25:12 +00:00 |
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HairStyles
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SKREEEEEE (#3706)
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2021-03-28 17:26:32 +11:00 |
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Hydroponics
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Massive Food PR (#3436)
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2021-05-03 13:17:22 +02:00 |
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Maps
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Random station names! (#5548)
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2021-11-26 14:54:32 +01:00 |
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NPCs
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Data-driven NPC behaviors (#3271)
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2021-02-19 22:37:17 -08:00 |
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Objectives
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Add character names to round end screen and localize more of the strings (#5088)
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2021-11-03 14:40:32 +01:00 |
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Reagents
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The Pyro Update (#5575)
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2021-11-28 19:25:51 -07:00 |
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Recipes
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The Pyro Update (#5575)
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2021-11-28 19:25:51 -07:00 |
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Roles
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Comment out invalid access tags (#5619)
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2021-11-30 14:40:46 +01:00 |
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Shaders
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Viewport improvements (#3765)
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2021-04-19 09:52:40 +02:00 |
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SoundCollections
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Initial (#5193)
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2021-11-06 17:32:33 -07:00 |
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Stacks
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Fixes some YAML linter errors.
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2021-11-12 11:22:46 +01:00 |
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Tiles
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Misc Atmos Improvements (#5613)
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2021-11-30 11:42:48 +01:00 |
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ai_factions.yml
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Data-driven NPC factions (#3249)
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2021-02-21 00:27:17 +01:00 |
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bar_signs.yml
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Adds cyber sylph's
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2020-08-23 14:48:20 -07:00 |
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holidays.yml
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Adds Travis Scott day to list of holidays. (#3236)
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2021-02-16 09:41:36 +01:00 |
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hud.yml
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HUD Themes (#3774)
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2021-04-12 00:43:53 +02:00 |
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melee_weapon_animations.yml
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Re-organizing the prototypes folder (#1384)
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2020-07-20 12:26:16 +02:00 |
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status_effects.yml
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Adds metabolism effects to pretty much every chem already in the game (#5349)
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2021-11-20 16:47:53 -07:00 |
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tags.yml
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buzz buzz (#5490)
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2021-11-24 23:06:13 -07:00 |
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tool_qualities.yml
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Add "Slicing" tool quality to knives. (#5473)
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2021-11-23 12:24:40 +01:00 |