* real? * ok * real 2 * one more thing that i forgot to port part 2 * i am dumb * mofo og * waaaagh * some rework placeholders * porting part 2 * bruh. * bruh 2 * bruh 3. * Update ChangelingRuleSystem.cs * Update AdminVerbSystem.Antags.cs * говнокрад это SubGamemode * тяжело... * пу-пу-пу --------- Co-authored-by: whateverusername0 <whateveremail> Co-authored-by: username <113782077+whateverusername0@users.noreply.github.com>
13 lines
324 B
C#
13 lines
324 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Changeling;
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/// <summary>
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/// Component that indicates that a person's DNA has been absorbed by a changeling.
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/// </summary>
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[RegisterComponent, NetworkedComponent, Access(typeof(AbsorbedSystem))]
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public sealed partial class AbsorbedComponent : Component
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{
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}
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