367 lines
14 KiB
C#
367 lines
14 KiB
C#
using Content.Shared.ActionBlocker;
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using Content.Shared.DoAfter;
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using Content.Shared.Hands.Components;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.Inventory.VirtualItem;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Movement.Pulling.Components;
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using Content.Shared.Movement.Pulling.Systems;
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using Content.Shared.Popups;
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using Content.Shared.Stunnable;
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using Content.Shared.Verbs;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Player;
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using Content.Shared.Carrying;
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using Robust.Shared.Physics.Components;
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using Content.Shared.Throwing;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs;
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using Content.Shared.Hands;
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using Content.Shared.Standing;
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using Content.Shared.Movement.Events;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Movement.Pulling.Events;
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using Content.Shared.Climbing.Events;
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using Content.Shared.Buckle.Components;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Coordinates;
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using Content.Shared.Hands.EntitySystems;
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namespace Content.Shared._Sunrise.Carrying;
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public sealed class SharedCarryingSystem : EntitySystem
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{
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private readonly float _maxThrowSpeed = 15f;
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private const float CarryDistanceThreshold = 0.1f;
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private const float BaseCarryTime = 1f;
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private const float MaxCarryTime = 5f;
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private const float SlowdownCoefficient = 0.15f;
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private const float MinimumSpeedModifier = 0.1f;
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private const float CarryInteractionRange = 0.75f;
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private const float BaseThrowSpeed = 3f;
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
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[Dependency] private readonly CarryingSlowdownSystem _slowdown = default!;
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[Dependency] private readonly SharedVirtualItemSystem _virtualItemSystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
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[Dependency] private readonly PullingSystem _pullingSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly ThrowingSystem _throwingSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly SharedStandingStateSystem _standingState = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly MovementSpeedModifierSystem _movementSpeed = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CarriableComponent, GetVerbsEvent<AlternativeVerb>>(AddCarryVerb);
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SubscribeLocalEvent<CarriableComponent, CarryDoAfterEvent>(OnDoAfter);
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SubscribeLocalEvent<CarryingComponent, BeforeThrowEvent>(OnBeforeThrow);
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SubscribeLocalEvent<CarryingComponent, VirtualItemDeletedEvent>(OnVirtualItemDeleted);
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SubscribeLocalEvent<CarryingComponent, EntParentChangedMessage>(OnParentChanged);
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SubscribeLocalEvent<CarryingComponent, MobStateChangedEvent>(OnMobStateChanged);
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SubscribeLocalEvent<BeingCarriedComponent, UpdateCanMoveEvent>(OnMoveAttempt);
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SubscribeLocalEvent<BeingCarriedComponent, StandAttemptEvent>(OnStandAttempt);
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SubscribeLocalEvent<BeingCarriedComponent, GettingInteractedWithAttemptEvent>(OnInteractedWith);
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SubscribeLocalEvent<BeingCarriedComponent, PullAttemptEvent>(OnPullAttempt);
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SubscribeLocalEvent<BeingCarriedComponent, StartClimbEvent>(OnStartClimb);
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SubscribeLocalEvent<BeingCarriedComponent, BuckledEvent>(OnBuckleChange);
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SubscribeLocalEvent<BeingCarriedComponent, InteractionAttemptEvent>(OnInteractionAttempt);
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}
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public override void Update(float frametime)
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{
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base.Update(frametime);
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var query = EntityQueryEnumerator<CarryingComponent, TransformComponent>();
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while (query.MoveNext(out var uid, out var carrier, out var carrierXform))
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{
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if (!TryComp(uid, out StandingStateComponent? standing))
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continue;
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if (standing.CurrentState == StandingState.Laying)
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{
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_popupSystem.PopupClient(Loc.GetString("carry-lying-cancel"), carrier.Carried, uid, PopupType.MediumCaution);
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DropCarried(uid, carrier.Carried);
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continue;
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}
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if (!TryComp(carrier.Carried, out TransformComponent? carriedXform))
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continue;
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if (!carrierXform.Coordinates.TryDistance(EntityManager, carriedXform.Coordinates, out var distance))
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continue;
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if (distance > CarryDistanceThreshold)
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DropCarried(uid, carrier.Carried);
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}
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}
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private void AddCarryVerb(EntityUid uid, CarriableComponent component, GetVerbsEvent<AlternativeVerb> args)
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{
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if (!args.CanInteract || !args.CanAccess)
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return;
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if (!CanCarry(args.User, uid, component))
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return;
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if (HasComp<CarryingComponent>(args.User)) // yeah not dealing with that
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return;
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if (HasComp<BeingCarriedComponent>(args.User) || HasComp<BeingCarriedComponent>(args.Target))
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return;
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if (!_interactionSystem.InRangeUnobstructed(args.User, uid, CarryInteractionRange))
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return;
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if (!_mobStateSystem.IsAlive(args.User))
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return;
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if (args.User == args.Target)
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return;
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AlternativeVerb verb = new()
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{
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Act = () =>
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{
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StartCarryDoAfter(args.User, uid);
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},
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Text = Loc.GetString("carry-verb"),
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Priority = 2
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};
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args.Verbs.Add(verb);
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}
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private void StartCarryDoAfter(EntityUid carrier, EntityUid carried)
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{
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TimeSpan length = TimeSpan.FromSeconds(BaseCarryTime);
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var mod = MassContest(carrier, carried);
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if (mod != 0)
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length /= mod;
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if (!HasComp<KnockedDownComponent>(carried))
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length *= 2f;
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if (TryComp<MobStateComponent>(carried, out var mobState) && mobState.CurrentState != MobState.Alive)
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length /= 2f;
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if (length >= TimeSpan.FromSeconds(MaxCarryTime))
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{
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_popupSystem.PopupPredicted(Loc.GetString("carry-too-heavy"), carried, carrier, PopupType.SmallCaution);
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return;
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}
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var ev = new CarryDoAfterEvent();
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var args = new DoAfterArgs(EntityManager, carrier, length, ev, carried, target: carried)
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{
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BreakOnMove = true,
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NeedHand = true,
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MovementThreshold = 0.01f
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};
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_doAfterSystem.TryStartDoAfter(args);
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ShowCarryPopup("carry-starting", Filter.Entities(carrier), PopupType.Medium, carrier, carried);
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ShowCarryPopup("carry-started", Filter.Entities(carried), PopupType.Medium, carrier, carried);
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ShowCarryPopup("carry-observed", Filter.PvsExcept(carrier).RemoveWhereAttachedEntity(e => e == carried), PopupType.MediumCaution, carrier, carried);
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}
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private void OnDoAfter(EntityUid uid, CarriableComponent component, CarryDoAfterEvent args)
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{
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if (args.Handled || args.Cancelled)
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return;
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if (!CanCarry(args.Args.User, uid, component))
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return;
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Carry(args.Args.User, uid, component);
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args.Handled = true;
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}
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private void OnBeforeThrow(EntityUid uid, CarryingComponent component, BeforeThrowEvent args)
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{
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if (!TryComp<VirtualItemComponent>(args.ItemUid, out var virtItem) || !HasComp<CarriableComponent>(virtItem.BlockingEntity))
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return;
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var multiplier = MassContest(uid, virtItem.BlockingEntity);
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var throwSpeed = Math.Min(BaseThrowSpeed * multiplier, _maxThrowSpeed);
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_throwingSystem.TryThrow(virtItem.BlockingEntity, args.Direction, throwSpeed, uid);
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}
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private void OnVirtualItemDeleted(EntityUid uid, CarryingComponent component, VirtualItemDeletedEvent args)
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{
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if (!HasComp<CarriableComponent>(args.BlockingEntity))
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return;
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DropCarried(uid, args.BlockingEntity);
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}
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private void OnParentChanged(EntityUid uid, CarryingComponent component, ref EntParentChangedMessage args)
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{
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var xform = Transform(uid);
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if (xform.ParentUid == args.OldParent)
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return;
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// Do not drop the carried entity if the new parent is a grid
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if (xform.ParentUid == xform.GridUid)
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return;
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DropCarried(uid, component.Carried);
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}
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private void OnMobStateChanged(EntityUid uid, CarryingComponent component, MobStateChangedEvent args)
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{
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DropCarried(uid, component.Carried);
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}
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private void OnMoveAttempt(EntityUid uid, BeingCarriedComponent component, UpdateCanMoveEvent args)
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{
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args.Cancel();
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}
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private void OnStandAttempt(EntityUid uid, BeingCarriedComponent component, StandAttemptEvent args)
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{
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args.Cancel();
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}
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private void OnInteractedWith(EntityUid uid, BeingCarriedComponent component, GettingInteractedWithAttemptEvent args)
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{
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if (args.Uid != component.Carrier)
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args.Cancelled = true;
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}
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private void OnPullAttempt(EntityUid uid, BeingCarriedComponent component, PullAttemptEvent args)
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{
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args.Cancelled = true;
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}
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private void OnStartClimb(EntityUid uid, BeingCarriedComponent component, ref StartClimbEvent args)
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{
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DropCarried(component.Carrier, uid);
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}
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private void OnBuckleChange(EntityUid uid, BeingCarriedComponent component, ref BuckledEvent args)
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{
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DropCarried(component.Carrier, uid);
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}
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private void OnInteractionAttempt(EntityUid uid, BeingCarriedComponent component, InteractionAttemptEvent args)
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{
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if (args.Target == null)
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return;
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var targetParent = Transform(args.Target.Value).ParentUid;
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if (args.Target.Value != component.Carrier && targetParent != component.Carrier && targetParent != uid)
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args.Cancelled = true;
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}
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private void Carry(EntityUid carrier, EntityUid carried, CarriableComponent component)
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{
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if (TryComp<PullableComponent>(carried, out var pullable))
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_pullingSystem.TryStopPull(carried, pullable, carrier);
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_transform.AttachToGridOrMap(carrier);
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_transform.SetCoordinates(carried, carrier.ToCoordinates());
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_transform.SetParent(carried, carrier);
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for (var i = 0; i < component.FreeHandsRequired; i++)
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{
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_virtualItemSystem.TrySpawnVirtualItemInHand(carried, carrier);
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}
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var carryingComp = EnsureComp<CarryingComponent>(carrier);
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ApplyCarrySlowdown(carrier, carried);
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var carriedComp = EnsureComp<BeingCarriedComponent>(carried);
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EnsureComp<KnockedDownComponent>(carried);
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carryingComp.Carried = carried;
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carriedComp.Carrier = carrier;
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_actionBlockerSystem.UpdateCanMove(carried);
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}
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private void ApplyCarrySlowdown(EntityUid carrier, EntityUid carried)
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{
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var massRatio = MassContest(carrier, carried);
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if (massRatio == 0)
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massRatio = 1;
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// Формула замедления: чем меньше соотношение масс, тем больше замедление
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// При равных массах (ratio = 1) модификатор = 0.85
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var massRatioSq = Math.Pow(massRatio, 2);
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var modifier = 1 - (SlowdownCoefficient / massRatioSq);
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modifier = Math.Max(MinimumSpeedModifier, modifier);
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var slowdownComp = EnsureComp<CarryingSlowdownComponent>(carrier);
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_slowdown.SetModifier(carrier, (float)modifier, (float)modifier, slowdownComp);
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}
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private void ShowCarryPopup(string locString, Filter filter, PopupType type, EntityUid carrier, EntityUid carried)
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{
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_popupSystem.PopupPredicted(Loc.GetString(locString, ("carrier", Identity.Name(carrier, EntityManager)), ("target", Identity.Name(carried, EntityManager))), carrier, carried, filter, true, type);
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}
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public float MassContest(EntityUid roller, EntityUid target, PhysicsComponent? rollerPhysics = null, PhysicsComponent? targetPhysics = null)
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{
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if (!Resolve(roller, ref rollerPhysics, false) || !Resolve(target, ref targetPhysics, false))
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return 1f;
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if (targetPhysics.FixturesMass == 0)
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return 1f;
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return rollerPhysics.FixturesMass / targetPhysics.FixturesMass;
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}
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public bool CanCarry(EntityUid carrier, EntityUid carried, CarriableComponent? carriedComp = null)
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{
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if (!Resolve(carried, ref carriedComp, false))
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return false;
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if (!HasComp<MapGridComponent>(Transform(carrier).ParentUid))
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return false;
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if (HasComp<BeingCarriedComponent>(carrier) || HasComp<BeingCarriedComponent>(carried))
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return false;
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if (_handsSystem.CountFreeHands(carrier) < carriedComp.FreeHandsRequired)
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return false;
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return true;
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}
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public void DropCarried(EntityUid carrier, EntityUid carried)
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{
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RemComp<KnockedDownComponent>(carried);
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RemComp<CarryingComponent>(carrier); // get rid of this first so we don't recusrively fire that event
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RemComp<CarryingSlowdownComponent>(carrier);
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RemComp<BeingCarriedComponent>(carried);
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_actionBlockerSystem.UpdateCanMove(carried);
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_virtualItemSystem.DeleteInHandsMatching(carrier, carried);
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_transform.AttachToGridOrMap(carried);
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_standingState.Stand(carried);
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_movementSpeed.RefreshMovementSpeedModifiers(carrier);
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var ev = new CarryDroppedEvent();
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RaiseLocalEvent(carried, ref ev);
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}
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}
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