fish-station/Content.Server/Atmos/Components
mirrorcult 07024f7c77
Severely nerf fires and severely buff fire protection (#5396)
* Make fires do less damage

* Severely nerf fires and severely buff temperature protection

* fuck it, i'll nerf it so hard and we can buff it later if we decide

* new scaling func

* fix

* unused

* reviews + balance metabolism heat + reduce atmos air temp transfer efficiency

* little more balance

* just a wee bit more

* slight adjustment
2021-11-18 23:08:30 -07:00
..
AirtightComponent.cs Makes Airtight ECS. (#4351) 2021-07-25 17:04:58 +10:00
AtmosExposedComponent.cs Refactors TemperatureComponent and AtmosExposed to ECS (#4927) 2021-10-29 10:18:43 +02:00
AtmosFixMarkerComponent.cs Ignore component on client. 2021-10-19 21:15:23 +02:00
AtmosPlaqueComponent.cs Atmos pipe rework (#3833) 2021-06-19 13:25:05 +02:00
BarotraumaComponent.cs Severely nerf fires and severely buff fire protection (#5396) 2021-11-18 23:08:30 -07:00
BaseComputerUserInterfaceComponent.cs ActionBlocker CanInteract uses EntityUid exclusively 2021-11-09 15:05:49 +01:00
BreathToolComponent.cs Convert StomachBehavior to a component/system + rejig body namespaces (#5249) 2021-11-11 16:10:57 -07:00
FlammableComponent.cs Severely nerf fires and severely buff fire protection (#5396) 2021-11-18 23:08:30 -07:00
GasAnalyzerComponent.cs Remove IHandsComponent and ISharedHandsComponent (#5218) 2021-11-08 15:08:24 +01:00
GasMixtureHolderComponent.cs Makes Airtight ECS. (#4351) 2021-07-25 17:04:58 +10:00
GasTankComponent.cs Convert StomachBehavior to a component/system + rejig body namespaces (#5249) 2021-11-11 16:10:57 -07:00
GridAtmosphereComponent.cs Makes Grid Revalidation a step in the atmos update stages. 2021-11-09 16:50:15 +01:00
IAtmosphereComponent.cs AtmosDevices can optionally process in space. (#4405) 2021-08-02 21:59:41 +10:00
MovedByPressureComponent.cs Remove IMobStateComponent (#5220) 2021-11-08 15:11:58 +01:00
PressureProtectionComponent.cs Refactor Barotrauma to be ECS. (#4674) 2021-09-22 21:02:25 +10:00
SpaceAtmosphereComponent.cs AtmosDevices can optionally process in space. (#4405) 2021-08-02 21:59:41 +10:00
TemperatureProtectionComponent.cs Severely nerf fires and severely buff fire protection (#5396) 2021-11-18 23:08:30 -07:00
UnsimulatedGridAtmosphereComponent.cs AtmosDevices can optionally process in space. (#4405) 2021-08-02 21:59:41 +10:00