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AirtightSystem.cs
Fixes that annoying atmos zero pressure bug I've constantly been pinged and nagged about for like the past few days.
2021-11-11 16:15:49 +01:00
AtmosDebugOverlaySystem.cs
Fix some warnings relating to fields being unused.
2021-09-20 11:22:59 +02:00
AtmosExposedSystem.cs
Refactors TemperatureComponent and AtmosExposed to ECS ( #4927 )
2021-10-29 10:18:43 +02:00
AtmosphereSystem.cs
Refactors TemperatureComponent and AtmosExposed to ECS ( #4927 )
2021-10-29 10:18:43 +02:00
AtmosphereSystem.CVars.cs
Add CVar for disabling/enabling excited groups.
2021-07-26 11:16:34 +02:00
AtmosphereSystem.ExcitedGroup.cs
CVar for explosive depressurization tile ripping.
2021-07-23 13:45:56 +02:00
AtmosphereSystem.Gases.cs
Remove atmos archiving.
2021-07-26 11:06:44 +02:00
AtmosphereSystem.Grid.cs
Fixes that annoying atmos zero pressure bug I've constantly been pinged and nagged about for like the past few days.
2021-11-11 16:15:49 +01:00
AtmosphereSystem.HighPressureDelta.cs
Avoid unnecessary entitysystem resolve in atmos
2021-11-13 15:05:27 +11:00
AtmosphereSystem.Hotspot.cs
Refactor Flammable to be ECS. ( #4671 )
2021-09-22 11:05:33 +02:00
AtmosphereSystem.LINDA.cs
Enables nullables for atmos internals
2021-08-02 17:03:13 +02:00
AtmosphereSystem.Monstermos.cs
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
AtmosphereSystem.Processing.cs
Fixes that annoying atmos zero pressure bug I've constantly been pinged and nagged about for like the past few days.
2021-11-11 16:15:49 +01:00
AtmosphereSystem.Superconductivity.cs
Remove atmos archiving.
2021-07-26 11:06:44 +02:00
BarotraumaSystem.cs
Severely nerf fires and severely buff fire protection ( #5396 )
2021-11-18 23:08:30 -07:00
FlammableSystem.cs
Severely nerf fires and severely buff fire protection ( #5396 )
2021-11-18 23:08:30 -07:00
GasAnalyzerSystem.cs
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
GasTankSystem.cs
ECS verbs and update context menu ( #4594 )
2021-10-04 20:29:03 -07:00
GasTileOverlaySystem.cs
Make GasTileOverlaySystem slightly more resistant against non-existing grid entities.
2021-10-02 10:53:11 +02:00