fish-station/Content.Shared/GameObjects/EntitySystems
DrSmugleaf 8f9ed2f562
Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods (#1965)
* Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods

* Remove redundant code
2020-09-01 12:34:53 +02:00
..
Atmos Fix parallel tests unreliably failing due to statics in Atmospherics (#1914) 2020-08-25 16:14:26 +02:00
ActionBlockerSystem.cs Climbing system (#1750) 2020-08-20 00:13:22 +02:00
ActSystem.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
EffectBlockerSystem.cs Emergent Sanitation Gameplay (#1378) 2020-07-11 23:49:54 +02:00
ExamineSystemShared.cs Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
SharedCombatModeSystem.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
SharedConstructionSystem.cs Remove localization manager dependencies from components (#1864) 2020-08-23 12:53:09 +02:00
SharedDisposalUnitSystem.cs The disposals pushing and pulling update (#1875) 2020-08-24 20:41:15 +02:00
SharedInteractionSystem.cs Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods (#1965) 2020-09-01 12:34:53 +02:00
SharedMoverSystem.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
SharedStandingStateSystem.cs Add prediction for standing states and mob states (#1937) 2020-08-29 13:20:37 +02:00
SlipperySystem.cs IComponentManager API changes. 2020-07-29 15:49:44 -07:00