| .. |
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Access
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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Actions
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Cleanup duplicate dependency in AddActionCommand (#38360)
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2025-06-16 21:02:35 +02:00 |
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Acz
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Administration
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move GameMapPrototype and GameMapCondition to shared (#41742)
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2025-12-06 15:45:50 +00:00 |
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Advertise/EntitySystems
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Add virtual chat API methods in Shared (#40895)
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2025-10-19 19:08:27 +00:00 |
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Afk
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Command resolve mega pr batch 5 (#38389)
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2025-06-17 22:49:58 +02:00 |
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Alert
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Fix alerts mispredict + log spam (#36004)
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2025-03-22 12:41:16 +01:00 |
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AlertLevel
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Ame
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Don't show NaN/infinity if AME has no cores (#41026)
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2025-10-21 19:15:32 +00:00 |
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Animals
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Cleanup warnings: CS0414 (#39748)
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2025-08-19 09:42:54 +02:00 |
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Announcements
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Anomaly
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Fix anomaly shuffle particles type (#40624)
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2025-10-02 20:00:39 +00:00 |
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Antag
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Xenoborgs part 7 (#40042)
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2025-11-14 22:10:09 +00:00 |
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Arcade
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Fix looking at verbs causing sounds or popups (#41609)
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2025-11-28 21:41:44 +00:00 |
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Armor
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Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782)
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2025-05-24 19:36:38 +02:00 |
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Atmos
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Make Firespread logical (#41636)
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2025-11-30 13:58:39 +00:00 |
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Audio
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Fix usages of TryIndex() (#39124)
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2025-09-09 18:17:56 +02:00 |
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Beam
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remove usages of obsolete EntityUid method variants (#35106)
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2025-02-16 03:06:23 +01:00 |
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Bed/Cryostorage
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Predict BedSystem (#41686)
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2025-12-03 19:44:17 +00:00 |
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Bible
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Fix Bible Fast Healing (#41777)
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2025-12-08 01:10:28 +00:00 |
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Body
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multi reagent bloodstream (#41489)
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2025-12-01 05:35:21 +00:00 |
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Botany
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Vestine now Mutates Plants to Produce Vestine (#41731)
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2025-12-05 17:21:47 +00:00 |
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Buckle/Systems
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Camera
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CardboardBox
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Cargo
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Stack System Cleanup (#38872)
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2025-10-25 14:40:48 +00:00 |
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CartridgeLoader
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Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814)
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2025-07-07 21:57:05 +02:00 |
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Changeling/Systems
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Changeling cleanup and bugfix (#39843)
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2025-08-24 15:50:19 +02:00 |
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CharacterInfo
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Charges
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Action charges refactor (#33993)
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2025-04-18 13:45:48 +10:00 |
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Chat
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Admin improvements for Looc and Deadchat (#41273)
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2025-11-21 21:41:24 +00:00 |
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Chemistry
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Predict ReactionMixerSystem (#41218)
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2025-12-05 20:46:38 +00:00 |
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Chunking
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Clock
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Cloning
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Add status effect support to Traits, change PainNumbness to be a status effect (#41646)
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2025-12-03 11:55:29 +00:00 |
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Clothing
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Add variables to CluwneComponent, allowing for admeme customizing. Also localized two strings. (#40466)
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2025-10-10 20:17:24 +00:00 |
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Cluwne
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Codewords
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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CombatMode
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Refactor disarms (#36546)
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2025-04-19 11:38:22 +10:00 |
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Commands
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Move some Station methods into shared (#38976)
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2025-08-08 11:22:34 -04:00 |
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Communications
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Fix communications console thinking it can announce in the first 5 seconds after spawning it (#38305)
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2025-07-18 13:21:51 +02:00 |
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Configurable
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Predict dumping (#32394)
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2025-04-19 16:20:40 +10:00 |
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Connection
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Fix some misc warnings (#37858)
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2025-05-27 19:54:19 -04:00 |
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Construction
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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Containers
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make throw insert container code more clear (#36873)
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2025-05-07 15:08:28 +02:00 |
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Coordinates
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CPUJob/JobQueues/Queues
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Crayon
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Delete FoodComponent, migrate prototypes to EdibleComponent (#41070)
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2025-10-24 18:32:14 +00:00 |
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CrewManifest
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Move some Station methods into shared (#38976)
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2025-08-08 11:22:34 -04:00 |
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CriminalRecords/Systems
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Criminal console status expansion (#36244)
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2025-10-21 08:44:50 +00:00 |
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Cuffs
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Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123)
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2025-11-01 13:22:13 +00:00 |
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Damage
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Database
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Antag Rolebans (#35966)
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2025-09-17 23:59:07 +02:00 |
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Decals
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Kills TurfHelpers (#37939)
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2025-06-21 11:23:19 -04:00 |
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Defusable
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Delivery
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Add virtual chat API methods in Shared (#40895)
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2025-10-19 19:08:27 +00:00 |
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Destructible
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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DeviceLinking
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Fix power sensor looking at wrong electrical network (#40934)
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2025-10-16 12:26:26 +00:00 |
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DeviceNetwork
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Fix looking at verbs causing sounds or popups (#41609)
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2025-11-28 21:41:44 +00:00 |
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Dice
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Predicted dice rolls (#34863)
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2025-02-14 16:46:25 +01:00 |
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Discord
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Discord Command Arguments as List (#41113)
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2025-10-27 14:15:51 +00:00 |
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Disposal
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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DoAfter
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Doors
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Devices with access restrictions list those restrictions in their examination description (#37712)
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2025-09-15 10:19:25 +03:00 |
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Dragon
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Drowsiness
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Stunnable New Status and Cleanup (#38618)
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2025-07-21 19:22:11 +02:00 |
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Drunk
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Effects
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Electrocution
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Emoting
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Move ChatSystem.Emotes to shared (#40866)
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2025-10-13 18:06:01 +00:00 |
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Emp
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Predict EMPs (#39802)
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2025-10-04 11:24:42 +00:00 |
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Engineering
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Stack System Cleanup (#38872)
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2025-10-25 14:40:48 +00:00 |
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Ensnaring
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Fix #38935: Remove empty EnsnaringComponent.cs file (#39112)
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2025-07-21 17:20:37 +02:00 |
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EntityConditions/Conditions
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Entity effects ECS refactor (#40580)
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2025-10-12 21:23:42 +00:00 |
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EntityEffects/Effects
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Vestine now Mutates Plants to Produce Vestine (#41731)
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2025-12-05 17:21:47 +00:00 |
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EntityList
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Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
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2025-07-10 05:06:51 +02:00 |
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Entry
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Remove static IoC from client & server EntryPoint (#40562)
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2025-10-02 14:32:56 +00:00 |
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EUI
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Cleanup some easy-to-fix static logger warnings (#37820)
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2025-05-25 23:20:08 +02:00 |
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Examine
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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ExCable
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Add explosive cord. (#25875)
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2025-09-25 23:33:28 +02:00 |
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Explosion
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Reduce explosion airtight cache memory usage (#40912)
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2025-12-03 15:52:25 +00:00 |
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Fax
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Flash
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Predict Flashes (#37640)
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2025-06-23 13:32:56 +02:00 |
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Fluids
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Add water flower for clowns (#41469)
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2025-12-01 01:31:12 +00:00 |
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Forensics
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Predict InjectorSystem (#39976)
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2025-09-01 18:24:37 +03:00 |
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GameTicking
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Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678)
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2025-12-08 01:37:06 +00:00 |
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Gateway
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Validate remaining ProtoId strings (#38747)
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2025-07-04 22:55:45 +02:00 |
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Gatherable
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EntityLootTable deleted (#37604)
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2025-05-19 19:53:29 +10:00 |
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Ghost
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Remove Aghosts from "Warp to Most Followed" (#41448)
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2025-11-15 23:18:11 +00:00 |
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GhostKick
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Gibbing/Systems
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Paradox Clone (#35794)
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2025-03-13 10:09:07 -07:00 |
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Gravity
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Gravity Generators cannot be unanchored while active (#41256)
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2025-11-07 00:53:27 +00:00 |
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GridPreloader
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Refactor map loading & saving
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2024-12-23 02:42:17 +13:00 |
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Guardian
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Guidebook
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GuideGenerator
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Entity effects ECS refactor (#40580)
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2025-10-12 21:23:42 +00:00 |
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Hands/Systems
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Stack System Cleanup (#38872)
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2025-10-25 14:40:48 +00:00 |
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Holiday
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CompFactory updates (#37559)
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2025-05-20 01:08:55 -04:00 |
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Holopad
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Move ChatSystem.Emotes to shared (#40866)
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2025-10-13 18:06:01 +00:00 |
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Holosign
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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HotPotato
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Humanoid
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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IconSmoothing
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IgnitionSource
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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ImmovableRod
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Implants
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move all the radio components and system to Shared (#40293)
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2025-09-12 01:26:47 +02:00 |
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Info
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Tweaks to ShowRulesCommand structure, localization, and autocomplete. (#38855)
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2025-07-11 13:48:58 -04:00 |
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Instruments
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Stunnable New Status and Cleanup (#38618)
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2025-07-21 19:22:11 +02:00 |
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Interaction
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Add explosive cord. (#25875)
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2025-09-25 23:33:28 +02:00 |
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Inventory
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storage and inventory toolshed commands (#39046)
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2025-09-11 15:07:37 -07:00 |
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IoC
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Remove static IoC from client & server EntryPoint (#40562)
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2025-10-02 14:32:56 +00:00 |
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IP
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Item
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Predicted multihanded component (#36712)
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2025-04-19 18:05:20 +10:00 |
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ItemRecall
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Wizard Item Recall Spell (#34411)
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2025-02-08 16:56:08 -05:00 |
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Jittering
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Jobs
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Add status effect support to Traits, change PainNumbness to be a status effect (#41646)
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2025-12-03 11:55:29 +00:00 |
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KillTracking
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Kitchen
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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Labels/Label
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Predict Labels (#36406)
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2025-04-10 22:19:48 -07:00 |
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LandMines
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Lathe
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Fix usages of TryIndex() (#39124)
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2025-09-09 18:17:56 +02:00 |
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Light
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Predict borgs (#41600)
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2025-11-30 10:25:22 +00:00 |
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Lightning
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Lube
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HOTFIX Fix pickup effects occurring with verb creation (#38705)
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2025-10-11 21:42:10 +02:00 |
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Machines/EntitySystems
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Add multipart machines system (#35969)
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2025-06-02 17:02:41 +03:00 |
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Magic
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Refactor magic speak system to be a component added to actions (#36328)
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2025-05-04 13:34:19 -04:00 |
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MagicMirror
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Fix barber scissors cancel errors (#40329)
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2025-10-13 11:29:30 +00:00 |
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Mapping
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Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814)
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2025-07-07 21:57:05 +02:00 |
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Maps
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move GameMapPrototype and GameMapCondition to shared (#41742)
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2025-12-06 15:45:50 +00:00 |
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MapText
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MassMedia
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Materials
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Stack System Cleanup (#38872)
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2025-10-25 14:40:48 +00:00 |
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Mech
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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Medical
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multi reagent bloodstream (#41489)
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2025-12-01 05:35:21 +00:00 |
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Mind
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Remove blacklist methods in EntityWhitelistSystem (#40932)
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2025-11-24 00:38:08 +00:00 |
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Mindshield
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Remove inaccessible code (#41209)
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2025-10-31 01:14:54 +00:00 |
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Mining
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Mobs
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Move ChatSystem.Emotes to shared (#40866)
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2025-10-13 18:06:01 +00:00 |
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Morgue
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predict morgue and crematorium (#39293)
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2025-08-21 16:49:50 -07:00 |
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Motd
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MouseRotator
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Movement
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Remove StressTestMovementComponent (#40993)
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2025-10-20 08:17:28 +00:00 |
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NameIdentifier
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predict name identifiers (#41605)
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2025-11-30 10:52:13 +00:00 |
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Ninja
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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NodeContainer
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Add explosive cord. (#25875)
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2025-09-25 23:33:28 +02:00 |
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NPC
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Nuke
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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NukeOps
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Fix looking at verbs causing sounds or popups (#41609)
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2025-11-28 21:41:44 +00:00 |
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Nutrition
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Objectives
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Remove blacklist methods in EntityWhitelistSystem (#40932)
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2025-11-24 00:38:08 +00:00 |
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PAI
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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Paper
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Parallax
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Fix usages of TryIndex() (#39124)
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2025-09-09 18:17:56 +02:00 |
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ParticleAccelerator
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Add multipart machines system (#35969)
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2025-06-02 17:02:41 +03:00 |
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Payload/EntitySystems
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[HOTFIX] Prevent Payload Enumeration Failure. (#41376)
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2025-11-10 20:52:56 +01:00 |
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PDA
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Chameleon controller implant (Clothing fast switch) (#33887)
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2025-05-30 12:07:25 +02:00 |
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Physics
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Admin smite: Homing rods. (#40246)
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2025-09-25 14:43:53 -07:00 |
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Pinpointer
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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Placement
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"New player" admin logging improvements (#35961)
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2025-03-20 20:56:51 +01:00 |
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Players
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Antag Rolebans (#35966)
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2025-09-17 23:59:07 +02:00 |
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PneumaticCannon
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Stunnable New Status and Cleanup (#38618)
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2025-07-21 19:22:11 +02:00 |
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Pointing
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Points
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Various system spring cleaning (#36206)
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2025-04-16 13:08:22 +02:00 |
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Polymorph
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Popups
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Add PopupPredictedCursor and fix doubled popups on vending machines (#36655)
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2025-04-18 14:01:46 +10:00 |
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Power
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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PowerSink
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Cleanup BatterySystem (#41298)
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2025-11-08 20:55:02 +00:00 |
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Prayer
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Preferences/Managers
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Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678)
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2025-12-08 01:37:06 +00:00 |
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Procedural
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Fix usages of TryIndex() (#39124)
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2025-09-09 18:17:56 +02:00 |
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Projectiles
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Puppet
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Radiation
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Fix radiation damage being misattributed to radiation receiver (caused artifacts to not be triggered by ambient rads) (#41065)
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2025-10-24 09:10:19 +00:00 |
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Radio
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Helper method for get charge level (#41601)
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2025-11-27 17:52:02 +00:00 |
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RandomAppearance
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RandomMetadata
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Make RandomMetadata properly support localization (#36343)
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2025-04-06 11:12:39 -07:00 |
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RatKing
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Add virtual chat API methods in Shared (#40895)
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2025-10-19 19:08:27 +00:00 |
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Remotes
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Feature/door remote radial (#36378)
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2025-10-21 12:16:38 +00:00 |
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RequiresGrid
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Research
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Fix ResearchSystem threading exception (#40917)
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2025-10-15 12:53:34 +00:00 |
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Resist
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predict morgue and crematorium (#39293)
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2025-08-21 16:49:50 -07:00 |
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Respawn
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Kills TurfHelpers (#37939)
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2025-06-21 11:23:19 -04:00 |
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Revenant
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Remove blacklist methods in EntityWhitelistSystem (#40932)
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2025-11-24 00:38:08 +00:00 |
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Revolutionary
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Robotics/Systems
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Better robotics console (#38023)
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2025-08-11 21:57:39 +03:00 |
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Roles
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MingGetBriefing -> MindGetBriefing (#41413)
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2025-11-13 16:24:28 +00:00 |
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Rootable
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Predict healing and bloodstream (#38690)
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2025-07-02 19:20:31 -04:00 |
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Rotation
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RoundEnd
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Fix xenoborg evac calling announcment (#41437)
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2025-12-02 14:28:33 +00:00 |
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Salvage
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Move some Station methods into shared (#38976)
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2025-08-08 11:22:34 -04:00 |
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Sandbox
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Revert "Fix bug with pipe color" (#39135)
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2025-08-04 13:10:54 -07:00 |
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Screens
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Predict dumping (#32394)
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2025-04-19 16:20:40 +10:00 |
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Security
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Genpop wall lockers (#38102)
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2025-06-07 17:51:38 +02:00 |
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SensorMonitoring
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Predict EMPs (#39802)
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2025-10-04 11:24:42 +00:00 |
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Sericulture
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ServerInfo
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ServerUpdates
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Shuttles
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Revert 39040 FTL Fixes (#41540)
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2025-11-23 05:14:12 -08:00 |
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Silicons
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Predict borgs (#41600)
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2025-11-30 10:25:22 +00:00 |
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Singularity
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Remove unused dependency (#41231)
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2025-11-01 09:42:05 +00:00 |
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Solar
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Sound
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Spawners
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Xenoborgs part 7 (#40042)
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2025-11-14 22:10:09 +00:00 |
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Species/Systems
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remove a bunch of redundant IsFirstTimePredicted checks (#41119)
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2025-10-26 12:59:52 +00:00 |
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Speech
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Helper method for get charge level (#41601)
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2025-11-27 17:52:02 +00:00 |
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Spider
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NPC spiders sometimes spin webs 🕷️🕸️ (#38319)
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2025-07-17 12:34:00 -04:00 |
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SprayPainter
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Fix recharging spray painter (#40953)
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2025-10-18 05:38:50 +00:00 |
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Spreader
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Sprite
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Move scale command to content and turn it into a toolshed command (#39349)
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2025-08-06 14:33:21 +02:00 |
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Stack
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Stack System Cleanup (#38872)
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2025-10-25 14:40:48 +00:00 |
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Station
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Add bank toolshed commands (#40614)
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2025-10-15 15:10:25 +00:00 |
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StationEvents
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Cleanup warnings: Use TransformSystem for anchoring (#39778)
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2025-09-23 14:52:51 +12:00 |
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StationRecords
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Predict identity (#40185)
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2025-09-24 01:32:20 +02:00 |
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Stealth
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Storage
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cleanup EntityStorageSystem (#40163)
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2025-12-02 18:33:40 +00:00 |
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Store
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Add Changeling DNA store (#41632)
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2025-12-01 12:21:52 +00:00 |
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StoreDiscount/Systems
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Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814)
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2025-07-07 21:57:05 +02:00 |
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Strip
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Fix forensics not being applied to held items (#30609)
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2025-04-18 21:02:41 -04:00 |
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Stunnable
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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SubFloor
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Predict pipe anchoring and unanchroing (#35977)
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2025-03-21 12:43:35 +03:00 |
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SurveillanceCamera
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Remove blacklist methods in EntityWhitelistSystem (#40932)
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2025-11-24 00:38:08 +00:00 |
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Tabletop
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Fix tabletop grids rarely spawning on top of another (#39327)
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2025-08-01 23:48:40 +02:00 |
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Telephone
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Fix usages of TryIndex() (#39124)
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2025-09-09 18:17:56 +02:00 |
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Teleportation
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Remove blacklist methods in EntityWhitelistSystem (#40932)
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2025-11-24 00:38:08 +00:00 |
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Temperature
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TemperatureSystem Base Class Initialization (#41196)
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2025-10-30 09:29:02 +00:00 |
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Tesla
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Cleanup BatterySystem (#41298)
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2025-11-08 20:55:02 +00:00 |
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Thief
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Change thief backpack ui name and description with Component fields (#41583)
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2025-11-27 16:28:18 +00:00 |
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Tiles
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Predict DestructibleSystem Part 2: First batch of entity effects (#41039)
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2025-10-23 10:33:30 +00:00 |
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Tips
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Cleanup TipsSystem, add TippyOnTrigger (#41477)
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2025-11-18 18:09:49 +00:00 |
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Tools
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Predict passive welding fuel consumption (#38876)
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2025-07-31 00:38:38 +02:00 |
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Toolshed/Commands
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Clone toolshed commands (#41261)
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2025-11-03 13:05:56 +00:00 |
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Traitor
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PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor (#41069)
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2025-10-24 05:47:05 +00:00 |
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Traits
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Add status effect support to Traits, change PainNumbness to be a status effect (#41646)
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2025-12-03 11:55:29 +00:00 |
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Trigger/Systems
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Add virtual chat API methods in Shared (#40895)
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2025-10-19 19:08:27 +00:00 |
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TurretController
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Logging for turret controller (#40884)
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2025-10-14 23:30:27 +00:00 |
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Turrets
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Predict RepairableSystem (#38886)
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2025-07-10 04:39:34 +02:00 |
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UserInterface
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Fix showvalue Ui for melee weapons (#38703)
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2025-08-06 15:01:49 -07:00 |
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VendingMachines
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Update DamageableSystem to modern standards (#39417)
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2025-10-27 19:53:04 +00:00 |
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Verbs
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Clean up all missing EntitySystem proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Vocalization
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Move ChatSystem.Emotes to shared (#40866)
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2025-10-13 18:06:01 +00:00 |
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VoiceMask
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Add voice mask implant (#41551)
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2025-12-07 02:35:46 +00:00 |
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VoiceTrigger
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Voting
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move GameMapPrototype and GameMapCondition to shared (#41742)
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2025-12-06 15:45:50 +00:00 |
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Wagging
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Changeling devour and transform (#34002)
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2025-08-06 21:55:49 +02:00 |
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Weapons
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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Weather
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Cleanup remaining IMapManager.MapExists uses (#37851)
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2025-05-26 18:45:55 +02:00 |
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Whitelist
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Command resolves. (#38519)
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2025-06-23 02:40:55 +02:00 |
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Wieldable
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 00:20:45 +01:00 |
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Wires
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Fix usages of TryIndex() (#39124)
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2025-09-09 18:17:56 +02:00 |
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Worldgen
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Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
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2025-07-10 05:06:51 +02:00 |
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Xenoarchaeology
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Predict powercells, chargers and PowerCellDraw (#41379)
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2025-11-24 16:52:11 +00:00 |
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Xenoborgs
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Xenoborgs part 7 (#40042)
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2025-11-14 22:10:09 +00:00 |
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Zombies
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multi reagent bloodstream (#41489)
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2025-12-01 05:35:21 +00:00 |
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AssemblyInfo.cs
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Content.Server.csproj
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Treat duplicate dependency warnings as errors (#38480)
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2025-06-22 00:25:20 +02:00 |
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Content.Server.csproj.DotSettings
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GlobalUsings.cs
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Program.cs
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