fish-station/Content.Server
2025-12-08 01:37:06 +00:00
..
Access Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Actions Cleanup duplicate dependency in AddActionCommand (#38360) 2025-06-16 21:02:35 +02:00
Acz
Administration move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
Advertise/EntitySystems Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Afk Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
Alert Fix alerts mispredict + log spam (#36004) 2025-03-22 12:41:16 +01:00
AlertLevel Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Ame Don't show NaN/infinity if AME has no cores (#41026) 2025-10-21 19:15:32 +00:00
Animals Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
Announcements Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Anomaly Fix anomaly shuffle particles type (#40624) 2025-10-02 20:00:39 +00:00
Antag Xenoborgs part 7 (#40042) 2025-11-14 22:10:09 +00:00
Arcade Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Armor Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-05-24 19:36:38 +02:00
Atmos Make Firespread logical (#41636) 2025-11-30 13:58:39 +00:00
Audio Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Beam remove usages of obsolete EntityUid method variants (#35106) 2025-02-16 03:06:23 +01:00
Bed/Cryostorage Predict BedSystem (#41686) 2025-12-03 19:44:17 +00:00
Bible Fix Bible Fast Healing (#41777) 2025-12-08 01:10:28 +00:00
Body multi reagent bloodstream (#41489) 2025-12-01 05:35:21 +00:00
Botany Vestine now Mutates Plants to Produce Vestine (#41731) 2025-12-05 17:21:47 +00:00
Buckle/Systems
Camera
CardboardBox Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Cargo Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
CartridgeLoader Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Changeling/Systems Changeling cleanup and bugfix (#39843) 2025-08-24 15:50:19 +02:00
CharacterInfo
Charges Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
Chat Admin improvements for Looc and Deadchat (#41273) 2025-11-21 21:41:24 +00:00
Chemistry Predict ReactionMixerSystem (#41218) 2025-12-05 20:46:38 +00:00
Chunking
Clock
Cloning Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2025-12-03 11:55:29 +00:00
Clothing Add variables to CluwneComponent, allowing for admeme customizing. Also localized two strings. (#40466) 2025-10-10 20:17:24 +00:00
Cluwne Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Codewords Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
CombatMode Refactor disarms (#36546) 2025-04-19 11:38:22 +10:00
Commands Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Communications Fix communications console thinking it can announce in the first 5 seconds after spawning it (#38305) 2025-07-18 13:21:51 +02:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Connection Fix some misc warnings (#37858) 2025-05-27 19:54:19 -04:00
Construction Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Containers make throw insert container code more clear (#36873) 2025-05-07 15:08:28 +02:00
Coordinates
CPUJob/JobQueues/Queues
Crayon Delete FoodComponent, migrate prototypes to EdibleComponent (#41070) 2025-10-24 18:32:14 +00:00
CrewManifest Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
CriminalRecords/Systems Criminal console status expansion (#36244) 2025-10-21 08:44:50 +00:00
Cuffs Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-11-01 13:22:13 +00:00
Damage Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Database Antag Rolebans (#35966) 2025-09-17 23:59:07 +02:00
Decals Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Defusable Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Delivery Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Destructible Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
DeviceLinking Fix power sensor looking at wrong electrical network (#40934) 2025-10-16 12:26:26 +00:00
DeviceNetwork Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Dice Predicted dice rolls (#34863) 2025-02-14 16:46:25 +01:00
Discord Discord Command Arguments as List (#41113) 2025-10-27 14:15:51 +00:00
Disposal Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
DoAfter
Doors Devices with access restrictions list those restrictions in their examination description (#37712) 2025-09-15 10:19:25 +03:00
Dragon Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Drowsiness Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Drunk
Effects
Electrocution Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Emoting Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
Emp Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Engineering Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Ensnaring Fix #38935: Remove empty EnsnaringComponent.cs file (#39112) 2025-07-21 17:20:37 +02:00
EntityConditions/Conditions Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
EntityEffects/Effects Vestine now Mutates Plants to Produce Vestine (#41731) 2025-12-05 17:21:47 +00:00
EntityList Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Entry Remove static IoC from client & server EntryPoint (#40562) 2025-10-02 14:32:56 +00:00
EUI Cleanup some easy-to-fix static logger warnings (#37820) 2025-05-25 23:20:08 +02:00
Examine Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
ExCable Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
Explosion Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
Fax Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Flash Predict Flashes (#37640) 2025-06-23 13:32:56 +02:00
Fluids Add water flower for clowns (#41469) 2025-12-01 01:31:12 +00:00
Forensics Predict InjectorSystem (#39976) 2025-09-01 18:24:37 +03:00
GameTicking Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678) 2025-12-08 01:37:06 +00:00
Gateway Validate remaining ProtoId strings (#38747) 2025-07-04 22:55:45 +02:00
Gatherable EntityLootTable deleted (#37604) 2025-05-19 19:53:29 +10:00
Ghost Remove Aghosts from "Warp to Most Followed" (#41448) 2025-11-15 23:18:11 +00:00
GhostKick Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Gibbing/Systems Paradox Clone (#35794) 2025-03-13 10:09:07 -07:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-11-07 00:53:27 +00:00
GridPreloader Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Guardian Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Guidebook
GuideGenerator Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
Hands/Systems Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Holiday CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
Holopad Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
Holosign Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
IconSmoothing
IgnitionSource Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ImmovableRod Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Implants move all the radio components and system to Shared (#40293) 2025-09-12 01:26:47 +02:00
Info Tweaks to ShowRulesCommand structure, localization, and autocomplete. (#38855) 2025-07-11 13:48:58 -04:00
Instruments Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Interaction Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
Inventory storage and inventory toolshed commands (#39046) 2025-09-11 15:07:37 -07:00
IoC Remove static IoC from client & server EntryPoint (#40562) 2025-10-02 14:32:56 +00:00
IP
Item Predicted multihanded component (#36712) 2025-04-19 18:05:20 +10:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Jittering
Jobs Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2025-12-03 11:55:29 +00:00
KillTracking Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Kitchen Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Labels/Label Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LandMines Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Lathe Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Light Predict borgs (#41600) 2025-11-30 10:25:22 +00:00
Lightning Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Lube HOTFIX Fix pickup effects occurring with verb creation (#38705) 2025-10-11 21:42:10 +02:00
Machines/EntitySystems Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Refactor magic speak system to be a component added to actions (#36328) 2025-05-04 13:34:19 -04:00
MagicMirror Fix barber scissors cancel errors (#40329) 2025-10-13 11:29:30 +00:00
Mapping Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Maps move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
MapText
MassMedia Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Materials Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Mech Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Medical multi reagent bloodstream (#41489) 2025-12-01 05:35:21 +00:00
Mind Remove blacklist methods in EntityWhitelistSystem (#40932) 2025-11-24 00:38:08 +00:00
Mindshield Remove inaccessible code (#41209) 2025-10-31 01:14:54 +00:00
Mining Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Mobs Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
Morgue predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Motd
MouseRotator
Movement Remove StressTestMovementComponent (#40993) 2025-10-20 08:17:28 +00:00
NameIdentifier predict name identifiers (#41605) 2025-11-30 10:52:13 +00:00
Ninja Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
NodeContainer Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
NPC Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Nuke Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
NukeOps Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Nutrition Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Objectives Remove blacklist methods in EntityWhitelistSystem (#40932) 2025-11-24 00:38:08 +00:00
PAI Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Paper
Parallax Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
ParticleAccelerator Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Payload/EntitySystems [HOTFIX] Prevent Payload Enumeration Failure. (#41376) 2025-11-10 20:52:56 +01:00
PDA Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
Physics Admin smite: Homing rods. (#40246) 2025-09-25 14:43:53 -07:00
Pinpointer Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Placement "New player" admin logging improvements (#35961) 2025-03-20 20:56:51 +01:00
Players Antag Rolebans (#35966) 2025-09-17 23:59:07 +02:00
PneumaticCannon Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Pointing Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Points Various system spring cleaning (#36206) 2025-04-16 13:08:22 +02:00
Polymorph Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Popups Add PopupPredictedCursor and fix doubled popups on vending machines (#36655) 2025-04-18 14:01:46 +10:00
Power Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
PowerSink Cleanup BatterySystem (#41298) 2025-11-08 20:55:02 +00:00
Prayer Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Preferences/Managers Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678) 2025-12-08 01:37:06 +00:00
Procedural Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Projectiles Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Puppet
Radiation Fix radiation damage being misattributed to radiation receiver (caused artifacts to not be triggered by ambient rads) (#41065) 2025-10-24 09:10:19 +00:00
Radio Helper method for get charge level (#41601) 2025-11-27 17:52:02 +00:00
RandomAppearance
RandomMetadata Make RandomMetadata properly support localization (#36343) 2025-04-06 11:12:39 -07:00
RatKing Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Remotes Feature/door remote radial (#36378) 2025-10-21 12:16:38 +00:00
RequiresGrid
Research Fix ResearchSystem threading exception (#40917) 2025-10-15 12:53:34 +00:00
Resist predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Respawn Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Revenant Remove blacklist methods in EntityWhitelistSystem (#40932) 2025-11-24 00:38:08 +00:00
Revolutionary
Robotics/Systems Better robotics console (#38023) 2025-08-11 21:57:39 +03:00
Roles MingGetBriefing -> MindGetBriefing (#41413) 2025-11-13 16:24:28 +00:00
Rootable Predict healing and bloodstream (#38690) 2025-07-02 19:20:31 -04:00
Rotation
RoundEnd Fix xenoborg evac calling announcment (#41437) 2025-12-02 14:28:33 +00:00
Salvage Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Sandbox Revert "Fix bug with pipe color" (#39135) 2025-08-04 13:10:54 -07:00
Screens Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Security Genpop wall lockers (#38102) 2025-06-07 17:51:38 +02:00
SensorMonitoring Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Sericulture
ServerInfo
ServerUpdates
Shuttles Revert 39040 FTL Fixes (#41540) 2025-11-23 05:14:12 -08:00
Silicons Predict borgs (#41600) 2025-11-30 10:25:22 +00:00
Singularity Remove unused dependency (#41231) 2025-11-01 09:42:05 +00:00
Solar Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Sound Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Spawners Xenoborgs part 7 (#40042) 2025-11-14 22:10:09 +00:00
Species/Systems remove a bunch of redundant IsFirstTimePredicted checks (#41119) 2025-10-26 12:59:52 +00:00
Speech Helper method for get charge level (#41601) 2025-11-27 17:52:02 +00:00
Spider NPC spiders sometimes spin webs 🕷️🕸️ (#38319) 2025-07-17 12:34:00 -04:00
SprayPainter Fix recharging spray painter (#40953) 2025-10-18 05:38:50 +00:00
Spreader Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
Stack Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Station Add bank toolshed commands (#40614) 2025-10-15 15:10:25 +00:00
StationEvents Cleanup warnings: Use TransformSystem for anchoring (#39778) 2025-09-23 14:52:51 +12:00
StationRecords Predict identity (#40185) 2025-09-24 01:32:20 +02:00
Stealth
Storage cleanup EntityStorageSystem (#40163) 2025-12-02 18:33:40 +00:00
Store Add Changeling DNA store (#41632) 2025-12-01 12:21:52 +00:00
StoreDiscount/Systems Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Strip Fix forensics not being applied to held items (#30609) 2025-04-18 21:02:41 -04:00
Stunnable Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
SubFloor Predict pipe anchoring and unanchroing (#35977) 2025-03-21 12:43:35 +03:00
SurveillanceCamera Remove blacklist methods in EntityWhitelistSystem (#40932) 2025-11-24 00:38:08 +00:00
Tabletop Fix tabletop grids rarely spawning on top of another (#39327) 2025-08-01 23:48:40 +02:00
Telephone Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Teleportation Remove blacklist methods in EntityWhitelistSystem (#40932) 2025-11-24 00:38:08 +00:00
Temperature TemperatureSystem Base Class Initialization (#41196) 2025-10-30 09:29:02 +00:00
Tesla Cleanup BatterySystem (#41298) 2025-11-08 20:55:02 +00:00
Thief Change thief backpack ui name and description with Component fields (#41583) 2025-11-27 16:28:18 +00:00
Tiles Predict DestructibleSystem Part 2: First batch of entity effects (#41039) 2025-10-23 10:33:30 +00:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2025-11-18 18:09:49 +00:00
Tools Predict passive welding fuel consumption (#38876) 2025-07-31 00:38:38 +02:00
Toolshed/Commands Clone toolshed commands (#41261) 2025-11-03 13:05:56 +00:00
Traitor PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor (#41069) 2025-10-24 05:47:05 +00:00
Traits Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2025-12-03 11:55:29 +00:00
Trigger/Systems Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
TurretController Logging for turret controller (#40884) 2025-10-14 23:30:27 +00:00
Turrets Predict RepairableSystem (#38886) 2025-07-10 04:39:34 +02:00
UserInterface Fix showvalue Ui for melee weapons (#38703) 2025-08-06 15:01:49 -07:00
VendingMachines Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Verbs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Vocalization Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
VoiceMask Add voice mask implant (#41551) 2025-12-07 02:35:46 +00:00
VoiceTrigger Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Voting move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
Wagging Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
Weapons Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Weather Cleanup remaining IMapManager.MapExists uses (#37851) 2025-05-26 18:45:55 +02:00
Whitelist Command resolves. (#38519) 2025-06-23 02:40:55 +02:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
Wires Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Worldgen Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Xenoarchaeology Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Xenoborgs Xenoborgs part 7 (#40042) 2025-11-14 22:10:09 +00:00
Zombies multi reagent bloodstream (#41489) 2025-12-01 05:35:21 +00:00
AssemblyInfo.cs
Content.Server.csproj Treat duplicate dependency warnings as errors (#38480) 2025-06-22 00:25:20 +02:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs