..
Access
Remove double includes ( #41211 )
2025-10-31 10:38:10 +00:00
Actions
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Administration
Remove the remaining CheckButtons ( #41073 )
2025-10-30 20:59:16 +00:00
Advertise /Systems
Predict vending machine UI ( #33412 )
2025-03-02 13:47:52 +11:00
AlertLevel
Cleanup more SpriteComponent warnings (part 1) ( #37508 )
2025-05-16 17:42:05 -04:00
Alerts
Generic Numeric Alerts ( #38370 )
2025-06-21 20:59:37 +03:00
Ame /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Animals /Systems
parrotMemory is onGetVerbs now in shared ( #39341 )
2025-08-03 02:27:49 +02:00
Animations
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Anomaly
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Arcade
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Armor
Atmos
DeltaPressure Predicted Examine ( #41135 )
2025-10-27 11:00:37 +00:00
Audio
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
BarSign
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
Beam
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Bed
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Body /Systems
Stasis bed cleanup and bugfixes. ( #38762 )
2025-07-06 02:59:31 +02:00
Botany
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
Bql
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Buckle
Cleanup more SpriteComponent warnings (part 2) ( #37522 )
2025-05-17 13:02:36 +10:00
Camera
CardboardBox
Miscellaneous Body Decoupling ( #38958 )
2025-08-06 15:01:20 -04:00
Cargo
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
CartridgeLoader
Cleanup - Use RemoveAllChildren() over DisposeAllChildren() ( #39848 )
2025-09-23 15:40:48 +12:00
Changeling
Feature/door remote radial ( #36378 )
2025-10-21 12:16:38 +00:00
Changelog
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
CharacterInfo
Charges
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
Chasm
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Chat
Admin alerts now link players with tpto ( #40472 )
2025-10-27 02:40:07 +00:00
Chemistry
Move ChemMaster buffer sort button out of transfer/discard button group ( #41018 )
2025-10-21 23:56:30 +00:00
Clickable
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Clock
Cleanup more SpriteComponent warnings (part 2) ( #37522 )
2025-05-17 13:02:36 +10:00
Cloning
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
CloningConsole /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Clothing
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
CombatMode
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Commands
Convert a few debugging commands and the mapping setup command to LEC. ( #38589 )
2025-07-28 18:29:15 +02:00
Communications
Various UI warnings cleanup ( #36169 )
2025-04-10 20:47:05 +10:00
Computer
Remove unused IoC dependency references. ( #31704 )
2024-09-01 23:22:50 +02:00
Configurable
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Construction
[PRIORITY NEGATIVE ONE/STABLE HOTFIX] ADMIN NOTES CANNOT BE ACCESSED ( #40863 )
2025-10-12 23:52:26 +02:00
ContextMenu /UI
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Cooldown
Update content to remove redundant Robust math types ( #38930 )
2025-07-22 12:29:17 +02:00
Crayon
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Credits
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
CrewManifest
Cleanup - Use RemoveAllChildren() over DisposeAllChildren() ( #39848 )
2025-09-23 15:40:48 +12:00
CriminalRecords
Criminal console status expansion ( #36244 )
2025-10-21 08:44:50 +00:00
Cuffs
Cleanup more SpriteComponent warnings (part 2) ( #37522 )
2025-05-17 13:02:36 +10:00
Damage
Update DamageableSystem to modern standards ( #39417 )
2025-10-27 19:53:04 +00:00
DamageState
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
DebugMon
Fix coords monitor in replays ( #29512 )
2024-06-27 16:58:51 +02:00
Decals
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Delivery
Validate remaining ProtoId strings ( #38747 )
2025-07-04 22:55:45 +02:00
DeviceLinking
DeviceNetwork
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Dice
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
DisplacementMap
Allow Vulps With Human Hair To Be Shaved Without Clyde Joining The Circus ( #40171 )
2025-09-07 16:36:38 +02:00
Disposal
Remove the remaining CheckButtons ( #41073 )
2025-10-30 20:59:16 +00:00
DoAfter
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Doors
Fix emag sparking animation on doors ( #40350 )
2025-10-14 23:13:40 +00:00
Dragon
Cleanup more SpriteComponent warnings (part 2) ( #37527 )
2025-05-17 13:29:03 +10:00
Drowsiness
refactor: rework the new status effect system to use containers ( #38915 )
2025-07-12 19:49:58 +03:00
Drugs
refactor: rework the new status effect system to use containers ( #38915 )
2025-07-12 19:49:58 +03:00
Drunk
Fix Being Drunk! ( #41002 )
2025-10-21 20:12:36 +00:00
Effects
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Electrocution
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
Emp
Predict EMPs ( #39802 )
2025-10-04 11:24:42 +00:00
Ensnaring
remove empty file ( #38001 )
2025-06-01 11:24:13 -04:00
Entry
Clean up TitleWindowManager.cs ( #36327 )
2025-10-14 22:13:32 +00:00
Eui
removed obsolete netmessage creator ( #33542 )
2024-11-25 22:39:10 +11:00
Examine
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Explosion
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Eye
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Fax
Fix refresh button in fax machine ( #41024 )
2025-10-21 22:01:22 +00:00
Flash
reduced motion flash effect version 3 ( #37824 )
2025-07-10 11:30:58 +02:00
FlavorText
Fluids
Cleanup more SpriteComponent warnings (part 1) ( #37508 )
2025-05-16 17:42:05 -04:00
Forensics
Turn some implants into triggers ( #39364 )
2025-08-06 12:52:11 -07:00
Fullscreen
Gameplay
Improve sprite fading behaviour ( #35863 )
2025-04-03 09:58:05 +03:00
GameTicking /Managers
Clean up TitleWindowManager.cs ( #36327 )
2025-10-14 22:13:32 +00:00
Gateway /UI
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Ghost
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
GhostKick
GPS
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Graphics
Fix render target caching in overlays ( #40181 )
2025-09-21 17:16:17 +12:00
Gravity
Cleanup warnings in GravitySystem ( #37388 )
2025-05-12 17:46:23 -04:00
Guidebook
Adds a guidebook reference table for silicon lawsets ( #38225 )
2025-10-13 11:44:42 +00:00
Hands
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
HealthAnalyzer /UI
Update DamageableSystem to modern standards ( #39417 )
2025-10-27 19:53:04 +00:00
Holiday
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Holopad
Update content to remove redundant Robust math types ( #38930 )
2025-07-22 12:29:17 +02:00
HotPotato
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Humanoid
Attempt to fix all unlocalized lines ( #40284 )
2025-10-10 21:57:38 +00:00
IconSmoothing
Cleanup warnings in IconSmoothSystem ( #37337 )
2025-05-11 09:40:38 -04:00
IgnitionSource
predict IgnitionSourceComponent ( #36310 )
2025-04-06 17:54:47 -07:00
Implants
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Info
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Input
Adds smart equip to pocket 1, pocket 2, and suit storage slots ( #37975 )
2025-10-04 01:33:59 +00:00
Instruments
Remove the remaining CheckButtons ( #41073 )
2025-10-30 20:59:16 +00:00
Interactable
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Interaction
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Inventory
Make CuffableComponent and CuffableSystem not Crash (Hopefully) ( #39123 )
2025-11-01 13:22:13 +00:00
IoC
Remove static IoC from client & server EntryPoint ( #40562 )
2025-10-02 14:32:56 +00:00
ItemRecall
Wizard Item Recall Spell ( #34411 )
2025-02-08 16:56:08 -05:00
Items
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Jittering
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Kitchen
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Kudzu
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Labels
Hand labeler UI improvements ( #40318 )
2025-10-23 15:15:42 +00:00
LateJoin
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Lathe
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
Launcher
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Light
Fix render target caching in overlays ( #40181 )
2025-09-21 17:16:17 +12:00
Lightning /Components
Lobby
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Lock /Visualizers
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
MachineLinking /UI
Remove unused IoC dependency references. ( #31704 )
2024-09-01 23:22:50 +02:00
Machines
Add multipart machines system ( #35969 )
2025-06-02 17:02:41 +03:00
Magic
Wizard Staff of Animation ( #34649 )
2025-02-12 23:46:02 -05:00
MagicMirror
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
MainMenu
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Mapping
Cleanup - Use RemoveAllChildren() over DisposeAllChildren() ( #39848 )
2025-09-23 15:40:48 +12:00
Maps
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix ( #34944 )
2025-02-11 21:06:43 +11:00
MapText
Markers
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
MassMedia
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Materials
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Mech
Cleanup more SpriteComponent warnings (part 6) ( #37607 )
2025-05-20 01:52:03 +02:00
Medical
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
MedicalScanner
Message
Remove calls to FormattedMessage obsolete methods ( #31706 )
2024-09-01 13:00:53 +02:00
Mind
Mining
Cleanup more SpriteComponent warnings (part 6) ( #37607 )
2025-05-20 01:52:03 +02:00
Morgue
predict morgue and crematorium ( #39293 )
2025-08-21 16:49:50 -07:00
MouseRotator
Fix mouse rotator error spam ( #39071 )
2025-07-20 01:16:40 +02:00
Movement
Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix ( #35087 )
2025-08-18 11:22:02 -07:00
NetworkConfigurator
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Ninja /Systems
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
NodeContainer
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-06-17 20:08:12 +02:00
NPC
Attempt to fix all unlocalized lines ( #40284 )
2025-10-10 21:57:38 +00:00
Nuke
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
NukeOps
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Nutrition /EntitySystems
Delete DrinkComponent, migrate prototypes to EdibleComponent ( #40308 )
2025-09-12 15:26:56 -07:00
Objectives /Systems
Options
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Orbit
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Outline
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Overlays
Update DamageableSystem to modern standards ( #39417 )
2025-10-27 19:53:04 +00:00
Paper
Fix style on paper editing background ( #41009 )
2025-10-21 22:21:32 +00:00
Parallax
Cleanup warnings: CS0649 ( #38797 )
2025-07-13 20:35:20 +02:00
ParticleAccelerator
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
PDA
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Physics
fix NetEntity datafield in JointVisualsComponent ( #39987 )
2025-10-10 23:59:56 +00:00
Pinpointer
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Placement /Modes
Players
Antag Rolebans ( #35966 )
2025-09-17 23:59:07 +02:00
Playtime
docs: update comment on config saving in tests ( #39438 )
2025-08-07 01:17:20 +02:00
PneumaticCannon
Pointing
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Points
Polymorph /Systems
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Popups
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Power
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
PowerCell
fix: don't default to uncharged sprite state for cells ( #38730 )
2025-07-04 12:15:24 -04:00
Projectiles
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Radiation
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Radio
move all the radio components and system to Shared ( #40293 )
2025-09-12 01:26:47 +02:00
RatKing
RCD
Fix RCD errors ( #40278 )
2025-09-20 12:05:57 -07:00
Remotes
Feature/door remote radial ( #36378 )
2025-10-21 12:16:38 +00:00
Replay
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Research
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Resources
Revenant
Generic Numeric Alerts ( #38370 )
2025-06-21 20:59:37 +03:00
Revolutionary
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
Robotics
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Roles
Add codeword highlighting ( #30092 )
2024-08-23 11:14:38 +02:00
Rootable
Add Diona rooting ( #32782 )
2025-06-04 12:52:59 +02:00
Rotation
Fix horizontal space men in replays ( #39338 )
2025-08-02 22:20:17 +02:00
RoundEnd
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Salvage
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Sandbox
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Screenshot
Cleanup warnings in ScreenshotHook ( #36637 )
2025-04-16 23:51:38 +02:00
Security
Fix prisoner closet UI not working ( #37558 )
2025-05-18 12:00:45 +10:00
SensorMonitoring
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Sericulture
Shuttles
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Silicons
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Singularity
Predict EmitterSystem ExamineEvent and GetVerbsEvent ( #39318 )
2025-08-01 19:40:15 +02:00
SmartFridge
Implement SmartFridge functionality ( #38648 )
2025-07-20 23:21:28 -04:00
Smoking
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Sound
Speech /EntitySystems
SprayPainter
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Sprite
Move scale command to content and turn it into a toolshed command ( #39349 )
2025-08-06 14:33:21 +02:00
SSDIndicator
Stack
Stack System Cleanup ( #38872 )
2025-10-25 14:40:48 +00:00
Station
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
StationRecords
fix species name in station records ( #36217 )
2025-10-21 11:07:23 +00:00
StatusIcon
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Stealth
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Sticky /Visualizers
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Storage
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
Store /Ui
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
Strip
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Stunnable
Crawling Part 1: The Knockdownening ( #36881 )
2025-07-20 01:54:42 +02:00
Stylesheets
Move Monotone button, checkbox styles out of StyleNano and into sheetlets ( #41120 )
2025-10-27 21:24:19 +01:00
SubFloor
HandsSystem Refactor ( #38438 )
2025-06-25 15:13:03 +02:00
SurveillanceCamera
Predict EMPs ( #39802 )
2025-10-04 11:24:42 +00:00
Tabletop
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Telephone
Holopads ( #32711 )
2024-12-17 20:18:15 +01:00
Teleportation
Wizard Teleport Scroll (Teleport Location ECS) ( #36424 )
2025-04-28 19:42:24 +02:00
Temperature /Systems
Entity effects ECS refactor ( #40580 )
2025-10-12 21:23:42 +00:00
TextScreen
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
Thief
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Throwing
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Tips
Cleanup warnings in TippyUIController ( #37378 )
2025-05-12 22:21:52 +02:00
Toggleable
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-05-30 19:53:56 -04:00
Tools
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Traits
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-18 11:43:30 +10:00
Trigger
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TurretController
Cleanup some misc warnings ( #37904 )
2025-05-28 12:45:38 -04:00
Turrets
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-05-26 16:00:50 +03:00
UserInterface
Update DamageableSystem to modern standards ( #39417 )
2025-10-27 19:53:04 +00:00
VendingMachines
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Verbs
Cleanup - Use RemoveAllChildren() over DisposeAllChildren() ( #39848 )
2025-09-23 15:40:48 +12:00
Viewport
Revert engine reverties ( #34968 )
2025-02-08 17:17:55 +11:00
VoiceMask
Voice Mask refactor ( #30798 )
2024-09-26 18:55:59 +02:00
Voting
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Wall
Weapons
Fix client crash in MeleeWeaponSystem ( #41121 )
2025-10-31 00:11:20 +00:00
Weather
Roof data rework ( #35388 )
2025-02-23 18:23:00 +11:00
Wieldable
Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix ( #35087 )
2025-08-18 11:22:02 -07:00
Wires
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Xenoarchaeology
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
Zombies
Cleanup more SpriteComponent warnings (part 6) ( #37607 )
2025-05-20 01:52:03 +02:00
AssemblyInfo.cs
Add admin ui tests ( #40914 )
2025-10-15 12:14:48 +00:00
Content.Client.csproj
Treat duplicate dependency warnings as errors ( #38480 )
2025-06-22 00:25:20 +02:00
Content.Client.csproj.DotSettings
GlobalUsings.cs
Program.cs
STAThread client content start ( #34212 )
2025-01-15 01:07:24 +01:00