fish-station/Content.Server/GameTicking
Leon Friedrich b675bdb789
Move Access & AccessReader to shared. (#5798)
* git mv

* Move Access Component & system.

- Name space changes
- Rename AccessReader to AccessReaderComponent
- Also need an abstract TryGetSlot function for SharedInventoryComponent

* better TryGetSlot

* Ah yes, tests exist.
2021-12-25 20:07:28 -08:00
..
Commands Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
Events Cache the last 3 rounds of admin logs in memory 2021-12-25 02:07:12 +01:00
Presets Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
Rules Add AntagPrototype to TraitorRole and Fix traitors choice logic (#5861) 2021-12-26 14:13:37 +11:00
GameTicker.cs Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
GameTicker.CVars.cs Makes map vote and roundstart smart about player count. (#5418) 2021-11-20 11:32:07 -07:00
GameTicker.GamePreset.cs Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
GameTicker.GameRule.cs Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
GameTicker.JobController.cs Fix the job overflow crash (#5560) 2021-11-26 15:51:00 -07:00
GameTicker.Lobby.cs Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
GameTicker.LobbyMusic.cs Fix server lobby music exception. 2021-10-02 11:26:52 +02:00
GameTicker.Player.cs Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
GameTicker.RoundFlow.cs Fix roundstart being called multiple times. 2021-12-21 22:20:17 +01:00
GameTicker.Spawning.cs Move Access & AccessReader to shared. (#5798) 2021-12-25 20:07:28 -08:00
GameTicker.StatusShell.cs Fix crash when getting server status 2021-06-20 17:38:05 +02:00
GameTicker.Updates.cs Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
ManifestEntry.cs Game ticker now has a job assignment system. 2020-01-19 19:08:35 +01:00