fish-station/Content.Server/Tabletop
metalgearsloth fe7b96147c
Biome rework (#37735)
* DungeonData rework

Back to fields, serializes better, just make new layers dumby.

* wawawewa

* Fix this

* Fixes

* Port the work over

* wawawewa

* zoom

* Kinda workin

* Adjust wawa

* Unloading work

* Ore + entitytable fixes

Iterate every dungeon not just last.

* Big shot

* wawawewa

* Fixes

* true

* Fixes

# Conflicts:
#	Content.Server/Procedural/DungeonJob/DungeonJob.cs

* wawawewa

* Fixes

* Fix

* Lot of work

* wawawewa

* Fixing

* eh?

* a

* Fix a heap of stuff

* Better ignored check

* Reserve tile changes

* biome

* changes

* wawawewa

* Fixes & snow

* Shadow fixes

* wawawewa

* smol

* Add layer API

* More work

* wawawewa

* Preloads and running again

* wawawewa

* Modified

* Replacements and command

* Runtime support

* werk

* Fix expeds + dungeon alltiles

* reh

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-07-03 00:36:06 -04:00
..
Components Replace string data fields with LocId where relevant (#20883) 2023-10-10 23:06:24 -04:00
TabletopBackgammonSetup.cs
TabletopCheckerSetup.cs refactor checkerboard (#18359) 2023-09-03 16:16:09 +10:00
TabletopChessSetup.cs
TabletopEmptySetup.cs
TabletopHologramComponent.cs
TabletopParchisSetup.cs
TabletopSession.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
TabletopSessionPlayerData.cs
TabletopSetup.cs
TabletopSystem.cs Biome rework (#37735) 2025-07-03 00:36:06 -04:00
TabletopSystem.Map.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
TabletopSystem.Session.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00