fish-station/Content.Server/GameObjects/EntitySystems
Víctor Aguilera Puerto fedc0ad71c Adds playable instruments, IDropped, IHandSelected and IHandDese… (#368)
* Instrument test.

* Midi stuff

* Some more work

* This actually works now!

* update

* Midi Audio works!

* Lots of stuff, and cool interfaces for items

* Update

* Fix a few things

* It just works

* Move textures to another folder, remove placeholder description from instruments

* Fix warning

* Use renderer enum

* Instruments now use DisposeRenderer method, and send MidiEvents as they receive them. Deletes InstrumentSystem whoo.

* Fix incorrect sprite paths

* Instruments take midi file size check into account when enabling/disabling midi playback buttons

* Fix crash when pressing drop on empty hand.

* Use new renderer return values for midi/input

* Xylophones are no longer handheld instruments, fix their sprites.

* Use new API

* Remove nfluidsynth from solution

* Timing information

* Use IGameTiming.CurTime for timestamps instead
2019-11-25 00:11:47 +01:00
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Click Adds playable instruments, IDropped, IHandSelected and IHandDese… (#368) 2019-11-25 00:11:47 +01:00
ActionBlockerSystem.cs Adds playable instruments, IDropped, IHandSelected and IHandDese… (#368) 2019-11-25 00:11:47 +01:00
ActSystem.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
AiSystem.cs AI Wander & Barker (#286) 2019-08-10 14:19:52 +02:00
CellChargerSystem.cs Add power cell and weapon chargers (#430) 2019-11-21 23:48:56 +01:00
CombatModeSystem.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
DoorSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
HandHeldLightSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
HandsSystem.cs Adds playable instruments, IDropped, IHandSelected and IHandDese… (#368) 2019-11-25 00:11:47 +01:00
HungerSystem.cs Make nutrition less harsh (#439) 2019-11-17 02:26:31 +01:00
LatheSystem.cs Lathes (#207) 2019-04-26 15:51:05 +02:00
MedicalScannerSystem.cs Added medical scanner (#338) 2019-09-18 20:24:55 +02:00
MeleeWeaponSystem.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
MoverSystem.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
PortalSystem.cs Add basic teleportation and portals (#269) 2019-07-19 10:09:33 +02:00
PowerApcSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PowerSmesSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PowerSystem.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
ProjectileSystem.cs Don't let bullets fly forever. Give them 10 seconds until deleted. 2019-08-13 23:43:44 +02:00
ResearchSystem.cs Adds Research, unlockable technologies, Protolathes... (#264) 2019-09-03 22:51:19 +02:00
StomachSystem.cs Make nutrition less harsh (#439) 2019-11-17 02:26:31 +01:00
StorageSystem.cs Interaction rework. 2019-05-16 15:51:32 +02:00
TemperatureSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
ThirstSystem.cs Make nutrition less harsh (#439) 2019-11-17 02:26:31 +01:00
TriggerSystem.cs Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247) 2019-06-07 13:15:20 +02:00
VerbSystem.cs Server-side GlobalVerbs now work when used (#455) 2019-11-23 20:11:50 +01:00
WeaponCapacitorChargerSystem.cs Add power cell and weapon chargers (#430) 2019-11-21 23:48:56 +01:00
WelderSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00