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increase scram implant radius to useful range (#45029)
* increase scram implant radius to useful range * code review --------- Co-authored-by: Rory Flowers <roryflowers@github> Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
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@ -16,7 +16,7 @@ public sealed partial class ScramOnTriggerComponent : BaseXOnTriggerComponent
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/// Up to how far to teleport the entity. Represented with X as Min Radius, and Y as Max Radius
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/// </summary>
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[DataField, AutoNetworkedField]
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public Vector2 TeleportRadius = new (10f, 15f);
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public Vector2 TeleportRadius = new (15f, 50f);
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/// <summary>
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/// the sound to play when teleporting.
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