Commit graph

16 commits

Author SHA1 Message Date
Whatstone
d9ffbf1d03
Cleanup: AppearanceSystem.TryGetData to AppearanceChangeEvent.TryGetData (#45373)
* First impl. of appearance TryGetData cleanup

* Handful of fixes

* DamageVisuals: fix HandleDamage call, inheritdoc

* bunch of unused AppearanceSystem instances

* Handful more unused appearance systems, inheritdoc

* JetpackSystem: Ent<T>

* cleanup roundup, more Ent<T>

* a few lingering AppearanceSystem.TryGetData calls

* more lingering AppearanceData access

* Remove unnecessary inheritdoc

* once again, with feeling
2026-10-05 00:45:37 +00:00
Whatstone
a023e5784c
Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
DrSmugleaf
65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00
ScarKy0
6b8842c44d
Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Tayrtahn
be6078557a
Cleanup warnings in RevenantSystem (#37430)
Cleanup warnings in RevenantSystem
2025-05-14 00:22:25 +02:00
Nemanja
8a95cb186c
Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Nemanja
d576f5cbbb
dynamic alert sprites (#25452)
* dynamic alert sprite

* fix fat cooldowns
2024-03-28 17:32:56 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
metalgearsloth
99b77bc2d3
Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Visne
5a5a3afbb1
Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
metalgearsloth
bae7b8d0d8
Content struct enumerators (#11894) 2022-11-07 03:33:44 +11:00
Nemanja
3c3ee60dd2
Revenant 2: Electric Boogaloo (#11510)
* revenant 2: electric boogaloo

* revevent

* oversights

* Update RevenantSystem.Abilities.cs

* names

* no shoote stouhg walls
2022-09-28 21:30:48 -05:00
Nemanja
d7e0b70e2c
revenant cleanup (#10662) 2022-08-18 17:04:23 -07:00
Nemanja
2152914acc
Generalized Store System (#10201) 2022-08-16 21:34:25 -07:00
Nemanja
3e1cf73469
Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00