Commit graph

37 commits

Author SHA1 Message Date
Dmitry
b1861ffb69 merge remote wizden/master 2026-09-30 12:42:28 +07:00
AftrLite
42729fe109
Add support for dialogue variation for SpeakOnActionSystem (#46106)
* add support for dialogue variation for SpeakOnAction

* Requested Changes - replace random with PredictedRandom

* Requested Changes - use ProtoMan instead of dependency on IprototypeManager

* adjust field name, un-nullify speakchance, add the system's functionality to Fireball

* Update Content.Shared/Speech/EntitySystems/SpeakOnActionSystem.cs

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>

---------

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
2026-09-22 01:35:19 +00:00
Dmitry
ab0d589756 merge remote wizden/master 2026-09-20 03:32:36 +07:00
korczoczek
ca15929d85
Un-hardcode full replacement punctuation (#45815)
* change system

* but like for real

* adjust replacement words

* remove stray newline

* pls no paradox clone haisen

* minor changes

---------

Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
2026-09-18 22:35:22 +00:00
Dmitry
73ffef2ac0 merge remote wizden/master 2026-09-17 23:33:06 +07:00
Whatstone
a023e5784c
Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Dmitry
dc5c360d8c Merge remote-tracking branch 'space-wizards/master' into upstream3 2026-08-22 20:44:58 +07:00
poklj
69cd0c67f6
Fix Emote Sounds not loading in vocalsystem (#45534)
* Fix Emote Sounds not loading in vocalsystem

* also fix emote action

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-08-21 22:49:19 +00:00
Dmitry
aab252a2f5 merge remote wizden/master 2026-08-20 15:22:12 +07:00
DrSmugleaf
65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00
Dmitry
eb41038da4 merge remote wizden/master 2026-08-08 18:11:19 +07:00
Dmitry
9bf158f936 merge remote wizden/master 2026-08-04 18:46:40 +07:00
Whatstone
c89c01afc0
Bugfix: You can once again hear when you talk. (#45112)
* Unpredict your speech noise

* unpredict wilhelm
2026-08-03 15:07:50 +00:00
Pok
b38e363d41
Muted StatusEffects (#43668)
* MutedStatusEffects

* Update species_base.yml

* System

* refactor

* yml fix

* fix component

* review

* fix yml

* Update disabilities.yml

* StatusEffectMuted -> TraitStatusEffectMuted

* Update misc.yml

* merge

* RemoveStatusEffect

* more review

* cleanup

* merge

* oops

* Send it

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-07-30 03:52:56 +00:00
Dmitry
464995ba22 fix 2026-07-30 05:24:08 +07:00
Dmitry
3a9db586ff merge remote wizden/master 2026-07-30 05:04:04 +07:00
Pok
7a8fab78e3
Move Accents to Shared v2 (#44772)
* move-accents-to-shared

* Update AccentSystem.cs

* Update ListeningSystem.cs

* aaaaaa

* Update AccentSystem.cs

* oh god

* aaooao

* //

* review

* fix

* Update VocalSystem.cs
2026-07-25 22:29:39 +00:00
Pok
92ee7e721b
Accents Relay Fix (#44768)
* accents-fix

* Update InventorySystem.Relay.cs
2026-07-19 20:08:50 +00:00
SlamBamActionman
414e64db25
Move all accents into being RelayAccentSystems, add InventoryRelayedEvent support (#43008)
* Refactor accents a little

* Fix Linter

* Make T happy

* Aaaand fix linter

* Add RelayAccentsComponent

* Update into RelayAccentSystem

* Fix unnecessary override and slurred

* Fix some spacing and formatting

* Update a comment

* Review changes

* cleaning

* partial

* aoao

* destruction

---------

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
2026-07-19 00:51:54 +00:00
Pieter-Jan Briers
5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00
Pok
d74f891288
AllCaps accent and refactoring (#43666)
* AllCapsStatusEffects

* refactor

* review

* two minor changes

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-25 01:59:28 +00:00
slarticodefast
ee9d1032bb
Move ChatSystem.Emotes to shared (#40866)
* move to shared

* entity effect to shared

* refactor: whitespaces+xml-doc typo fixups

* refactor: a little bit more of xml-doc typos fixups

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-10-13 18:06:01 +00:00
Princess Cheeseballs
6b73d320b9
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678)
* The only commit that matters

* I had to stop playing with my cat to push this change

* Yaml removal

* Proper drunk status effect and remove shitcode

* Review changes

* whoops

* Whoops x2

* Update master fix merge conflicts

* Fix merge conflicts

* Dunk Component kill

* MORE RELAYS

* Holy fucking breaking changes

* Ough

* 46 file diff

* Fix bad commits

* Erm what the test fail?

* Fix those last two

* Merge conflicts

* Me when I fix the merge conflicts

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-18 16:26:29 -04:00
Tayrtahn
c565b44965
Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814)
* The easy ones

* For certain values of easy

* Easy test

* Hair

* Fix sandbox violations

* Sort usings
2025-07-07 21:57:05 +02:00
J
7b352643d5
Refactor magic speak system to be a component added to actions (#36328) 2025-05-04 13:34:19 -04:00
Tayrtahn
2d6d2aba0b
Hackable intercoms (#23984)
* Enable wire interface for intercom

* Implement BlockListening component and system

* Implement ListenWireAction

* Added cooldown/overload to mic wire pulse

* Properly persist voicemask settings when user already has one.

* Addressed requested changes

* Added wire panel open/closed visuals
2024-01-14 16:37:28 +11:00
Tayrtahn
b8de514237
Cuttable speaker wire for vending machines (#23873)
Implement SpeechWireAction
2024-01-12 01:03:02 -07:00
Vordenburg
7582474f1a
Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
HerCoyote23
d1a0f5f09e
Set max length of battlecry to 12 chars. (#16958)
* Set max length of battlecry to 12 chars. Deleted a duplicate file.

* Also cleanup some leftovers
2023-05-30 12:57:53 -05:00
HerCoyote23
e45dd96af9
Northstar Gloves (#16021)
* Added Gloves of North Star, no sprite or talking yet...

* Added sprites for the gloves of the north star...

* Replaced more placeholder sprites for northstar gloves...

* Added gloves of the north star to uplink...

* Added speech on hit, not yet configureable

* Not functional yet, but a step in the right direction I hope...

* IT WORKS!!

* Licensing and cleanup

* Reduced attack speed, changed from chat to popup, added some admin logging. It was causing too much adminlog spam otherwise

* Reorganized some files, final build??

* Changed the adminlog type from Verb to new type ItemConfigure

* More cleanup, fix sprite reference maybe

* Keronshb's suggestions, fixed some stuff, made hit sound use the meaty punch sfx

* Adds support for hiding speak/whisper/emote from adminlogs, makes northstar speak again!

* Some file shuffling, some of Keronshb's requests. Might appear a bit funky in github because vscode kept duplicating files for some reason and I had to delete them

* Made it work with the latest changes on Master

* Final? cleanup, upped dmg to 8, made ui not activate on activateinhand, instead you need to right click

* Set value to 0 credits, that's all

* Well that was much easier than I made it out to be. Now you can only activate the gloves with right click, no more mispredicts.

* Update MeleeWeaponSystem.cs

Iunno why this got changed in the first place, but I'm changin it back

* emptycommit

* emptycommit

* The tiny fixening
2023-05-23 14:12:30 -04:00
Ilushkins33
e808a02856
Stuttering during blood loss. (#15153)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-05 23:46:52 +10:00
keronshb
0f7e7da450
Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
Leon Friedrich
c25f2e6283
Drunk Shader (#8910)
Co-authored-by: Kara D <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:33:25 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Acruid
5b1cd2dd96
ECSatize AlertsSystem (#5559) 2022-01-05 19:19:23 +11:00
pointer-to-null
090e74792c
Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
Vera Aguilera Puerto
3001ea38cc
Add-d-ds s-s-stut-ttering t-to the g-gam-me (#4901) 2021-10-17 01:23:31 +02:00