Morb0
3ab6d3ef71
Merge remote-tracking branch 'wizards/master' into upstream-sync
...
# Conflicts:
# .github/workflows/publish.yml
# Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
# Content.Server/GameTicking/GameTicker.Player.cs
# Content.Server/VoiceMask/VoiceMaskComponent.cs
# Content.Server/VoiceMask/VoiceMaskSystem.Equip.cs
# Content.Server/VoiceMask/VoiceMaskSystem.cs
# Content.Server/VoiceMask/VoiceMaskerComponent.cs
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Entities/Clothing/Masks/specific.yml
# Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml
# Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Roles/Jobs/Command/captain.yml
# Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
# Resources/Prototypes/Roles/Jobs/Engineering/chief_engineer.yml
# Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
# Resources/Prototypes/Roles/Jobs/Science/research_director.yml
# Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
# Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml
# Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
# Resources/Textures/Objects/Misc/bureaucracy.rsi/paper_stamp-psychologist.png
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over0.png
# Resources/Textures/Tiles/attributions.yml
# Resources/Textures/Tiles/blue_circuit.png
# Resources/Textures/Tiles/green_circuit.png
# Resources/Textures/Tiles/steel.png
2024-10-04 19:47:54 +03:00
Leon Friedrich
f1f1fc1dc3
Add interaction rate limits ( #32527 )
...
* Move PlayerRateLimitManager to shared
* Add interaction rate limits
* uncap tests
2024-09-29 22:19:00 +10:00
Morb0
7990ca8f46
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Entities/Mobs/Player/human.yml
# Resources/Prototypes/Loadouts/Miscellaneous/trinkets.yml
# Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Roles/Jobs/Command/captain.yml
# Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
# Resources/Prototypes/Roles/Jobs/Engineering/chief_engineer.yml
# Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
# Resources/Prototypes/Roles/Jobs/Science/research_director.yml
# Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
# Resources/Textures/Clothing/Mask/sadmime.rsi/meta.json
# Resources/Textures/Clothing/Mask/scaredmime.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coat.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatatmos.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcargo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatce.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcentcom.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatchem.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcmo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatengi.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatgen.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathop.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathos.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathydro.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatjani.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmed.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmime.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatminer.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatparamed.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatqm.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrd.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrobo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsci.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsec.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatviro.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/meta.json
2024-08-08 01:38:43 +03:00
DrSmugleaf
54d5bd266c
Add mapping editor ( #23427 )
...
* Add mapping editor (#757 )
* Remove mapping actions, never again
* Cleanup actions system
* Jarvis, remove all references to CM14
* Fix InventoryUIController crashing when an InventoryGui is not found
* Rename mapping1 to mapping
* Clean up context calls
* Add doc comments
* Add delegate for hiding decals in the mapping screen
* Jarvis mission failed
* a
* Add test
* Fix not flushing save stream in mapping manager
* change
* Fix verbs
* fixes
* localise
---------
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-08-04 13:31:45 +10:00
Morbo
44a22c928d
Merge remote-tracking branch 'refs/remotes/upstream/master' into master-syndie
...
# Conflicts:
# Content.Client/Entry/EntryPoint.cs
# Content.Client/IoC/ClientContentIoC.cs
2024-06-27 18:13:54 +03:00
Pieter-Jan Briers
ced15b7934
Fix coords monitor in replays ( #29512 )
...
The F3 coords manager is blocked if you're not an admin. This check happened even when playing a replay, where you actually aren't. There's now a check to make sure you are actually server-connected-to-game before running the logic.
Also moved it to a manager because this *shouldn't be a bloody entity system in the first place*.
2024-06-27 16:58:51 +02:00
Morb0
9888f8fa57
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# .github/CODEOWNERS
# Content.Client/Administration/UI/Tabs/PanicBunkerTab/PanicBunkerTab.xaml.cs
# Content.Client/Lobby/LobbyUIController.cs
# Content.Server/Administration/Systems/AdminSystem.cs
# Content.Server/Connection/ConnectionManager.cs
# Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
# Content.Shared/Administration/Events/PanicBunkerChangedEvent.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/duffelbag.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml
# Resources/Prototypes/Entities/Mobs/base.yml
# Resources/Prototypes/Roles/Antags/nukeops.yml
# Resources/Prototypes/Roles/Antags/revolutionary.yml
# Resources/Prototypes/Roles/Antags/traitor.yml
# Resources/Prototypes/Roles/Antags/zombie.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/ServerInfo/Guidebook/Antagonist/Traitors.xml
# Resources/ServerInfo/Guidebook/Cargo/Cargo.xml
# Resources/ServerInfo/Guidebook/Cargo/CargoBounties.xml
# Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
# Resources/ServerInfo/Guidebook/Controls/Controls.xml
# Resources/ServerInfo/Guidebook/Controls/Radio.xml
# Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
# Resources/ServerInfo/Guidebook/Engineering/Fires.xml
# Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
# Resources/ServerInfo/Guidebook/Jobs.xml
# Resources/ServerInfo/Guidebook/Medical/Chemist.xml
# Resources/ServerInfo/Guidebook/Medical/Medical.xml
# Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml
# Resources/ServerInfo/Guidebook/Science/Science.xml
# Resources/ServerInfo/Guidebook/Security/Security.xml
# Resources/ServerInfo/Guidebook/Service/Bartender.xml
# Resources/ServerInfo/Guidebook/Service/Chef.xml
# Resources/ServerInfo/Guidebook/SpaceStation14.xml
# Resources/ServerInfo/Guidebook/Survival.xml
# Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2024-06-14 19:48:52 +03:00
Nemanja
1333b48747
Convert rules to use guidebook parsing ( #28647 )
2024-06-06 03:11:26 -04:00
Morb0
49bb4deaba
Fix upstream
2024-05-15 19:36:04 +03:00
Morb0
d97a09543d
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Content.Client/IoC/ClientContentIoC.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.IntegrationTests/Tests/Preferences/ServerDbSqliteTests.cs
# Content.Server/Preferences/Managers/ServerPreferencesManager.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Preferences/Loadouts/Effects/GroupLoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/Effects/JobRequirementLoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/RoleLoadout.cs
# Resources/ServerInfo/Guidebook/Engineering/TEG.xml
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/meta.json
2024-05-15 18:53:52 +03:00
metalgearsloth
332f54a3ae
Lobby refactor + species loadouts support ( #27576 )
...
* Vox stuff
* Species loadouts and lobby refactor
The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.
* a
* Bulk changes
* a
* weh
* Character import / export
* finalise
* woops this stuff too
* Also datafield exporting
* comments
* Review
2024-05-12 09:18:21 +10:00
Arthur Asimov
0b621a7b7e
Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync
...
# Conflicts:
# Content.Client/Preferences/ClientPreferencesManager.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
# Content.Server/Preferences/Managers/ServerPreferencesManager.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Preferences/ICharacterProfile.cs
# Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
# Resources/Prototypes/Roles/Jobs/Security/warden.yml
# Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml
# Resources/Textures/Clothing/Hands/Gloves/Color/blue.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/Color/blue.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/icon.png
# Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/color.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/icon.png
# Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/equipped-HAND.png
# Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/icon.png
# Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/icon.png
# Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/equipped-HAND.png
# Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/icon.png
# Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/equipped-HAND.png
# Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/icon.png
# Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/equipped-HAND.png
# Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/icon.png
# Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/white.rsi/icon.png
# Resources/Textures/Clothing/Hands/Gloves/Color/white.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/black.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/blue.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/brown.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/green.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/orange.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/purple.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/red.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/white.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Color/yellow.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/equipped-INNERCLOTHING-reptilian.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/black.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/blue.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/brown.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/darkblue.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/darkgreen.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/green.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/lightbrown.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/lightpurple.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/maroon.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/orange.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/pink.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/red.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/teal.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/white.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/yellow.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/prisoner.rsi/meta.json
2024-04-17 11:57:44 +03:00
metalgearsloth
12766fe6e3
Loadouts redux ( #25715 )
...
* Loadouts redux
* Loadout window mockup
* More workout
* rent
* validation
* Developments
* bcs
* More cleanup
* Rebuild working
* Fix model and loading
* obsession
* efcore
* We got a stew goin
* Cleanup
* Optional + SeniorEngineering fix
* Fixes
* Update science.yml
* add
add
* Automatic naming
* Update nukeops
* Coming together
* Right now
* stargate
* rejig the UI
* weh
* Loadouts tweaks
* Merge conflicts + ordering fix
* yerba mate
* chocolat
* More updates
* Add multi-selection support
* test
h
* fikss
* a
* add tech assistant and hazard suit
* huh
* Latest changes
* add medical loadouts
* and science
* finish security loadouts
* cargo
* service done
* added wildcards
* add command
* Move restrictions
* Finalising
* Fix existing work
* Localise next batch
* clothing fix
* Fix storage names
* review
* the scooping room
* Test fixes
* Xamlify
* Xamlify this too
* Update Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Security/detective.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* ben
* Margins
---------
Co-authored-by: Firewatch <54725557+musicmanvr@users.noreply.github.com>
Co-authored-by: Mr. 27 <koolthunder019@gmail.com>
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
2024-04-16 22:57:43 +10:00
Arthur Asimov
f8d4eea0dc
Merge remote-tracking branch 'wizards/master' into upstream-sync
...
# Conflicts:
# Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/GameTicking/GameTicker.StatusShell.cs
# Content.Server/RoundEnd/RoundEndSystem.cs
# Resources/Prototypes/Datasets/Names/Operation_suffix.yml
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Maps/core.yml
# Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
# Resources/ServerInfo/Guidebook/Science/Robotics.xml
2023-12-03 15:10:26 +03:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Morb0
34a8740819
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# .github/workflows/build-test-release.yml
# Content.Client/Humanoid/HumanoidAppearanceSystem.cs
# Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
# Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
# Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
2023-10-02 02:18:19 +03:00
Morb
195c402ef1
[Major] Moving out Queue, Verifications and Sponsors ( #1435 )
2023-10-01 14:59:40 +03:00
Miro Kavaliou
c06586f942
Added a toggle fullscreen button (default F11) ( #20272 )
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* Added a toggle fullscreen button (default F11)
* Removed un-needed comments
* Review Requested Changes
* Fixed Acidental Spacing Change
* bwoink, removed extraneous code
* nothing, litterally
2023-09-28 18:55:10 -05:00
Morb
5efb0c328f
Cleanup TTS & fix voice preview ( #1458 )
2023-09-27 20:18:18 +03:00
Morb0
636bea81df
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# .github/CODEOWNERS
# Content.Client/Entry/EntryPoint.cs
# Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
# Content.Server/Zombies/ZombifyOnDeathSystem.cs
# Resources/Prototypes/Corvax/Roles/Jobs/Engineering/chief_engineer.yml
# Resources/Prototypes/Datasets/Names/cargo_shuttle.yml
# Resources/Prototypes/Datasets/tips.yml
# Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml
# Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Roles/Jobs/Command/captain.yml
# Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
# Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
# Resources/Prototypes/Roles/Jobs/Science/research_director.yml
# Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/ServerInfo/Guidebook/Science/Robotics.xml
# Resources/Textures/Clothing/Head/Bandanas/brown.rsi/meta.json
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/headlight-equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/headlight-inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/headlight-inhand-right.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/headlight.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/icon.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/meta.json
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/visorlit-equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/visorlit-inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/visorlit-inhand-right.png
# Resources/Textures/Clothing/Head/Helmets/syndicate.rsi/visorlit.png
# Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/inhand-right.png
# Resources/Textures/Effects/speech.rsi/meta.json
# Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
# Resources/Textures/Objects/Misc/stock_parts.rsi/adv_capacitor.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/advanced_matter_bin.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/bluespace_matter_bin.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/capacitor.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/femto_mani.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/matter_bin.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/micro_mani.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/nano_mani.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/pico_mani.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/quadratic_capacitor.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/super_capacitor.png
# Resources/Textures/Objects/Misc/stock_parts.rsi/super_matter_bin.png
# Resources/Textures/Structures/Furniture/chairs.rsi/meta.json
2023-06-19 21:06:28 +03:00
Leon Friedrich
2ef95a3225
Replay client ( #15001 )
2023-06-05 14:44:09 +10:00
faint
69ddbdd9f4
Merge remote-tracking branch 'wizards/master' into upstream-sync
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# Conflicts:
# Content.Client/IoC/ClientContentIoC.cs
# Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
# Resources/Prototypes/secret_weights.yml
2023-05-31 03:26:01 +03:00
metalgearsloth
be14380520
Role ban UI updates ( #16736 )
2023-05-27 14:22:22 +10:00
Morb0
c124b716a3
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Server/Traits/TraitSystem.cs
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Research/technologies.yml
# Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
# Resources/Prototypes/Maps/aspid.yml
# Resources/Prototypes/Maps/bagel.yml
# Resources/Prototypes/Maps/barratry.yml
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/kettle.yml
# Resources/Prototypes/Maps/marathon.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/moose.yml
# Resources/Prototypes/Maps/omega.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/Maps/saltern.yml
# Resources/Prototypes/secret_weights.yml
# Resources/Textures/Objects/Weapons/Melee/cleaver.rsi/inhand-left.png
# Resources/Textures/Objects/Weapons/Melee/cleaver.rsi/inhand-right.png
2023-05-20 13:51:12 +03:00
Leon Friedrich
be0d22ad5e
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
Morb
680b8e2e03
Discord linking ( #963 )
2023-04-07 03:25:38 -07:00
Morbo
82a466f4ff
Merge remote-tracking branch 'upstream/master' into upstream-sync
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# Conflicts:
# Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
# Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
# Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
# Resources/Audio/Announcements/license.txt
# Resources/Prototypes/Entities/Mobs/Customization/Markings/cat_parts.yml
# Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2023-03-07 18:54:29 +03:00
Leon Friedrich
b148bebd60
Equipment verbs & admin inventory access. ( #14315 )
2023-03-06 04:12:08 +11:00
Morbo
35ea494981
Merge remote-tracking branch 'upstream/master' into upstream-sync
...
# Conflicts:
# Content.Client/Entry/EntryPoint.cs
# Content.Client/IoC/ClientContentIoC.cs
# Content.Server/Doors/Components/AirlockComponent.cs
# Content.Server/Fax/FaxMachineComponent.cs
# Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
2023-01-17 22:57:53 +03:00
Leon Friedrich
22d72f56b5
Guidebook Revival ( #13320 )
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* Fix some bugs in stations and do a little cleanup.
* Begin backporting the guidebook.
* wow that's a lot of work.
* More work, gives the monkey some more interactions.
* disco monkye.
* monky
* jobs entry.
* more writing.
* disco
* im being harassed
* fix spacing.
* i hate writing.
* Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
* builds again
* a
* pilfer changes from AL
* fix and remove unused code
* pilfer actual guide changes from AL
* localization
* more error logs & safety checks
* replace controls button with command
* add test
* todos
* pidgin parsing
* remove old parser
* Move files and change tree sorting
* add localization and public methods.
* Add help component/verb
* rename ITag to IDocumentTag
* Fix yml and tweak tooltips
* autoclose tooltip
* Split container
* Fancier-tree
* Hover color
* txt to xml
* oops
* Curse you hidden merge conflicts
* Rename parsing manager
* Stricter arg parsing
tag args must now be of the form key="value"
* Change default args
* Moar tests
* nullable enable
* Even fancier tree
* extremely fancy trees
* better indent icons
* stricter xml and subheadings
* tweak embed margin
* Fix parsing bugs
* quick fixes.
* spain.
* ogh
* hn bmvdsyc
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-01-16 02:42:22 -06:00
Morb
fd9c06a458
TTS (Text-To-Speech) ( #618 )
2023-01-10 18:01:20 -08:00
Morb
fb3f24652e
Revert "Revert "Server join queue ( #583 )"" ( #602 )
2022-11-29 06:41:12 -08:00
Morb
e025a5ded1
Rework sponsor markings ( #593 )
2022-11-27 08:13:01 -08:00
Morb
97973e2ed9
Revert "Server join queue ( #583 )"
...
This reverts commit 84605eacb8 .
2022-11-27 04:09:27 -08:00
Morb
84605eacb8
Server join queue ( #583 )
2022-11-25 23:38:46 -08:00
Morb
9c9af7567e
Sponsors markings ( #552 )
2022-11-15 11:22:06 -08:00
Vera Aguilera Puerto
ebff854c55
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Jezithyr
571dd4e6d5
Hud refactor ( #7202 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
wrexbe
018a96ee88
Merge more UI refactor stuff ( #11277 )
...
* Changelog+options ui controller
* Sandbox UI controller
* Escape menu UI controller
2022-09-14 14:34:48 -07:00
wrexbe
35b90736b7
Minor UI refactor ( #11212 )
2022-09-11 20:42:12 -07:00
Pieter-Jan Briers
e852ada6c8
Play time tracking: Job timers 3: more titles: when the ( #9978 )
...
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-08-07 16:00:42 +10:00
Kara
b9a0894d7c
Event refactor ( #9589 )
...
* Station event refactor
* Remove clientside `IStationEventManager`
we can just use prototypes
* Basic API idea
* Cruft
* first attempt at epicness
* okay yeah this shit is really clean
* sort out minor stuff
* Convert `BreakerFlip`
* `BureaucraticError` + general cleanup
* `DiseaseOutbreak`
* `FalseAlarm`
* `GasLeak`
* `KudzuGrowth`
* `MeteorSwarm`
* `MouseMigration`
* misc errors
* `PowerGridCheck`
* `RandomSentience`
* `VentClog`
* `VentCritters`
* `ZombieOutbreak`
* Rewrite basic event scheduler
* Minor fixes and logging
* ooooops
* errors + fix
* linter
* completions, `RuleStarted` property, update loop fixes
* Tweaks
* Fix #9462
* Basic scheduler update fix, and fixes #8174
* Add test
* UI cleanup
* really this was just for testing
2022-07-10 20:48:41 -05:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
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* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
20kdc
98c2b34512
Redial Button II - Now with magic! ( #8237 )
...
* Redial Button II - Now with magic!
* 15-second timer before redial is allowed
2022-05-21 18:56:18 -07:00
Pieter-Jan Briers
ebfe5e888f
Kick mines (real) ( #8056 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-18 14:07:35 +10:00
Vera Aguilera Puerto
eb54f4b224
Adds Network Resource Uploading for admins. ( #6904 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2022-03-26 12:46:37 +01:00
Leon Friedrich
ff7d4ed9f6
Patched Actions Rework ( #6899 )
...
* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
* fix networking
* Allow action locking
* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich
49ae383f06
Revert "Actions Rework" ( #6888 )
2022-02-25 16:55:18 +11:00