Morb0
0f339baab5
Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync
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# Conflicts:
# Content.Server/Connection/ConnectionManager.cs
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Entities/Stations/base.yml
2024-09-01 22:20:47 +03:00
Winkarst
88dcc831c1
Remove calls to FormattedMessage obsolete methods ( #31706 )
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* Remove FormattedMessage obsolete methods
* Oops
2024-09-01 13:00:53 +02:00
Morb0
7990ca8f46
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Entities/Mobs/Player/human.yml
# Resources/Prototypes/Loadouts/Miscellaneous/trinkets.yml
# Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Roles/Jobs/Command/captain.yml
# Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
# Resources/Prototypes/Roles/Jobs/Engineering/chief_engineer.yml
# Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
# Resources/Prototypes/Roles/Jobs/Science/research_director.yml
# Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
# Resources/Textures/Clothing/Mask/sadmime.rsi/meta.json
# Resources/Textures/Clothing/Mask/scaredmime.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coat.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatatmos.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcargo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatce.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcentcom.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatchem.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcmo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatengi.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatgen.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathop.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathos.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coathydro.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatjani.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmed.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmime.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatminer.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatparamed.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatqm.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrd.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrobo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsci.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsec.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatviro.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterboots.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootscargo.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsengi.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsmed.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssci.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssec.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootssyndicate.rsi/meta.json
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/equipped-FEET.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/icon.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/inhand-left.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/inhand-right.png
# Resources/Textures/Clothing/Shoes/Boots/winterbootsweb.rsi/meta.json
2024-08-08 01:38:43 +03:00
Ed
a95d2257c3
JobRequirement refactor ( #30347 )
...
* refactor JobRequirements
* add profile support
* fix
* Update quartermaster.yml
* sloth fixes
* inport 30208
* Update DepartmentPrototype.cs
* species restriction
* left tweak stick
* stringbuilder is cool!
2024-08-05 14:25:49 +10:00
Morb0
da4af61aee
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
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# Conflicts:
# Content.Shared/Preferences/Loadouts/Effects/GroupLoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/Effects/JobRequirementLoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/Effects/LoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/Effects/PointsCostLoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/Effects/SpeciesLoadoutEffect.cs
# Resources/Prototypes/GameRules/events.yml
# Resources/Textures/Objects/Devices/nuke.rsi/meta.json
2024-06-15 10:39:49 +03:00
metalgearsloth
8f12e90b90
Don't use invalid defaults for loadouts ( #28740 )
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* Don't use invalid defaults for loadouts
At the time it made more sense but now with species specific stuff it's better to have nothing.
* Loadout SetDefault only applies valid loadouts
2024-06-15 16:53:42 +10:00
Thomas
9ebfb1d64f
Fix Loadout Requirements Only Displaying One Requirement ( #28994 )
...
Collect all group effects failed instead of only first one failed
2024-06-14 16:32:39 -04:00
Morb0
49bb4deaba
Fix upstream
2024-05-15 19:36:04 +03:00
Morb0
d97a09543d
Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
...
# Conflicts:
# Content.Client/IoC/ClientContentIoC.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
# Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
# Content.IntegrationTests/Tests/Preferences/ServerDbSqliteTests.cs
# Content.Server/Preferences/Managers/ServerPreferencesManager.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Preferences/Loadouts/Effects/GroupLoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/Effects/JobRequirementLoadoutEffect.cs
# Content.Shared/Preferences/Loadouts/RoleLoadout.cs
# Resources/ServerInfo/Guidebook/Engineering/TEG.xml
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/meta.json
2024-05-15 18:53:52 +03:00
Morb0
72cbcc3a18
Add sponsor loadout effect
2024-05-13 17:45:24 +03:00
metalgearsloth
332f54a3ae
Lobby refactor + species loadouts support ( #27576 )
...
* Vox stuff
* Species loadouts and lobby refactor
The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.
* a
* Bulk changes
* a
* weh
* Character import / export
* finalise
* woops this stuff too
* Also datafield exporting
* comments
* Review
2024-05-12 09:18:21 +10:00
Errant
a62e8701cb
vox oxygen toxicity, respiration changes ( #26705 )
...
* vox oxygen toxicity and related stuff
* Review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-27 20:33:35 +10:00
DrSmugleaf
5eae6335e1
Make remaining IPrototypes partial ( #27157 )
2024-04-20 17:48:38 +10:00
metalgearsloth
12766fe6e3
Loadouts redux ( #25715 )
...
* Loadouts redux
* Loadout window mockup
* More workout
* rent
* validation
* Developments
* bcs
* More cleanup
* Rebuild working
* Fix model and loading
* obsession
* efcore
* We got a stew goin
* Cleanup
* Optional + SeniorEngineering fix
* Fixes
* Update science.yml
* add
add
* Automatic naming
* Update nukeops
* Coming together
* Right now
* stargate
* rejig the UI
* weh
* Loadouts tweaks
* Merge conflicts + ordering fix
* yerba mate
* chocolat
* More updates
* Add multi-selection support
* test
h
* fikss
* a
* add tech assistant and hazard suit
* huh
* Latest changes
* add medical loadouts
* and science
* finish security loadouts
* cargo
* service done
* added wildcards
* add command
* Move restrictions
* Finalising
* Fix existing work
* Localise next batch
* clothing fix
* Fix storage names
* review
* the scooping room
* Test fixes
* Xamlify
* Xamlify this too
* Update Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/Jobs/Security/detective.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
* ben
* Margins
---------
Co-authored-by: Firewatch <54725557+musicmanvr@users.noreply.github.com>
Co-authored-by: Mr. 27 <koolthunder019@gmail.com>
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
2024-04-16 22:57:43 +10:00