* Revert "New not fun meteors (#37716)"
This reverts commit 423b38287b.
* Revert "Add SpawnAfter for SpawnEntitiesBehavior (#41004)"
This reverts commit 308c92b160.
* fard
* hell
* last revert
* forgor
* Hope I'm not forgetting anything...
* They call me the sender the way I'm sending it.
* remove commented out YAML
* last of the slop
* fix test fails
* first batch of test fails
* no more test fails
* make cryo pods work again.
* Make cryo work better-er
* I didn't like that a firesuit helmet was so effective on its own so I decided to be a dick about it.
* review.com
* oop
* actually real quick do this
* fix YAML issues
* IHeatContainer my beloved <3
* borger
* not networked :(
* jackets
* burgeewqjfrwjkhaskfjfsahjkfsahjkfsahjkfsajhkfsa
* utter yaml nonsense
* phishing
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* initial
* final
* this is gonna take a while.....
* more
* progress
* Shrink it
* Revert "Merge branch 'structs/health-bases' into structs/destructible-alwaysinherit"
This reverts commit 88fc74722b95942e1b12482e2346d846f47f2ffc, reversing
changes made to dcade0e7832cb86898ace1e854716b8d894bf366.
* windoors WOW
* okay
* Revert "windoors WOW"
This reverts commit 96bffc71642ec641da37c4cfbe4efeb7efc396fa.
* beds chairs carpets
* Revert "chairs"
This reverts commit 6aecd1e268d86caf509c21b31f6faf2109b977bf.
* a whole lot more
* windows
* break before machines
* random errors
* walls
* more walls
* machines
* Squish thresholds
* misc test fails
* mobs
* test
* self review
* another once over
* revert
* a bunch of changes
* remove squish
* more remove squish
* more self review
---------
Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
* i shitted
* fsasfaasffasfsafsafsafsafsasfasfa
* typo
* remove TODO that I forgot about
---------
Co-authored-by: iaada <iaada@users.noreply.github.com>
* Part one of Vehicles
* Also we need this
* Part 1
* Part 1.1
* And we need this
* Part 2
* Part 2.1
* We REALLY need this
* Part 1 of integration
* Little fix
* Just fixes
* fixes (i'm tired)
* fix
* fix
* Apply suggestions from code review
Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
* update
* fixed
* just for cleaner diff
* just in case
* I think this might be cleaner
* fix
* fix
* upd
* upd
* fix update
* small fix
* upd
* fix test?
* fix?
* remove initialize
* move attack to vehicle
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Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
* Update SpanishAccentSystem.cs
Use RegEx in accordance with the phonotactics of the Spanish language.
* Allow SH
* Addressing review comments
* better comment
* conflict
---------
Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
* Rename TryGetMapOrGridCoordinates to make it clearer it gets grid first
* Replace AttachToGridOrMap with spawning directly to map or grid
* Fix a typo
Signed-off-by: Connor Huffine <chuffine@gmail.com>
* Remove uneccessary attachment
Signed-off-by: Connor Huffine <chuffine@gmail.com>
* Force full test refresh
---------
Signed-off-by: Connor Huffine <chuffine@gmail.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: Connor Huffine <chuffine@gmail.com>
* icon group prototype
* prototype v2
* agent id uses groups
* working UI using groups
* UI work, new header
* formatting and misc work
* fix some texture scaling
* aesthetics
* tabs, scrollbar, MinSize
* commit
* commit
* commit
* commit
* Revert "commit"
This reverts commit 8f29ae30c69670c6dc8d5fba3dd6bd98f574830d.
* we're back
* well enough
* Final visuals for the Id (for now)
* code cleaning
* minor cleanup
* self review
* id card system changes
* try index -> resolve
* DisposeAllChildren -> RemoveAllChildren
* fix the id cards
* all pretty
* unneeded
* merge
* Review by Fildrance
* Review by Pok
* fix
* cleanup
* refactor: revert icon setsize changes back to good old '32', made container button be resizable for localization reasons
* jobIconGroup
---------
Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
Co-authored-by: Fildrance <fildrance@gmail.com>
* Admin log silicon laws
* Remove duplicate IonStorm lawchange logging and other stuff ig
* Update SharedSiliconLawSystem.cs
* Update IonStormSystem.cs
* Update SiliconLawSystem.cs
* Maybe I shouldve just used an IDE from the start
* TryGetRandomRecord seed entity argument
* Not what it's called
* PublicAPI attribute, remark
* the public API is both public and an API
* generator fix, lighting: good god
* Revert "generator fix, lighting: good god"
This reverts commit d82aa3dd23403cf248b0ec888ddf2a202fe8f7f4.
* bruh
* don't process that tile too much
* better
* IQ too high
* comment
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Make Space Villain `LMTR` wire remove HP and MP limits and skip game end checks
* cleanup
---------
Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
* new apis and tests
* more tests and stuff
* fix test fail
* test review
* api review
---------
Co-authored-by: iaada <iaada@users.noreply.github.com>
* stub
* Revert "stub"
This reverts commit c1204b88d3ae1bbdca2deeb075a9dd0d6c529326.
* PoC
* As a successful member of society with a stable unflinching psyche and limitless drive, natural affinity for finance and domination, you have been selected, no, you have been effortlessly guided by divine (biological) trauma towards this moment. The gates of destiny fling open, and once again you're left standing on pulsating nothingness. A strobing headache of the soul.
* i feel bad
* Revert "PoC"
This reverts commit fafafac77f9cbd62497376c70e078e0155cb7ef6.
---------
Co-authored-by: nomdéraisonnablementlong <you@example.com>
* ConstructionSystem: use proto name in examine text
* simplify examine message
* Revert "simplify examine message"
This reverts commit 3d38bdad61755c1b18d0f2e4420be4c567081ec0.
* Apply suggestions properly
* Borg laws UI initial refactor
* Randomize delay between 1 and 3 seconds
* Formatting
* Cooldown adjustments, also disable channel selection while announcing
* Ion Storm Fixes
Due to the RT update, these changes do not show on live.
They SHOULD work as they were working prior to the update breaking Ion Laws.
- Admin Edit now properly randomizes Ion Law Numbers.
- More Ion characters to choose from, includes comment.
* FTL Updates
Includes: Capitalization, Formatting, tooltip update.
* Revert & Fix
Why was it using the admin announce text?
* Margin(al) adjustments
* Footer Basic
Basic Footer Implement, changes to follow.
* Master Sync
Manual Master sync, god I hope this doesn't cause issues.
* Footer + Polish
Layout and UI Size have been polished.
* Count Law Changes with Version
The Version number now counts the number of times that a silicon has had its laws changed. See how high you can get on live! :)
Original Implement by @CroilBird for original derelict PR.
Co-Authored-By: Crude Oil <124208219+CroilBird@users.noreply.github.com>
* Field formatting
* Inject dependencies
* Admin edit UI
Co-authored-by: Mixelz <32188067+Mixelz@users.noreply.github.com>
* Add select all/none buttons + tooltip warning about stating secret laws
* Incorporate tooltip feedback
* Might as well try resolving the TODO
* Remove readonly from dependencies
* Address review feedback
* Revert to Version starting at 0
* Changed version back to 1 by default
* Cleanup according to PR review
* Deal with corrupted laws issue in admin menu + associated refactor
* Corrupt Law? -> Corrupted
---------
Co-authored-by: Mixelz <james@entropyfails.com>
Co-authored-by: Crude Oil <124208219+CroilBird@users.noreply.github.com>
Co-authored-by: Mixelz <32188067+Mixelz@users.noreply.github.com>
* button to new ui
* text box and button
* change size
* get the current round
* turn into a command
* fix round id not updating
* button to send log send message to server
* send message to discord
* use another cvar
* general fixes
* update event webhook
* use a place holder
* fix placeholder
* update button name
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
* move to a separate folder
* turn into a fancy window
* add margin
* center text in the button
* move reset button to the left
* update the window
* move send button to the left
* update color
* remove indentation
* set sawmill inside PostInject
* remove random newline
* move PostInject to start of the class
* use darkViolet
* summary
* remove whitespace
* comment
---------
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>